Player Matchup

Izanami
Izanami
DoctorVoidberg
Izanami
Level 28
God Stats
2W - 2L
1,550 SR
Queue Stats
49W - 63L
1,339 Elo+
Party 2
Ganesha
Ganesha
DuaAsianSoFresh
Ganesha
Level 23
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 7L
1,525 Elo+
Party 3
Anubis
Anubis
Kami-Sama_01_
Anubis
Level 38
God Stats
83W - 87L
1,507 SR
Queue Stats
105W - 120L
1,376 Elo+
Party 2
Set
Set
WillFromThe773
Set
Level 69
God Stats
4W - 6L
1,325 SR
Queue Stats
89W - 106L
1,397 Elo+
Party 3
Chronos
Chronos
xXcool-kidsXx719
Chronos
Level 149
God Stats
0W - 2L
1,302 SR
Queue Stats
108W - 99L
1,614 Elo+
Party 3
Team Averages
Level 61
1,479 SR
1,450 Elo+

VS

Team Averages
Level 81
1,470 SR
1,429 Elo+
Da Ji
Da Ji
FoF Jr
Da Ji
Level 69
God Stats
8W - 23L
1,379 SR
Queue Stats
315W - 291L
1,435 Elo+
Party 1
Nox
Nox
HotTomatoSoup4u
Nox
Level 125
God Stats
12W - 13L
1,355 SR
Queue Stats
927W - 914L
1,447 Elo+
Party 1
Fafnir
Fafnir
LG Dyln1734
Fafnir
Level 99
God Stats
20W - 25L
1,425 SR
Queue Stats
181W - 188L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
Mustxrd Gh
Jing Wei
Level 66
God Stats
4W - 3L
1,561 SR
Queue Stats
198W - 192L
1,388 Elo+
Solo
Janus
Janus
PagelFamilyOf4
Janus
Level 44
God Stats
4W - 3L
1,631 SR
Queue Stats
335W - 342L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,783
439
8,946
14,211
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 2
7,791
390
4,039
14,605
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 5 / 0
7,660
383
3,968
7,590
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 4
8,964
448
3,708
15,313
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
12 / 6 / 2
12,270
614
20,970
19,766
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FoF Jr
Da Ji
19
13 / 1 / 8
12,976
649
16,477
14,346
5,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 9
11,628
581
13,422
11,595
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
16
3 / 1 / 15
10,409
520
11,178
15,897
13,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jing Wei
Mustxrd Gh
Jing Wei
15
7 / 4 / 5
9,954
498
9,377
15,144
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 2
10,321
516
2,424
8,836
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
15
Kills
31
31
Deaths
15
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
8
2
0.13
W
Da Ji
FoF Jr
Da Ji
13
1
8
17
W
6
4
9
2.63
L
1
5
0
0.2
W
Fafnir
3
1
15
10.5
W
Jing Wei
Mustxrd Gh
Jing Wei
7
4
5
2.38
W
2
5
2
0.6
L
1
6
4
0.5
L
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,631
Damage
52,878
71,485
Taken
65,818
34,298
Mitigated
31,725
17,061
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,946
7,158
0
4,318
14,211
4,586
0
5,052
9,159
0
60,822
L
4,039
567
258
1,430
14,605
11,163
267
5,903
8,702
19,806
0
W
Da Ji
FoF Jr
Da Ji
16,477
5,946
0
3,446
14,346
5,798
246
6,776
7,570
0
70,289
W
13,422
891
0
2,459
11,595
4,265
1,280
7,960
3,635
70,729
0
L
3,968
344
0
2,692
7,590
3,818
0
4,331
3,259
30,904
0
W
Fafnir
11,178
2,893
516
5,712
15,897
13,453
236
4,014
11,883
31,605
0
W
Jing Wei
Mustxrd Gh
Jing Wei
9,377
7,095
0
5,403
15,144
5,181
574
5,871
9,273
0
64,155
W
2,424
85
0
1,241
8,836
3,028
1,213
4,356
4,480
62,626
0
L
3,708
1,917
0
3,504
15,313
5,762
0
6,360
8,953
0
49,832
L
20,970
6,806
0
4,859
19,766
8,969
3,447
5,378
14,388
83,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
55,288
428
Minions Killed
516
0
Camps Cleared
0
1,503,039
Distance Traveled
1,788,117
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,783
439
135
7
0
331,176
1
L
Ganesha
7,791
390
8
0
0
303,190
1
W
Da Ji
12,976
649
109
5
0
430,254
2
W
Nox
11,628
581
133
7
0
333,242
3
L
Anubis
7,660
383
64
3
0
171,693
0
W
Fafnir
10,409
520
43
2
0
374,105
3
W
Jing Wei
9,954
498
101
5
0
328,403
1
W
Janus
10,321
516
130
7
0
322,113
1
L
Set
8,964
448
92
5
0
363,123
0
L
Chronos
12,270
614
129
6
0
333,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role