Player Matchup

Ra
Ra
HASTAOFDEUM
Ra
Level 105
God Stats
7W - 9L
1,775 SR
Queue Stats
92W - 86L
1,327 Elo+
Solo
Cupid
Cupid
Serelinity
Cupid
Level 146
God Stats
20W - 25L
1,444 SR
Queue Stats
116W - 125L
1,412 Elo+
Solo
Sobek
Sobek
SushiiSlap
Sobek
Level 29
God Stats
0W - 1L
1,359 SR
Queue Stats
5W - 9L
1,348 Elo+
Solo
Arachne
Arachne
TacTic KiD
Arachne
Level 142
God Stats
1W - 3L
1,107 SR
Queue Stats
97W - 103L
1,485 Elo+
Solo
Poseidon
Poseidon
yurmumsthebicth
Poseidon
Level 108
God Stats
1W - 4L
1,179 SR
Queue Stats
24W - 49L
1,385 Elo+
Solo
Team Averages
Level 106
1,373 SR
1,391 Elo+

VS

Team Averages
Level 119
1,545 SR
1,480 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AngelLaron
Gilgamesh
Level 137
God Stats
4W - 7L
1,500 SR
Queue Stats
142W - 151L
1,495 Elo+
Party 1
Sol
Sol
Luis-111102
Sol
Level 121
God Stats
9W - 7L
1,553 SR
Queue Stats
407W - 404L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Sinpaint
Heimdallr
Level 73
God Stats
5W - 6L
1,500 SR
Queue Stats
90W - 97L
1,447 Elo+
Party 1
Loki
Loki
UnsaidMuffin739
Loki
Level 106
God Stats
1W - 2L
1,671 SR
Queue Stats
106W - 94L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
8,628
719
9,605
9,385
4,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
1 / 5 / 4
8,355
696
4,472
12,625
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
12
0 / 3 / 5
6,865
572
2,003
11,222
7,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TacTic KiD
Arachne
14
4 / 6 / 3
8,823
735
5,650
12,370
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
15
1 / 2 / 3
8,325
694
4,318
8,291
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 6
8,704
725
12,147
5,599
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
AngelLaron
Gilgamesh
17
6 / 0 / 9
11,100
925
10,248
9,904
8,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 0 / 10
10,170
848
11,829
6,277
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Sinpaint
Heimdallr
14
2 / 5 / 7
8,610
718
4,771
8,606
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 11
9,405
784
6,030
5,902
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
9
Kills
18
18
Deaths
9
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
6
3
W
Gilgamesh
AngelLaron
Gilgamesh
6
0
9
10.5
L
3
2
2
2
W
4
0
10
9
L
Cupid
1
5
4
0.6
W
Heimdallr
Sinpaint
Heimdallr
2
5
7
1.1
L
Sobek
0
3
5
0.83
L
Arachne
TacTic KiD
Arachne
4
6
3
0.92
W
3
2
11
4.25
L
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
45,025
53,893
Taken
36,288
25,788
Mitigated
18,057
12,552
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,147
393
224
991
5,599
1,871
202
2,973
2,626
31,347
0
W
Gilgamesh
AngelLaron
Gilgamesh
10,248
2,385
0
2,654
9,904
8,110
794
4,252
5,652
0
27,096
L
9,605
777
1,047
3,212
9,385
4,675
0
4,411
4,760
43,094
0
W
11,829
4,722
0
2,748
6,277
2,238
2,974
3,110
3,167
47,376
0
L
Cupid
4,472
2,545
51
3,633
12,625
5,136
817
5,204
7,319
0
28,966
W
Heimdallr
Sinpaint
Heimdallr
4,771
1,178
0
416
8,606
3,411
1,119
3,996
4,610
0
17,261
L
Sobek
2,003
352
441
1,036
11,222
7,608
0
5,352
5,748
7,630
0
L
Arachne
TacTic KiD
Arachne
5,650
4,162
0
2,229
12,370
5,342
0
6,464
5,606
0
17,629
W
6,030
771
0
245
5,902
2,427
138
1,757
4,145
0
24,410
L
Poseidon
4,318
161
0
903
8,291
3,027
1
2,087
6,056
29,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
47,989
270
Minions Killed
276
9
Camps Cleared
7
1,096,216
Distance Traveled
1,143,540
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,704
725
68
6
0
206,971
1
W
Gilgamesh
11,100
925
50
4
1
259,632
2
L
Ra
8,628
719
95
8
0
238,644
1
W
Sol
10,170
848
104
9
3
198,770
0
L
Cupid
8,355
696
73
6
1
224,759
2
W
Heimdallr
8,610
718
30
3
0
220,210
0
L
Sobek
6,865
572
11
1
1
159,823
1
L
Arachne
8,823
735
26
2
5
212,739
0
W
Loki
9,405
784
24
2
3
257,957
1
L
Poseidon
8,325
694
65
5
2
260,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role