Player Matchup

Ao Kuang
Ao Kuang
AaronPromations
Ao Kuang
Level 43
God Stats
43W - 29L
1,637 SR
Queue Stats
238W - 230L
1,514 Elo+
Solo
Arachne
Arachne
BonizioleSo2
Arachne
Level 68
God Stats
10W - 13L
1,535 SR
Queue Stats
164W - 187L
1,378 Elo+
Party 3
Cabrakan
Cabrakan
Nargetzzzz
Cabrakan
Level 101
God Stats
0W - 3L
1,382 SR
Queue Stats
88W - 99L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
PrincesvaI
Danzaburou
Level 116
God Stats
5W - 13L
1,500 SR
Queue Stats
216W - 231L
1,395 Elo+
Party 3
Nu Wa
Nu Wa
Troll_Player-_
Nu Wa
Level 125
God Stats
4W - 2L
1,829 SR
Queue Stats
217W - 221L
1,403 Elo+
Party 3
Team Averages
Level 91
1,577 SR
1,419 Elo+

VS

Team Averages
Level 109
1,622 SR
1,515 Elo+
Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Quese_D_Champ
Anhur
Level 105
God Stats
6W - 4L
1,843 SR
Queue Stats
563W - 506L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
UndeadWorrier
Kuzenbo
Level 106
God Stats
2W - 5L
1,343 SR
Queue Stats
72W - 65L
1,515 Elo+
Party 2
Izanami
Izanami
Wonderbread003
Izanami
Level 127
God Stats
8W - 3L
1,727 SR
Queue Stats
67W - 60L
1,529 Elo+
Party 2
Odin
Odin
WreckitRicky-_-
Odin
Level 100
God Stats
9W - 8L
1,699 SR
Queue Stats
522W - 492L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
0 / 1 / 0
7,444
496
2,239
11,958
5,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
BonizioleSo2
Arachne
12
2 / 2 / 1
7,437
496
4,161
9,992
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Nargetzzzz
Cabrakan
10
0 / 1 / 3
6,390
426
2,408
7,073
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PrincesvaI
Danzaburou
13
1 / 2 / 1
7,465
498
3,407
6,234
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
7,756
517
4,138
7,769
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 1 / 4
9,136
609
8,580
5,345
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 0 / 1
7,882
525
3,355
6,500
1,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
13
3 / 1 / 2
7,964
531
5,041
8,969
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 1
9,098
607
8,383
5,394
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 3
6,846
456
2,878
7,959
2,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
9
9
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
4
5
L
Ao Kuang
0
1
0
0
L
Arachne
BonizioleSo2
Arachne
2
2
1
1.25
L
Cabrakan
Nargetzzzz
Cabrakan
0
1
3
1.5
L
Danzaburou
PrincesvaI
Danzaburou
1
2
1
0.75
W
2
0
1
2.5
L
1
3
2
0.67
W
Kuzenbo
3
1
2
4
W
0
0
1
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
28,237
43,026
Taken
34,167
19,009
Mitigated
14,089
12,175
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,580
132
0
1,115
5,345
1,706
0
2,195
2,999
59,012
0
L
Ao Kuang
2,239
605
0
6,498
11,958
5,476
0
483
11,475
47,057
0
L
Arachne
BonizioleSo2
Arachne
4,161
3,033
0
1,125
9,992
3,540
0
3,702
6,256
0
46,521
L
Cabrakan
Nargetzzzz
Cabrakan
2,408
315
0
1,456
7,073
5,531
0
2,076
4,967
9,273
0
L
Danzaburou
PrincesvaI
Danzaburou
3,407
1,540
0
2,346
6,234
1,826
0
772
5,384
0
52,122
W
3,355
1,588
0
4,442
6,500
1,951
1,086
1,561
4,883
0
52,633
L
4,138
835
0
750
7,769
2,636
9
6,232
1,323
47,065
0
W
Kuzenbo
5,041
1,737
0
625
8,969
5,187
40
762
8,195
51,420
0
W
8,383
5,668
0
1,229
5,394
2,318
484
2,377
2,971
0
74,245
W
2,878
572
0
1,105
7,959
2,927
0
1,576
6,333
0
28,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
40,926
442
Minions Killed
517
0
Camps Cleared
0
1,397,951
Distance Traveled
1,337,549
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,136
609
115
8
0
285,139
2
L
Ao Kuang
7,444
496
113
8
0
282,745
1
L
Arachne
7,437
496
84
6
0
315,513
2
L
Cabrakan
6,390
426
20
1
0
285,669
4
L
Danzaburou
7,465
498
113
8
0
255,808
7
W
Anhur
7,882
525
98
7
0
252,626
7
L
Nu Wa
7,756
517
112
7
0
258,216
2
W
Kuzenbo
7,964
531
102
7
0
306,402
5
W
Izanami
9,098
607
161
11
0
245,361
2
W
Odin
6,846
456
41
3
0
248,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role