Player Matchup

Pele
Pele
EIsa
Pele
Level 142
God Stats
33W - 12L
1,804 SR
Queue Stats
456W - 162L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
ItsFatal
Heimdallr
Level 89
God Stats
9W - 2L
1,646 SR
Queue Stats
763W - 196L
1,795 Elo+
Party 1
Cerberus
Cerberus
LaShawndra
Cerberus
Level 129
God Stats
64W - 15L
1,762 SR
Queue Stats
1,043W - 422L
1,809 Elo+
Party 1
Persephone
Persephone
Muraxis
Persephone
Level 152
God Stats
76W - 10L
2,002 SR
Queue Stats
1,017W - 248L
1,868 Elo+
Party 1
Artio
Artio
alorun
Artio
Level 63
God Stats
36W - 7L
1,839 SR
Queue Stats
492W - 163L
1,691 Elo+
Party 1
Team Averages
Level 115
1,811 SR
1,789 Elo+

VS

Team Averages
Level 131
1,574 SR
1,584 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I Striv I
Neith
Level 108
God Stats
1W - 2L
1,748 SR
Queue Stats
184W - 192L
1,587 Elo+
Solo
Hera
Hera
Rukia13Shirayuki
Hera
Level 149
God Stats
2W - 2L
1,665 SR
Queue Stats
465W - 282L
1,572 Elo+
Solo
Chronos
Chronos
l Poodle l
Chronos
Level 145
God Stats
0W - 3L
1,279 SR
Queue Stats
15W - 15L
1,660 Elo+
Solo
Cthulhu
Cthulhu
wackiestchris
Cthulhu
Level 93
God Stats
3W - 2L
1,677 SR
Queue Stats
38W - 41L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EIsa
Pele
15
7 / 2 / 5
9,475
1,184
8,421
9,302
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ItsFatal
Heimdallr
15
6 / 0 / 9
9,736
1,217
12,504
3,883
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
LaShawndra
Cerberus
15
1 / 0 / 12
8,963
1,120
7,510
11,938
10,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Muraxis
Persephone
14
2 / 0 / 10
8,853
1,107
13,343
5,434
1,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
alorun
Artio
15
2 / 2 / 13
9,311
1,164
5,638
10,066
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 1 / 3
7,553
944
8,249
14,931
9,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
I Striv I
Neith
13
0 / 4 / 2
7,536
942
5,871
8,177
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,962
995
7,400
7,593
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
l Poodle l
Chronos
14
3 / 4 / 0
8,568
1,071
6,160
11,576
4,027
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
0 / 3 / 1
7,352
919
7,383
7,825
3,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
18
Kills
4
4
Deaths
18
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
3
1.5
W
Pele
EIsa
Pele
7
2
5
4.75
L
Neith
I Striv I
Neith
0
4
2
0.25
W
Heimdallr
ItsFatal
Heimdallr
6
0
9
10.5
W
Cerberus
LaShawndra
Cerberus
1
0
12
7
W
Persephone
Muraxis
Persephone
2
0
10
7
L
1
6
2
0.33
W
Artio
alorun
Artio
2
2
13
4.25
L
Chronos
l Poodle l
Chronos
3
4
0
0.75
L
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
35,063
40,623
Taken
50,102
25,308
Mitigated
22,473
8,591
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,249
2,316
0
421
14,931
9,786
0
8,210
6,721
0
14,282
W
Pele
EIsa
Pele
8,421
699
0
207
9,302
3,900
0
3,532
5,680
0
23,457
L
Neith
I Striv I
Neith
5,871
2,596
0
952
8,177
2,755
0
4,119
4,058
0
20,366
W
Heimdallr
ItsFatal
Heimdallr
12,504
7,166
0
874
3,883
1,542
0
2,344
1,517
0
40,010
W
Cerberus
LaShawndra
Cerberus
7,510
356
0
472
11,938
10,165
0
6,793
4,971
12,237
0
W
Persephone
Muraxis
Persephone
13,343
835
0
610
5,434
1,964
0
2,786
2,614
35,040
0
L
7,400
1,522
0
0
7,593
2,143
0
4,195
3,398
26,355
0
W
Artio
alorun
Artio
5,638
308
2,563
3,865
10,066
7,737
0
5,014
4,898
9,455
0
L
Chronos
l Poodle l
Chronos
6,160
1,290
0
653
11,576
4,027
0
5,392
6,184
23,343
0
L
Cthulhu
7,383
109
324
504
7,825
3,762
0
4,575
3,250
17,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
38,971
172
Minions Killed
158
9
Camps Cleared
4
810,653
Distance Traveled
782,029
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,553
944
10
1
1
165,006
1
W
Pele
9,475
1,184
27
3
2
174,246
0
L
Neith
7,536
942
30
4
0
139,490
0
W
Heimdallr
9,736
1,217
57
7
4
153,975
0
W
Cerberus
8,963
1,120
19
2
0
171,325
0
W
Persephone
8,853
1,107
64
8
3
161,386
0
L
Hera
7,962
995
58
7
0
175,379
1
W
Artio
9,311
1,164
5
1
0
149,721
0
L
Chronos
8,568
1,071
34
4
3
183,269
0
L
Cthulhu
7,352
919
26
3
0
118,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role