Player Matchup

King Arthur
King Arthur
Archangelx231
King Arthur
Level 28
God Stats
19W - 20L
1,582 SR
Queue Stats
57W - 68L
1,573 Elo+
Solo
Ganesha
Ganesha
Jeyversee
Ganesha
Level 16
God Stats
1W - 1L
1,786 SR
Queue Stats
6W - 8L
1,470 Elo+
Solo
Nemesis
Nemesis
Solidcruel
Nemesis
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 235L
1,544 Elo+
Solo
Neith
Neith
VietCongzzz
Neith
Level 7
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,102 Elo+
Solo
Anubis
Anubis
box ep derp
Anubis
Level 27
God Stats
9W - 1L
1,564 SR
Queue Stats
198W - 195L
1,435 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,425 Elo+

VS

Team Averages
Level 17
1,476 SR
1,538 Elo+
Heimdallr
Heimdallr
Amy_Beach
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,606 Elo+
Solo
Odin
Odin
BlowMS
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,604 Elo+
Solo
Ares
Ares
DENNISAURUS
Ares
Level 2
God Stats
1W - 1L
1,350 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 27
God Stats
121W - 101L
1,579 SR
Queue Stats
148W - 133L
1,576 Elo+
Solo
Artio
Artio
Mawsonsauce
Artio
Level 20
God Stats
26W - 21L
1,449 SR
Queue Stats
199W - 219L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archangelx231
King Arthur
11
4 / 2 / 2
7,970
399
6,828
10,195
5,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Jeyversee
Ganesha
11
0 / 3 / 2
7,329
366
2,989
7,050
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Solidcruel
Nemesis
13
1 / 8 / 0
8,194
410
1,731
15,325
5,292
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 3
9,467
473
7,221
11,911
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
6 / 7 / 2
10,314
516
13,284
18,157
10,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amy_Beach
Heimdallr
18
7 / 3 / 7
11,358
568
14,082
12,855
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
BlowMS
Odin
14
2 / 5 / 9
9,148
457
5,973
12,940
6,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

4
0 / 4 / 1
6,558
328
605
3,037
915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
DVAISMYBAE23
Bellona
19
13 / 3 / 6
12,400
620
17,227
24,696
20,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 0 / 1
12,805
640
5,010
12,879
7,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
14
Kills
25
26
Deaths
15
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Amy_Beach
Heimdallr
7
3
7
3.5
L
King Arthur
Archangelx231
King Arthur
4
2
2
2.5
W
Odin
BlowMS
Odin
2
5
9
1.3
W
0
4
1
0.13
W
Bellona
DVAISMYBAE23
Bellona
13
3
6
5.33
L
Ganesha
Jeyversee
Ganesha
0
3
2
0.33
W
3
0
1
3.5
L
Nemesis
Solidcruel
Nemesis
1
8
0
0.13
L
3
6
3
0.75
L
Anubis
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
42,897
62,638
Taken
66,407
29,398
Mitigated
40,595
17,434
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Amy_Beach
Heimdallr
14,082
6,722
0
2,386
12,855
4,578
4,880
5,214
7,641
0
81,766
L
King Arthur
Archangelx231
King Arthur
6,828
1,731
0
3,204
10,195
5,370
0
1,220
8,975
0
37,447
W
Odin
BlowMS
Odin
5,973
828
987
743
12,940
6,752
268
5,062
7,878
0
25,182
W
605
293
0
48
3,037
915
33
1,453
1,584
2,144
0
W
Bellona
DVAISMYBAE23
Bellona
17,227
5,255
0
8,635
24,696
20,793
430
2,585
21,066
15,178
75,066
L
Ganesha
Jeyversee
Ganesha
2,989
60
0
598
7,050
3,898
0
2,119
4,931
15,227
0
W
5,010
904
60
6,070
12,879
7,557
1,693
2,217
10,662
65,861
0
L
Nemesis
Solidcruel
Nemesis
1,731
345
0
5,100
15,325
5,292
0
2,221
13,104
258
46,902
L
7,221
4,203
0
2,828
11,911
4,324
63
471
11,440
0
42,520
L
Anubis
13,284
653
0
5,704
18,157
10,514
192
1,779
16,376
71,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
52,269
410
Minions Killed
404
0
Camps Cleared
0
1,548,922
Distance Traveled
1,601,811
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,358
568
108
5
0
328,155
4
L
King Arthur
7,970
399
83
4
0
219,914
3
W
Odin
9,148
457
36
2
0
375,160
5
W
Ares
6,558
328
2
0
0
91,559
1
W
Bellona
12,400
620
135
7
0
388,611
4
L
Ganesha
7,329
366
17
1
0
362,555
0
W
Artio
12,805
640
123
6
0
418,326
3
L
Nemesis
8,194
410
90
5
0
261,104
2
L
Neith
9,467
473
80
4
0
321,122
5
L
Anubis
10,314
516
140
7
0
384,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role