Player Matchup

Kuzenbo
Kuzenbo
StrawList191604
Kuzenbo
Level 10
God Stats
2W - 1L
1,770 SR
Queue Stats
10W - 17L
1,305 Elo+
Solo
Anhur
Anhur
TheLupos_
Anhur
Level 26
God Stats
36W - 36L
1,355 SR
Queue Stats
355W - 384L
1,319 Elo+
Solo
Khepri
Khepri
WaffleFrogg
Khepri
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
alienH2O
Baron Samedi
Level 28
God Stats
13W - 9L
1,717 SR
Queue Stats
41W - 35L
1,530 Elo+
Solo
Olorun
Olorun
hyperfrost47
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,020 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,335 Elo+

VS

Team Averages
Level 19
1,383 SR
1,337 Elo+
Nemesis
Nemesis
BenDom 10
Nemesis
Level 18
God Stats
15W - 17L
1,145 SR
Queue Stats
32W - 48L
1,261 Elo+
Solo
Cerberus
Cerberus
BoughtenYew98
Cerberus
Level 17
God Stats
4W - 6L
1,294 SR
Queue Stats
9W - 18L
1,273 Elo+
Solo
Kukulkan
Kukulkan
NeymarsKillzzz77
Kukulkan
Level 7
God Stats
4W - 2L
1,334 SR
Queue Stats
11W - 13L
1,329 Elo+
Solo
Chaac
Chaac
PedroGusRN
Chaac
Level 25
God Stats
21W - 9L
1,570 SR
Queue Stats
116W - 100L
1,381 Elo+
Solo
Jing Wei
Jing Wei
tearful721debt
Jing Wei
Level 28
God Stats
50W - 42L
1,571 SR
Queue Stats
57W - 49L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 9
11,743
979
7,082
23,392
15,858
Anhur
TheLupos_
Anhur
17
7 / 7 / 6
12,239
1,020
15,683
19,990
8,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
16
1 / 4 / 7
10,096
841
2,102
8,679
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
alienH2O
Baron Samedi
17
7 / 11 / 6
12,456
1,038
21,094
26,610
12,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
16
0 / 13 / 9
10,139
845
7,136
20,376
8,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BenDom 10
Nemesis
20
21 / 3 / 13
15,541
1,295
26,177
13,826
5,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
BoughtenYew98
Cerberus
19
4 / 8 / 24
12,603
1,050
15,851
17,497
14,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 0 / 11
11,034
920
8,208
2,588
1,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
13 / 1 / 20
13,978
1,165
22,726
12,115
15,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
18
7 / 7 / 9
12,044
1,004
19,974
12,831
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
123
19
Kills
46
46
Deaths
19
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BenDom 10
Nemesis
21
3
13
9.17
W
Cerberus
BoughtenYew98
Cerberus
4
8
24
2
W
1
0
11
6.5
W
Chaac
13
1
20
23
L
4
11
9
0.77
L
Anhur
TheLupos_
Anhur
7
7
6
1.43
L
Khepri
1
4
7
1.13
L
Baron Samedi
alienH2O
Baron Samedi
7
11
6
0.91
L
Olorun
0
13
9
0.35
W
Jing Wei
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
92,936
99,047
Taken
58,857
50,729
Mitigated
39,762
9,576
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BenDom 10
Nemesis
26,177
20,326
0
4,176
13,826
5,121
0
6,932
6,894
182
48,782
W
Cerberus
BoughtenYew98
Cerberus
15,851
1,775
0
3,566
17,497
14,203
0
12,700
4,797
32,129
0
W
8,208
776
0
0
2,588
1,049
0
2,290
298
20,607
0
W
Chaac
22,726
5,954
0
4,461
12,115
15,183
0
7,326
4,789
0
32,984
L
7,082
3,132
0
0
23,392
15,858
0
9,648
13,744
10,131
0
L
Anhur
TheLupos_
Anhur
15,683
8,327
0
1,540
19,990
8,874
0
2,776
17,214
0
34,305
L
Khepri
2,102
500
0
32
8,679
4,344
0
2,959
5,720
8,353
0
L
Baron Samedi
alienH2O
Baron Samedi
21,094
3,956
1,617
4,418
26,610
12,874
0
3,753
22,857
42,269
0
L
Olorun
7,136
3,997
488
1,481
20,376
8,779
0
5,081
15,295
16,528
0
W
Jing Wei
19,974
17,145
0
1,709
12,831
4,206
0
8,166
4,665
0
40,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,673
Gold Earned
65,200
125
Minions Killed
205
3
Camps Cleared
7
887,975
Distance Traveled
998,582
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,541
1,295
60
5
2
194,523
1
W
Cerberus
12,603
1,050
51
4
0
187,240
0
W
Kukulkan
11,034
920
30
3
0
218,529
0
W
Chaac
13,978
1,165
26
2
0
226,577
0
L
Kuzenbo
11,743
979
3
0
0
217,455
0
L
Anhur
12,239
1,020
36
3
1
179,214
0
L
Khepri
10,096
841
16
1
0
135,473
1
L
Baron Samedi
12,456
1,038
53
4
2
208,220
2
L
Olorun
10,139
845
17
1
0
147,613
0
W
Jing Wei
12,044
1,004
38
3
5
171,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role