Player Matchup

Rama
Rama
Alwaysuptown
Rama
Level 63
God Stats
5W - 16L
1,359 SR
Queue Stats
9W - 86L
1,075 Elo+
Party 2
Nike
Nike
MrBlackPhantom
Nike
Level 43
God Stats
7W - 39L
1,187 SR
Queue Stats
12W - 82L
1,116 Elo+
Party 2
Scylla
Scylla
coolAyomide77
Scylla
Level 49
God Stats
6W - 45L
1,175 SR
Queue Stats
17W - 99L
1,156 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hustlrr__
Tsukuyomi
Level 42
God Stats
11W - 40L
1,288 SR
Queue Stats
13W - 83L
1,149 Elo+
Party 2
Cthulhu
Cthulhu
neeko1up
Cthulhu
Level 37
God Stats
1W - 6L
1,185 SR
Queue Stats
2W - 35L
969 Elo+
Party 2
Team Averages
Level 47
1,239 SR
1,093 Elo+

VS

Team Averages
Level 97
1,609 SR
1,490 Elo+
Freya
Freya
Arabesk-Sama
Freya
Level 139
God Stats
15W - 12L
1,628 SR
Queue Stats
788W - 747L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Azce_fighter
Gilgamesh
Level 81
God Stats
10W - 3L
1,627 SR
Queue Stats
98W - 75L
1,507 Elo+
Party 1
Artio
Artio
GehirnSchlucky
Artio
Level 48
God Stats
25W - 27L
1,516 SR
Queue Stats
298W - 314L
1,499 Elo+
Party 1
Chronos
Chronos
IxI_CrYt3ch_IxI
Chronos
Level 96
God Stats
18W - 17L
1,588 SR
Queue Stats
1,002W - 985L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
Splitterschiss7
Sun Wukong
Level 121
God Stats
7W - 7L
1,683 SR
Queue Stats
1,703W - 1,693L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,685
452
2,775
10,556
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,231
425
6,219
12,627
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 0
6,876
404
3,637
8,791
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
hustlrr__
Tsukuyomi
10
0 / 10 / 1
6,425
378
3,913
12,610
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
neeko1up
Cthulhu
9
1 / 7 / 0
6,184
364
4,734
10,655
5,189
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
10,096
594
9,375
10,668
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Azce_fighter
Gilgamesh
15
11 / 1 / 6
9,796
576
9,776
9,855
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 1 / 11
8,589
505
4,331
11,606
9,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 0 / 9
8,986
529
7,658
5,908
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Splitterschiss7
Sun Wukong
17
8 / 0 / 5
10,326
607
12,625
13,275
8,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
3
Kills
32
33
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
7
1
8
11
W
Gilgamesh
Azce_fighter
Gilgamesh
11
1
6
14
W
5
1
11
10.5
W
1
0
9
5.5
L
0
5
1
0.1
W
Sun Wukong
Splitterschiss7
Sun Wukong
8
0
5
10.5
L
0
5
0
0
L
Tsukuyomi
hustlrr__
Tsukuyomi
0
10
1
0.05
L
Cthulhu
neeko1up
Cthulhu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
43,765
55,239
Taken
51,312
23,367
Mitigated
28,321
9,610
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,775
2,110
0
2,334
10,556
2,775
772
5,618
4,890
0
19,858
W
9,375
2,647
0
6,684
10,668
4,053
0
1,319
9,319
66,996
0
W
Gilgamesh
Azce_fighter
Gilgamesh
9,776
2,838
0
664
9,855
4,459
78
499
9,326
0
70,543
W
4,331
94
0
2,690
11,606
9,336
55
3,155
8,293
28,536
0
W
7,658
1,228
0
2,152
5,908
2,243
2,466
2,336
3,316
49,981
0
L
6,219
929
0
2,471
12,627
9,038
44
1,399
10,949
7,432
28,393
W
Sun Wukong
Splitterschiss7
Sun Wukong
12,625
2,625
0
6,031
13,275
8,230
94
2,406
10,259
0
63,450
L
3,637
199
0
2,384
8,791
2,596
487
3,144
5,465
29,819
0
L
Tsukuyomi
hustlrr__
Tsukuyomi
3,913
902
0
1,661
12,610
3,769
137
3,722
8,756
0
32,043
L
Cthulhu
neeko1up
Cthulhu
4,734
160
427
333
10,655
5,189
0
6,991
3,576
18,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
47,793
267
Minions Killed
486
0
Camps Cleared
0
1,420,953
Distance Traveled
1,704,827
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,685
452
46
3
0
301,765
0
W
Freya
10,096
594
111
7
0
320,355
3
W
Gilgamesh
9,796
576
97
6
0
384,545
5
W
Artio
8,589
505
47
3
0
327,750
0
W
Chronos
8,986
529
99
6
0
325,250
7
L
Nike
7,231
425
59
3
0
281,853
0
W
Sun Wukong
10,326
607
132
8
0
346,927
2
L
Scylla
6,876
404
75
4
0
249,417
1
L
Tsukuyomi
6,425
378
54
3
0
284,684
0
L
Cthulhu
6,184
364
33
2
0
303,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role