Player Matchup

Chaac
Chaac
Jayycob
Chaac
Level 13
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 1
Ymir
Ymir
KayWhole
Ymir
Level 12
God Stats
2W - 3L
1,484 SR
Queue Stats
8W - 8L
1,577 Elo+
Party 1
Ra
Ra
SmurfsBLike
Ra
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 137L
1,675 Elo+
Solo
Apollo
Apollo
WhiteVipor
Apollo
Level 26
God Stats
2W - 1L
1,679 SR
Queue Stats
130W - 119L
1,506 Elo+
Solo
Danzaburou
Danzaburou
playjx080
Danzaburou
Level 18
God Stats
13W - 16L
1,631 SR
Queue Stats
164W - 188L
1,552 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,570 Elo+

VS

Team Averages
Level 14
1,533 SR
1,602 Elo+
Amaterasu
Amaterasu
Cozy_Pyro
Amaterasu
Level 28
God Stats
14W - 13L
1,538 SR
Queue Stats
43W - 37L
1,493 Elo+
Solo
Pele
Pele
Fishdinnersh
Pele
Level 14
God Stats
6W - 5L
1,617 SR
Queue Stats
10W - 15L
1,530 Elo+
Solo
Medusa
Medusa
Shimokedoku
Medusa
Level 17
God Stats
3W - 3L
1,508 SR
Queue Stats
12W - 14L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
YanYanYa
Gilgamesh
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 54L
1,660 Elo+
Solo
Merlin
Merlin
lmReallyGarbage
Merlin
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jayycob
Chaac
11
1 / 4 / 3
6,837
488
3,352
7,521
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
0 / 6 / 1
5,689
406
1,567
10,145
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 5 / 0
7,470
534
4,949
7,934
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
WhiteVipor
Apollo
12
3 / 4 / 2
7,459
533
5,580
9,739
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
playjx080
Danzaburou
8
0 / 7 / 1
5,629
402
2,557
8,571
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cozy_Pyro
Amaterasu
10
1 / 4 / 1
6,402
457
1,424
8,299
4,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 5
7,974
570
6,649
7,990
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
13
6 / 1 / 4
8,167
583
7,716
4,225
1,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
YanYanYa
Gilgamesh
12
11 / 1 / 9
8,389
599
10,913
8,755
3,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 4
9,134
652
5,674
6,542
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
26
26
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cozy_Pyro
Amaterasu
1
4
1
0.38
W
4
1
5
6.5
L
Chaac
Jayycob
Chaac
1
4
3
0.63
L
Ymir
0
6
1
0.08
W
Medusa
6
1
4
8
L
4
5
0
0.8
L
Apollo
WhiteVipor
Apollo
3
4
2
1
W
Gilgamesh
YanYanYa
Gilgamesh
11
1
9
15.5
W
4
2
4
3
L
Danzaburou
playjx080
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
32,376
43,910
Taken
35,811
20,088
Mitigated
14,344
7,267
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cozy_Pyro
Amaterasu
1,424
850
183
1,483
8,299
4,431
1,228
0
7,953
0
14,986
W
6,649
1,857
0
1,473
7,990
2,749
64
405
7,533
0
46,712
L
Chaac
Jayycob
Chaac
3,352
397
0
1,208
7,521
4,868
280
1,000
6,521
0
19,445
L
Ymir
1,567
276
0
801
10,145
6,954
0
0
10,145
17,613
0
W
Medusa
7,716
3,130
0
169
4,225
1,452
529
1,031
3,194
0
44,188
L
4,949
371
211
1,747
7,934
2,970
0
2,585
5,349
34,621
0
L
Apollo
WhiteVipor
Apollo
5,580
3,799
0
2,354
9,739
3,136
755
2,089
7,650
0
46,662
W
Gilgamesh
YanYanYa
Gilgamesh
10,913
3,146
235
1,187
8,755
3,400
0
1,566
7,095
0
33,434
W
5,674
238
0
1,071
6,542
2,312
187
3,140
3,114
62,782
0
L
Danzaburou
playjx080
Danzaburou
2,557
1,117
0
946
8,571
2,160
198
0
8,571
0
20,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
40,066
303
Minions Killed
365
0
Camps Cleared
0
1,151,035
Distance Traveled
1,488,880
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,402
457
28
2
0
336,651
0
W
Pele
7,974
570
96
7
0
299,561
2
L
Chaac
6,837
488
53
4
0
266,067
3
L
Ymir
5,689
406
27
2
0
231,383
0
W
Medusa
8,167
583
82
6
0
271,928
0
L
Ra
7,470
534
77
6
0
227,111
4
L
Apollo
7,459
533
99
7
0
244,842
0
W
Gilgamesh
8,389
599
41
3
0
320,816
2
W
Merlin
9,134
652
118
8
0
259,924
5
L
Danzaburou
5,629
402
47
3
0
181,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role