Player Matchup

Mercury
Mercury
DarkNight1543
Mercury
Level 29
God Stats
2W - 3L
1,593 SR
Queue Stats
45W - 60L
1,483 Elo+
Party 1
Chang'e
Chang'e
KibaSaise
Chang'e
Level 48
God Stats
22W - 25L
1,514 SR
Queue Stats
59W - 91L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
PenguinoJin
Sylvanus
Level 89
God Stats
6W - 3L
1,683 SR
Queue Stats
31W - 25L
1,515 Elo+
Party 1
Chiron
Chiron
PsychxKing
Chiron
Level 119
God Stats
22W - 23L
1,414 SR
Queue Stats
910W - 967L
1,458 Elo+
Party 2
King Arthur
King Arthur
THE_BUTLER_2012
King Arthur
Level 27
God Stats
9W - 6L
1,598 SR
Queue Stats
39W - 29L
1,477 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,454 Elo+

VS

Team Averages
Level 85
1,502 SR
1,522 Elo+
Raijin
Raijin
MeloDontMiss717
Raijin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,645 Elo+
Party 3
Ne Zha
Ne Zha
OneDankWeed
Ne Zha
Level 125
God Stats
13W - 11L
1,532 SR
Queue Stats
212W - 185L
1,571 Elo+
Party 3
Yemoja
Yemoja
StinkyToad9
Yemoja
Level 52
God Stats
4W - 3L
1,552 SR
Queue Stats
10W - 11L
1,474 Elo+
Solo
Rama
Rama
YayeetBaljeet
Rama
Level 29
God Stats
24W - 13L
1,675 SR
Queue Stats
158W - 134L
1,603 Elo+
Party 3
Kuzenbo
Kuzenbo
compact_desktop
Kuzenbo
Level 110
God Stats
6W - 17L
1,249 SR
Queue Stats
1,358W - 1,353L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
2 / 4 / 0
5,283
528
1,673
6,209
1,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
KibaSaise
Chang'e
8
1 / 4 / 2
5,059
506
2,458
6,523
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PenguinoJin
Sylvanus
9
1 / 2 / 1
5,809
581
2,884
4,068
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
PsychxKing
Chiron
6
2 / 3 / 1
4,554
455
3,065
4,840
1,163
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
THE_BUTLER_2012
King Arthur
9
0 / 3 / 1
5,181
518
3,238
5,898
2,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,241
624
4,316
4,943
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
10 / 2 / 1
7,002
700
5,326
5,747
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
1 / 1 / 3
5,435
544
787
3,032
1,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 3
5,173
517
3,323
5,202
1,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 2
6,072
607
3,434
5,953
4,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
16
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
4
0
0.5
L
Chang'e
KibaSaise
Chang'e
1
4
2
0.5
W
2
1
2
3
W
Ne Zha
10
2
1
5.25
L
Sylvanus
PenguinoJin
Sylvanus
1
2
1
0.75
L
Chiron
PsychxKing
Chiron
2
3
1
0.83
W
Yemoja
1
1
3
2.5
L
King Arthur
THE_BUTLER_2012
King Arthur
0
3
1
0.17
W
1
1
3
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,318
Damage
17,186
27,538
Taken
24,877
8,586
Mitigated
10,173
6,091
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,673
973
0
979
6,209
1,649
0
1,572
4,541
0
13,642
L
Chang'e
KibaSaise
Chang'e
2,458
433
40
2,152
6,523
1,484
0
2,136
4,223
16,871
0
W
4,316
882
0
1,202
4,943
1,516
0
1,867
2,888
32,798
0
W
Ne Zha
5,326
1,856
0
2,481
5,747
1,684
0
1,011
4,682
0
32,885
L
Sylvanus
PenguinoJin
Sylvanus
2,884
430
358
869
4,068
1,711
92
1,023
2,993
18,538
0
L
Chiron
PsychxKing
Chiron
3,065
906
435
976
4,840
1,163
0
402
4,433
0
11,853
W
Yemoja
787
153
610
824
3,032
1,040
301
713
2,319
13,487
0
L
King Arthur
THE_BUTLER_2012
King Arthur
3,238
158
0
282
5,898
2,579
0
3,087
2,811
0
24,243
W
3,323
2,994
0
2,788
5,202
1,228
556
1,509
3,693
0
25,561
W
3,434
733
0
1,752
5,953
4,705
200
0
5,953
27,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
29,923
172
Minions Killed
282
0
Camps Cleared
0
867,453
Distance Traveled
885,458
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,283
528
34
3
0
193,691
0
L
Chang'e
5,059
506
34
3
0
168,466
0
W
Raijin
6,241
624
68
7
0
159,568
1
W
Ne Zha
7,002
700
73
7
0
217,404
4
L
Sylvanus
5,809
581
35
4
0
170,110
1
L
Chiron
4,554
455
20
2
0
128,829
0
W
Yemoja
5,435
544
28
3
0
183,385
1
L
King Arthur
5,181
518
49
5
0
206,357
0
W
Rama
5,173
517
62
6
0
164,988
0
W
Kuzenbo
6,072
607
51
5
0
160,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role