Player Matchup

Artemis
Artemis
Altalur
Artemis
Level 14
God Stats
3W - 0L
1,855 SR
Queue Stats
30W - 45L
1,421 Elo+
Solo
Ymir
Ymir
CronosVZ8616
Ymir
Level 29
God Stats
6W - 12L
1,280 SR
Queue Stats
468W - 513L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Danfried
Gilgamesh
Level 32
God Stats
11W - 7L
1,687 SR
Queue Stats
307W - 307L
1,535 Elo+
Party 1
Merlin
Merlin
Dephest
Merlin
Level 14
God Stats
4W - 1L
1,921 SR
Queue Stats
16W - 11L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
RasieR6241
Baron Samedi
Level 29
God Stats
33W - 34L
1,403 SR
Queue Stats
340W - 369L
1,510 Elo+
Party 1
Team Averages
Level 24
1,629 SR
1,513 Elo+

VS

Team Averages
Level 26
1,533 SR
1,448 Elo+
Hel
Hel
AsterRay19
Hel
Level 9
God Stats
0W - 2L
1,514 SR
Queue Stats
6W - 10L
1,372 Elo+
Party 2
Apollo
Apollo
LoneSniper111
Apollo
Level 109
God Stats
3W - 2L
1,805 SR
Queue Stats
30W - 22L
1,526 Elo+
Party 2
Ra
Ra
Skullclamp99
Ra
Level 2
God Stats
1W - 3L
1,389 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 3
Hades
Hades
cheeburgdog
Hades
Level 3
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 2L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xzredpandazx
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Altalur
Artemis
18
12 / 4 / 24
12,114
1,211
20,786
8,892
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
12 / 3 / 20
12,253
1,225
8,115
10,085
13,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Danfried
Gilgamesh
19
12 / 1 / 32
13,846
1,385
23,323
16,211
31,890
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Dephest
Merlin
18
8 / 3 / 26
11,772
1,177
17,726
8,370
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
RasieR6241
Baron Samedi
19
10 / 1 / 27
12,603
1,260
14,590
9,724
5,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
10,248
1,025
2,052
16,150
10,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 9 / 7
10,734
1,073
16,469
20,651
9,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 9 / 4
11,414
1,141
13,922
15,875
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 14 / 4
9,609
961
8,838
21,721
12,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
xzredpandazx
Tsukuyomi
16
3 / 13 / 3
10,645
1,065
6,773
19,558
8,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
31
54
Kills
12
12
Deaths
54
129
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Altalur
Artemis
12
4
24
6
L
2
9
1
0.28
W
12
3
20
7.33
W
Gilgamesh
Danfried
Gilgamesh
12
1
32
28
W
Merlin
Dephest
Merlin
8
3
26
7
L
1
9
7
0.5
W
Baron Samedi
RasieR6241
Baron Samedi
10
1
27
23.5
L
5
9
4
0.78
L
1
14
4
0.21
L
Tsukuyomi
xzredpandazx
Tsukuyomi
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,540
Damage
48,054
53,282
Taken
93,955
58,798
Mitigated
49,815
9,550
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Altalur
Artemis
20,786
12,451
0
1,849
8,892
4,516
0
4,126
4,766
0
33,795
L
2,052
744
0
0
16,150
10,042
0
6,864
9,066
9,569
0
W
8,115
817
0
441
10,085
13,233
0
6,633
3,452
18,715
0
W
Gilgamesh
Danfried
Gilgamesh
23,323
4,909
0
1,267
16,211
31,890
0
5,655
10,414
761
33,480
W
Merlin
Dephest
Merlin
17,726
1,728
0
21
8,370
3,558
0
4,569
3,801
29,505
0
L
16,469
7,587
0
316
20,651
9,821
0
6,930
13,721
0
44,597
W
Baron Samedi
RasieR6241
Baron Samedi
14,590
1,069
3,285
2,687
9,724
5,601
0
3,829
5,895
38,760
0
L
13,922
768
2,489
1,915
15,875
8,927
0
7,724
8,151
34,888
0
L
8,838
1,610
74
2,477
21,721
12,102
0
11,068
10,653
21,130
0
L
Tsukuyomi
xzredpandazx
Tsukuyomi
6,773
1,683
0
62
19,558
8,923
0
7,956
11,602
0
24,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,588
Gold Earned
52,650
175
Minions Killed
181
4
Camps Cleared
3
856,747
Distance Traveled
811,522
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,114
1,211
30
3
2
155,315
0
L
Hel
10,248
1,025
15
2
0
146,519
1
W
Ymir
12,253
1,225
37
4
1
178,445
0
W
Gilgamesh
13,846
1,385
19
2
0
199,075
0
W
Merlin
11,772
1,177
24
2
1
151,895
0
L
Apollo
10,734
1,073
57
6
3
185,697
0
W
Baron Samedi
12,603
1,260
65
7
0
172,017
0
L
Ra
11,414
1,141
54
5
0
188,318
0
L
Hades
9,609
961
29
3
0
121,363
0
L
Tsukuyomi
10,645
1,065
26
3
0
169,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role