Player Matchup

Cthulhu
Cthulhu
Nemoexist1976
Cthulhu
Level 18
God Stats
9W - 13L
1,317 SR
Queue Stats
46W - 61L
1,277 Elo+
Solo
Guan Yu
Guan Yu
Opbigfuge
Guan Yu
Level 14
God Stats
9W - 1L
1,839 SR
Queue Stats
150W - 137L
1,605 Elo+
Party 1
Izanami
Izanami
Peeroce
Izanami
Level 28
God Stats
85W - 76L
1,549 SR
Queue Stats
99W - 110L
1,436 Elo+
Solo
Thanatos
Thanatos
lewisrn25
Thanatos
Level 25
God Stats
16W - 19L
1,840 SR
Queue Stats
269W - 258L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
tornado teddy
Zhong Kui
Level 14
God Stats
5W - 6L
1,852 SR
Queue Stats
107W - 94L
1,638 Elo+
Party 1
Team Averages
Level 20
1,680 SR
1,495 Elo+

VS

Team Averages
Level 20
1,555 SR
1,496 Elo+
Ra
Ra
DynaMike00
Ra
Level 25
God Stats
21W - 19L
1,564 SR
Queue Stats
40W - 37L
1,553 Elo+
Solo
Yemoja
Yemoja
KingNext23
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,285 Elo+
Solo
Chronos
Chronos
Night-Monsters-
Chronos
Level 28
God Stats
7W - 4L
1,728 SR
Queue Stats
113W - 86L
1,567 Elo+
Party 2
Set
Set
ThugsTheory
Set
Level 27
God Stats
4W - 4L
1,483 SR
Queue Stats
137W - 115L
1,573 Elo+
Party 2
Kumbhakarna
Kumbhakarna
littleredy
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 12 / 0
7,943
331
3,897
17,007
12,524
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Opbigfuge
Guan Yu
19
2 / 3 / 4
12,809
534
12,703
19,035
14,993
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Peeroce
Izanami
18
2 / 7 / 0
11,952
498
5,899
20,396
7,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
lewisrn25
Thanatos
15
1 / 4 / 1
10,107
421
4,142
20,061
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
tornado teddy
Zhong Kui
20
10 / 4 / 3
14,030
585
24,805
17,853
12,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 3
15,176
632
27,071
21,839
14,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
KingNext23
Yemoja
16
1 / 6 / 7
10,655
444
2,353
11,991
4,962
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 1 / 3
15,527
647
19,647
17,309
7,801
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
2 / 4 / 0
13,130
547
5,302
17,720
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
littleredy
Kumbhakarna
16
0 / 2 / 11
10,777
449
3,364
22,193
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
15
Kills
30
30
Deaths
16
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
17
3
3
6.17
W
Yemoja
KingNext23
Yemoja
1
6
7
0.75
L
Cthulhu
0
12
0
0
W
10
1
3
11.5
L
Guan Yu
Opbigfuge
Guan Yu
2
3
4
1.33
L
Izanami
Peeroce
Izanami
2
7
0
0.29
W
2
4
0
0.5
L
Thanatos
lewisrn25
Thanatos
1
4
1
0.38
W
Kumbhakarna
littleredy
Kumbhakarna
0
2
11
2.75
L
Zhong Kui
tornado teddy
Zhong Kui
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,446
Damage
57,737
94,352
Taken
91,052
55,072
Mitigated
54,473
32,864
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,071
2,384
2,217
6,117
21,839
14,754
1,517
8,225
13,314
127,432
0
W
Yemoja
KingNext23
Yemoja
2,353
398
3,310
2,472
11,991
4,962
260
6,725
5,266
35,297
0
L
Cthulhu
3,897
222
0
1,211
17,007
12,524
0
10,352
6,655
21,159
0
W
19,647
7,948
0
7,876
17,309
7,801
9,215
3,319
13,930
108,037
0
L
Guan Yu
Opbigfuge
Guan Yu
12,703
980
1,030
7,577
19,035
14,993
258
10,597
8,438
64
90,715
L
Izanami
Peeroce
Izanami
5,899
3,795
0
4,377
20,396
7,739
1,674
12,579
7,817
0
94,692
W
5,302
2,926
0
7,614
17,720
7,887
0
2,433
15,257
0
133,613
L
Thanatos
lewisrn25
Thanatos
4,142
1,397
0
11,139
20,061
7,350
99
7,593
12,468
0
60,089
W
Kumbhakarna
littleredy
Kumbhakarna
3,364
485
0
646
22,193
19,069
38
7,584
14,519
30,286
0
L
Zhong Kui
tornado teddy
Zhong Kui
24,805
1,700
0
7,530
17,853
12,466
1,709
11,314
6,539
92,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
65,265
642
Minions Killed
647
0
Camps Cleared
0
2,086,098
Distance Traveled
2,147,689
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,176
632
181
8
0
457,773
0
W
Yemoja
10,655
444
59
2
0
378,358
2
L
Cthulhu
7,943
331
26
1
0
344,138
3
W
Chronos
15,527
647
185
8
0
443,881
3
L
Guan Yu
12,809
534
162
7
0
507,830
3
L
Izanami
11,952
498
160
7
0
393,090
0
W
Set
13,130
547
181
8
0
407,962
0
L
Thanatos
10,107
421
121
5
0
404,031
6
W
Kumbhakarna
10,777
449
41
2
0
459,715
0
L
Zhong Kui
14,030
585
173
7
0
437,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role