Player Matchup

Aphrodite
Aphrodite
Cdoc13
Aphrodite
Level 26
God Stats
9W - 6L
1,514 SR
Queue Stats
154W - 173L
1,431 Elo+
Solo
Neith
Neith
Disappointment70
Neith
Level 8
God Stats
6W - 1L
1,788 SR
Queue Stats
12W - 3L
1,712 Elo+
Party 1
Nike
Nike
gravitylane
Nike
Level 79
God Stats
22W - 21L
1,658 SR
Queue Stats
167W - 197L
1,462 Elo+
Party 1
Arachne
Arachne
xTheLegendaryBx
Arachne
Level 28
God Stats
4W - 8L
1,336 SR
Queue Stats
70W - 74L
1,468 Elo+
Solo
Persephone
Persephone
yuujiphoria
Persephone
Level 22
God Stats
5W - 2L
1,543 SR
Queue Stats
29W - 25L
1,495 Elo+
Party 1
Team Averages
Level 33
1,568 SR
1,514 Elo+

VS

Team Averages
Level 17
1,596 SR
1,475 Elo+
Tiamat
Tiamat
Cx-v5i-2
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,396 Elo+
Solo
King Arthur
King Arthur
ElNitrom
King Arthur
Level 27
God Stats
10W - 12L
1,577 SR
Queue Stats
111W - 111L
1,493 Elo+
Solo
Medusa
Medusa
PrinceZalthar
Medusa
Level 28
God Stats
0W - 2L
1,653 SR
Queue Stats
39W - 37L
1,495 Elo+
Solo
Sol
Sol
SuperT225
Sol
Level 16
God Stats
3W - 1L
1,929 SR
Queue Stats
48W - 39L
1,519 Elo+
Solo
Susano
Susano
chabdi_27
Susano
Level 7
God Stats
1W - 2L
1,321 SR
Queue Stats
19W - 33L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cdoc13
Aphrodite
15
5 / 2 / 10
10,688
594
10,094
12,466
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 10
9,734
541
13,687
9,920
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
3 / 2 / 8
9,219
512
6,240
11,077
6,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 3 / 2
11,901
661
13,371
13,707
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
yuujiphoria
Persephone
18
11 / 2 / 10
11,786
655
19,516
11,728
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cx-v5i-2
Tiamat
10
2 / 7 / 0
6,873
382
5,115
10,970
4,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ElNitrom
King Arthur
14
5 / 6 / 0
9,767
543
12,575
25,455
16,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 5 / 1
8,172
454
4,110
12,231
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 8 / 2
9,224
512
10,279
16,379
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
chabdi_27
Susano
10
0 / 13 / 1
6,756
375
4,595
14,455
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
37
Kills
10
10
Deaths
39
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cdoc13
Aphrodite
5
2
10
5
L
Tiamat
Cx-v5i-2
Tiamat
2
7
0
0.29
W
6
1
10
11
L
King Arthur
ElNitrom
King Arthur
5
6
0
0.83
L
1
5
1
0.3
L
2
8
2
0.38
L
Susano
chabdi_27
Susano
0
13
1
0.04
W
3
2
8
3.5
W
12
3
2
4.33
W
Persephone
yuujiphoria
Persephone
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,908
Damage
36,674
58,898
Taken
79,490
26,291
Mitigated
34,593
25,453
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cdoc13
Aphrodite
10,094
1,213
3,998
6,781
12,466
5,514
1,601
4,781
7,685
36,364
0
L
Tiamat
Cx-v5i-2
Tiamat
5,115
184
0
1,518
10,970
4,378
94
7,265
3,543
20,335
0
W
13,687
5,644
0
3,402
9,920
3,596
1,519
3,183
6,737
0
72,766
L
King Arthur
ElNitrom
King Arthur
12,575
1,202
0
6,603
25,455
16,847
463
6,153
19,218
0
57,113
L
4,110
1,459
0
2,398
12,231
4,617
441
3,303
8,916
0
43,168
L
10,279
3,645
0
4,929
16,379
4,833
834
6,103
10,158
56,721
0
L
Susano
chabdi_27
Susano
4,595
1,488
0
1,284
14,455
3,918
127
6,248
8,045
0
27,108
W
6,240
418
318
1,857
11,077
6,275
1,113
610
10,467
0
35,878
W
13,371
8,837
0
4,703
13,707
6,704
123
1,445
12,262
0
80,911
W
Persephone
yuujiphoria
Persephone
19,516
1,990
0
4,394
11,728
4,202
590
5,373
6,353
82,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
40,792
485
Minions Killed
389
0
Camps Cleared
0
1,689,778
Distance Traveled
1,517,139
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,688
594
62
3
0
356,252
1
L
Tiamat
6,873
382
28
2
0
258,869
0
W
Neith
9,734
541
102
6
0
323,502
1
L
King Arthur
9,767
543
121
7
0
323,062
0
L
Medusa
8,172
454
80
4
0
319,301
6
L
Sol
9,224
512
110
6
0
307,285
0
L
Susano
6,756
375
50
3
0
308,622
3
W
Nike
9,219
512
65
4
0
280,677
0
W
Arachne
11,901
661
121
7
0
381,982
3
W
Persephone
11,786
655
135
8
0
347,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role