Player Matchup

Kukulkan
Kukulkan
Bulimic_Narwhal
Kukulkan
Level 89
God Stats
3W - 2L
1,586 SR
Queue Stats
125W - 122L
1,541 Elo+
Party 1
Cerberus
Cerberus
FBI_OpenUp06
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,536 Elo+
Party 1
Anhur
Anhur
Fierce_Badger
Anhur
Level 108
God Stats
1W - 1L
1,395 SR
Queue Stats
81W - 87L
1,553 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,543 Elo+

VS

Team Averages
Level 80
1,486 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Greenside101
Zeus
Level 61
God Stats
97W - 76L
1,598 SR
Queue Stats
369W - 371L
1,495 Elo+
Solo
Neith
Neith
batpower2001
Neith
Level 109
God Stats
0W - 3L
1,360 SR
Queue Stats
146W - 188L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 0 / 3
4,925
821
2,159
1,241
391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
FBI_OpenUp06
Cerberus
7
3 / 1 / 2
5,449
908
2,029
3,752
2,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 2
5,293
882
3,306
3,289
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 4 / 0
4,738
790
1,271
6,070
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

3
0 / 0 / 0
3,816
636
0
0
0
9
0 / 1 / 1
4,538
756
2,747
4,003
1,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Kukulkan
0
0
3
1.5
W
Cerberus
FBI_OpenUp06
Cerberus
3
1
2
4
W
2
0
2
3
L
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,494
Damage
4,018
8,282
Taken
10,073
4,511
Mitigated
3,735
241
Healing
845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,271
284
0
5
6,070
2,646
0
2,456
3,614
0
3,539
W
Kukulkan
2,159
284
0
0
1,241
391
27
40
1,201
25,193
0
W
Cerberus
FBI_OpenUp06
Cerberus
2,029
246
0
136
3,752
2,850
0
0
3,752
3,339
0
W
3,306
1,702
0
105
3,289
1,270
580
12
3,277
0
15,999
L
0
0
0
0
0
0
0
0
0
0
0
L
2,747
859
0
840
4,003
1,089
0
1,744
2,259
0
20,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,667
Gold Earned
13,092
89
Minions Killed
46
0
Camps Cleared
0
325,781
Distance Traveled
213,901
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,738
790
7
1
0
113,998
0
W
Kukulkan
4,925
821
54
9
0
117,829
3
W
Cerberus
5,449
908
10
2
0
99,883
0
W
Anhur
5,293
882
25
4
0
108,069
0
L
Zeus
3,816
636
0
0
0
0
0
L
Neith
4,538
756
39
7
0
99,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role