Player Matchup

Khepri
Khepri
BlacRaven
Khepri
Level 160
God Stats
15W - 10L
1,652 SR
Queue Stats
679W - 685L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Link45578
Jing Wei
Level 87
God Stats
5W - 2L
1,658 SR
Queue Stats
256W - 289L
1,497 Elo+
Party 3
Vulcan
Vulcan
MmThatsGoodOJ
Vulcan
Level 126
God Stats
3W - 2L
1,455 SR
Queue Stats
297W - 289L
1,500 Elo+
Party 1
Artemis
Artemis
NeroAncientLink
Artemis
Level 107
God Stats
15W - 9L
1,632 SR
Queue Stats
389W - 410L
1,506 Elo+
Party 3
Nemesis
Nemesis
kiriakosrantitis
Nemesis
Level 156
God Stats
3W - 1L
1,872 SR
Queue Stats
376W - 387L
1,521 Elo+
Solo
Team Averages
Level 127
1,654 SR
1,505 Elo+

VS

Team Averages
Level 91
1,421 SR
1,515 Elo+
Chernobog
Chernobog
Justleland
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,524 Elo+
Party 2
Osiris
Osiris
Kingsporter
Osiris
Level 78
God Stats
1W - 2L
1,328 SR
Queue Stats
62W - 56L
1,524 Elo+
Party 2
Janus
Janus
Watersthose
Janus
Level 106
God Stats
3W - 5L
1,278 SR
Queue Stats
103W - 120L
1,496 Elo+
Solo
Fenrir
Fenrir
isotonic-verity
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,521 Elo+
Solo
Khepri
Khepri
x Jafet
Khepri
Level 146
God Stats
4W - 1L
1,499 SR
Queue Stats
361W - 354L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BlacRaven
Khepri
18
4 / 1 / 21
10,833
903
11,019
23,139
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Link45578
Jing Wei
16
2 / 3 / 17
9,765
814
10,722
8,475
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

17
6 / 3 / 10
10,417
868
18,231
10,044
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 3 / 10
10,269
856
12,342
9,348
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

18
11 / 4 / 11
11,194
933
13,005
13,000
6,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Justleland
Chernobog
15
2 / 5 / 7
9,111
759
9,155
12,272
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
16
2 / 5 / 8
8,860
738
10,484
17,166
18,183
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
4 / 6 / 5
9,457
788
18,676
9,780
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
3 / 8 / 8
9,277
773
5,660
17,888
17,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
x Jafet
Khepri
16
3 / 4 / 6
9,577
798
7,461
15,803
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
28
Kills
14
14
Deaths
28
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
BlacRaven
Khepri
4
1
21
14.5
L
Chernobog
Justleland
Chernobog
2
5
7
1.1
L
Osiris
2
5
8
1.2
W
Jing Wei
Link45578
Jing Wei
2
3
17
3.5
W
6
3
10
3.67
W
5
3
10
3.33
L
4
6
5
1.08
L
3
8
8
0.88
W
11
4
11
4.13
L
Khepri
x Jafet
Khepri
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
51,436
64,006
Taken
72,909
42,265
Mitigated
66,675
25,599
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BlacRaven
Khepri
11,019
931
1,089
11,014
23,139
22,311
394
7,175
15,964
23,141
0
L
Chernobog
Justleland
Chernobog
9,155
6,189
2,284
2,615
12,272
6,382
864
6,046
6,226
0
29,674
L
Osiris
10,484
2,664
2,196
3,038
17,166
18,183
287
6,869
10,297
0
23,270
W
Jing Wei
Link45578
Jing Wei
10,722
6,060
928
657
8,475
3,721
2,328
4,309
4,166
0
24,813
W
18,231
5,634
1,984
2,838
10,044
4,891
324
4,844
5,200
28,561
0
W
12,342
7,838
2,536
1,015
9,348
4,482
2,347
5,004
4,344
0
27,748
L
18,676
688
645
561
9,780
3,811
489
4,540
5,240
33,983
0
L
5,660
1,949
2,041
1,871
17,888
17,603
140
5,673
12,215
0
8,832
W
13,005
5,807
1,004
2,534
13,000
6,860
612
4,805
8,195
0
23,187
L
Khepri
x Jafet
Khepri
7,461
554
2,533
2,608
15,803
20,696
0
6,122
9,681
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,478
Gold Earned
46,282
121
Minions Killed
128
0
Camps Cleared
0
1,090,403
Distance Traveled
943,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,833
903
14
1
0
238,950
1
L
Chernobog
9,111
759
44
4
0
186,585
0
L
Osiris
8,860
738
24
2
0
215,507
1
W
Jing Wei
9,765
814
25
2
0
193,574
0
W
Vulcan
10,417
868
26
2
0
235,697
0
W
Artemis
10,269
856
38
3
0
194,402
1
L
Janus
9,457
788
33
3
0
177,211
0
L
Fenrir
9,277
773
7
1
0
171,262
0
W
Nemesis
11,194
933
18
2
0
227,780
0
L
Khepri
9,577
798
20
2
0
192,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role