Player Matchup

Medusa
Medusa
Bronze III
BubblyJuff
Medusa
Bronze III
Level 48
God Stats
0W - 3L
1,409 SR
Queue Stats
7W - 15L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
Eazy_-Merked
Tsukuyomi
Silver I
Level 114
God Stats
2W - 2L
1,518 SR
Queue Stats
12W - 24L
1,450 MMR
Party 2
Achilles
Achilles
Gold IV
Grimm_Reaper_x2
Achilles
Gold IV
Level 79
God Stats
0W - 2L
1,299 SR
Queue Stats
96W - 98L
1,352 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Romeosky6
Xing Tian
Bronze III
Level 79
God Stats
5W - 8L
1,516 SR
Queue Stats
6W - 16L
1,486 MMR
Party 1
Sol
Sol
Silver I
Traky78
Sol
Silver I
Level 121
God Stats
2W - 11L
1,424 SR
Queue Stats
418W - 429L
1,225 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,433 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,497 SR
1,469 MMR
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Skadi
Skadi
Gold IV
DARKSTEELBATMAN
Skadi
Gold IV
Level 99
God Stats
97W - 77L
1,634 SR
Queue Stats
269W - 278L
1,382 MMR
Solo
Thanatos
Thanatos
Gold II
FaKeRz_-
Thanatos
Gold II
Level 90
God Stats
1W - 1L
1,203 SR
Queue Stats
235W - 225L
1,468 MMR
Party 3
Anubis
Anubis
Platinum IV
ThaPetrasevic
Anubis
Platinum IV
Level 87
God Stats
46W - 29L
1,646 SR
Queue Stats
303W - 295L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BubblyJuff
Medusa
13
4 / 5 / 6
8,941
471
7,158
9,791
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Eazy_-Merked
Tsukuyomi
17
5 / 6 / 6
10,556
556
9,715
15,102
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
16
1 / 8 / 7
8,958
471
5,588
17,219
11,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xing Tian
Romeosky6
Xing Tian
13
2 / 4 / 9
9,060
477
5,409
12,873
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
11
1 / 7 / 3
7,577
399
6,990
11,898
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BellonaSetGilgameshAthenaAphrodite

VS

Bans
ScyllaRaIzanamiJanusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
8 / 2 / 10
12,397
652
18,153
21,426
18,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
 
Kumbhakarna
14
0 / 3 / 12
9,383
494
4,709
14,569
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 4
11,245
592
8,223
10,899
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
FaKeRz_-
Thanatos
17
8 / 2 / 10
11,324
596
9,496
11,412
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
9 / 4 / 3
12,062
635
9,463
10,368
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
13
Kills
30
30
Deaths
14
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
10
6.5
W
Kumbhakarna
 
Kumbhakarna
0
3
12
2
L
Medusa
BubblyJuff
Medusa
4
5
6
1.4
W
5
3
4
2.33
L
Tsukuyomi
Eazy_-Merked
Tsukuyomi
5
6
6
1.33
W
Thanatos
FaKeRz_-
Thanatos
8
2
10
6.5
L
Achilles
1
8
7
0.56
L
Xing Tian
Romeosky6
Xing Tian
2
4
9
1.63
W
9
4
3
2.63
L
Sol
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
50,044
66,883
Taken
68,674
28,093
Mitigated
43,078
15,408
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,153
1,959
0
7,478
21,426
18,908
144
3,212
18,214
0
78,215
W
Kumbhakarna
 
Kumbhakarna
4,709
445
0
1,884
14,569
10,155
910
3,506
11,063
18,522
0
L
Medusa
BubblyJuff
Medusa
7,158
1,617
0
1,289
9,791
2,806
1,188
2,033
7,758
0
40,601
W
8,223
3,911
0
3,262
10,899
4,085
2,262
1,342
9,557
0
78,690
L
Tsukuyomi
Eazy_-Merked
Tsukuyomi
9,715
2,502
0
4,582
15,102
5,460
362
3,562
11,540
0
70,163
W
Thanatos
FaKeRz_-
Thanatos
9,496
2,595
0
9,933
11,412
4,695
2,059
2,988
8,424
0
86,398
L
Achilles
5,588
1,617
390
3,562
17,219
11,358
0
382
16,837
0
41,413
L
Xing Tian
Romeosky6
Xing Tian
5,409
305
0
1,673
12,873
5,344
68
3,989
8,884
18,309
0
W
9,463
443
0
4,958
10,368
5,235
1,810
914
9,454
92,634
0
L
Sol
6,990
3,098
0
3,912
11,898
3,125
0
4,206
7,692
29,803
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
56,411
356
Minions Killed
586
0
Camps Cleared
0
1,858,461
Distance Traveled
1,718,351
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,397
652
147
8
0
369,562
10
W
Kumbhakarna
9,383
494
26
1
0
343,306
8
L
Medusa
8,941
471
58
3
0
358,682
3
W
Skadi
11,245
592
119
6
0
324,419
1
L
Tsukuyomi
10,556
556
124
7
0
409,942
4
W
Thanatos
11,324
596
129
7
0
368,143
2
L
Achilles
8,958
471
70
4
0
350,651
2
L
Xing Tian
9,060
477
39
2
0
385,181
1
W
Anubis
12,062
635
165
9
0
312,921
6
L
Sol
7,577
399
65
3
0
354,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role