Player Matchup

Gilgamesh
Gilgamesh
Abbathisa
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BukkakePro
Danzaburou
Level 95
God Stats
10W - 11L
1,554 SR
Queue Stats
197W - 174L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
JURDUH
Sylvanus
Level 83
God Stats
20W - 27L
1,484 SR
Queue Stats
137W - 131L
1,513 Elo+
Party 3
Persephone
Persephone
Spiritpls
Persephone
Level 63
God Stats
14W - 10L
1,908 SR
Queue Stats
135W - 136L
1,481 Elo+
Party 3
Mulan
Mulan
Umbа
Mulan
Level 12
God Stats
4W - 5L
1,397 SR
Queue Stats
24W - 14L
1,626 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,524 Elo+

VS

Team Averages
Level 101
1,448 SR
1,449 Elo+
Set
Set
CookieTanuki
Set
Level 150
God Stats
13W - 18L
1,484 SR
Queue Stats
334W - 355L
1,472 Elo+
Party 2
Neith
Neith
Grembari
Neith
Level 89
God Stats
0W - 2L
1,339 SR
Queue Stats
37W - 62L
1,412 Elo+
Party 2
Janus
Janus
Jarós
Janus
Level 120
God Stats
11W - 26L
1,424 SR
Queue Stats
167W - 205L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
Lerim12
Sun Wukong
Level 41
God Stats
27W - 32L
1,460 SR
Queue Stats
325W - 361L
1,406 Elo+
Solo
Athena
Athena
perky-crab0
Athena
Level 107
God Stats
13W - 12L
1,530 SR
Queue Stats
308W - 316L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abbathisa
Gilgamesh
11
4 / 1 / 1
6,472
647
3,207
5,735
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
BukkakePro
Danzaburou
10
3 / 1 / 9
6,218
622
7,619
4,981
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
JURDUH
Sylvanus
9
4 / 2 / 6
5,806
581
2,724
6,840
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Spiritpls
Persephone
11
4 / 1 / 4
6,710
671
5,272
3,759
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Umbа
Mulan
12
5 / 0 / 1
7,179
718
7,111
6,968
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,179
618
3,649
6,395
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Grembari
Neith
7
0 / 5 / 0
4,253
425
2,098
5,607
1,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Jarós
Janus
11
3 / 0 / 2
6,226
623
2,396
4,646
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Lerim12
Sun Wukong
9
0 / 6 / 0
5,113
511
2,973
9,345
4,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
8
0 / 5 / 0
4,711
471
1,385
9,239
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
4
5
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abbathisa
Gilgamesh
4
1
1
4.5
W
Danzaburou
BukkakePro
Danzaburou
3
1
9
7.5
L
1
4
3
0.63
L
Neith
Grembari
Neith
0
5
0
0
W
Sylvanus
JURDUH
Sylvanus
4
2
6
3.5
L
Janus
Jarós
Janus
3
0
2
4
L
Sun Wukong
Lerim12
Sun Wukong
0
6
0
0
W
Persephone
Spiritpls
Persephone
4
1
4
6
W
Mulan
Umbа
Mulan
5
0
1
5.5
L
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
12,501
28,283
Taken
35,232
12,277
Mitigated
12,641
11,004
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abbathisa
Gilgamesh
3,207
1,037
0
1,748
5,735
2,233
1,080
401
5,334
0
36,056
W
Danzaburou
BukkakePro
Danzaburou
7,619
3,100
0
1,750
4,981
1,491
817
1,303
3,638
0
27,639
L
3,649
1,829
0
2,026
6,395
2,068
0
829
5,466
0
31,202
L
Neith
Grembari
Neith
2,098
537
0
1,107
5,607
1,552
0
2,139
3,358
0
15,008
W
Sylvanus
JURDUH
Sylvanus
2,724
851
1,257
2,245
6,840
3,025
593
1,172
5,628
15,597
3,758
L
Janus
Jarós
Janus
2,396
116
0
1,091
4,646
1,322
276
1,621
2,911
26,409
0
L
Sun Wukong
Lerim12
Sun Wukong
2,973
745
0
2,104
9,345
4,255
0
0
9,345
0
25,204
W
Persephone
Spiritpls
Persephone
5,272
149
0
750
3,759
1,190
640
775
2,933
35,306
0
W
Mulan
Umbа
Mulan
7,111
966
0
3,254
6,968
4,338
234
0
6,968
0
36,239
L
Athena
1,385
211
0
2,190
9,239
3,444
0
2,812
6,333
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
26,482
299
Minions Killed
236
0
Camps Cleared
0
1,020,225
Distance Traveled
1,020,484
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,472
647
68
7
0
233,446
3
W
Danzaburou
6,218
622
55
6
0
210,501
0
L
Set
6,179
618
70
7
0
219,034
3
L
Neith
4,253
425
32
3
0
177,026
1
W
Sylvanus
5,806
581
36
4
0
161,965
0
L
Janus
6,226
623
55
6
0
228,931
1
L
Sun Wukong
5,113
511
55
6
0
189,189
1
W
Persephone
6,710
671
66
7
0
218,283
0
W
Mulan
7,179
718
74
7
0
196,030
4
L
Athena
4,711
471
24
2
0
206,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role