Player Matchup

Poseidon
Poseidon
Silver IV
Cuore_Di_Drago94
Poseidon
Silver IV
Level 127
God Stats
1W - 0L
1,629 SR
Queue Stats
66W - 81L
799 MMR
Party 1
Sol
Sol
Gold V
DARKSTEELBATMAN
Sol
Gold V
Level 99
God Stats
16W - 19L
1,701 SR
Queue Stats
269W - 278L
1,336 MMR
Solo
Bacchus
Bacchus
Gold IV
Grimm_Reaper_x2
Bacchus
Gold IV
Level 79
God Stats
18W - 17L
1,570 SR
Queue Stats
96W - 98L
1,306 MMR
Solo
Fenrir
Fenrir
Silver I
Ri53_Amir
Fenrir
Silver I
Level 156
God Stats
9W - 9L
1,575 SR
Queue Stats
224W - 227L
1,158 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
leawilly94
Ao Kuang
Silver III
Level 158
God Stats
7W - 4L
1,526 SR
Queue Stats
62W - 74L
990 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,600 SR
1,118 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 60
1,489 SR
1,118 MMR
Tyr
Tyr
Bronze IV
BRADMIST3R123
Tyr
Bronze IV
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 43L
984 MMR
Party 2
Nemesis
Nemesis
Gold II
O_R_B_Z_S
Nemesis
Gold II
Level 97
God Stats
14W - 12L
1,743 SR
Queue Stats
56W - 49L
1,680 MMR
Solo
Merlin
Merlin
Bronze III
TOXIC_FATTY1
Merlin
Bronze III
Level 59
God Stats
0W - 1L
1,227 SR
Queue Stats
11W - 23L
1,218 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
Zephir-Project
Kumbhakarna
Silver II
Level 69
God Stats
53W - 49L
1,473 SR
Queue Stats
562W - 591L
956 MMR
Solo
Neith
Neith
Bronze V
ak_m4saeed
Neith
Bronze V
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 35L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,212
587
5,838
6,723
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 4
9,148
653
7,139
5,959
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 4
8,392
599
5,471
11,047
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Ri53_Amir
Fenrir
15
2 / 1 / 0
8,623
616
6,612
8,194
3,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
leawilly94
Ao Kuang
13
3 / 1 / 4
8,065
576
2,798
8,465
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ArachneTiamatAthenaSetDanzaburou

VS

Bans
GilgameshKing ArthurCu ChulainnTsukuyomiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,674
477
1,694
7,838
5,740
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
O_R_B_Z_S
Nemesis
13
2 / 4 / 2
7,733
552
7,530
11,276
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
2 / 2 / 0
7,555
540
4,314
5,838
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Zephir-Project
Kumbhakarna
9
0 / 0 / 1
5,655
404
798
7,654
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
9
0 / 6 / 1
5,639
403
2,386
7,026
2,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
1
3
2.5
W
4
0
4
6
W
4
1
4
6
L
Nemesis
O_R_B_Z_S
Nemesis
2
4
2
0.75
W
Fenrir
Ri53_Amir
Fenrir
2
1
0
2
L
Merlin
2
2
0
1
L
Kumbhakarna
Zephir-Project
Kumbhakarna
0
0
1
0.5
L
Neith
0
6
1
0.08
W
Ao Kuang
leawilly94
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
16,722
40,388
Taken
39,632
20,853
Mitigated
17,416
17,354
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,694
57
0
777
7,838
5,740
0
334
7,504
0
24,720
W
5,838
206
0
1,922
6,723
2,055
714
1,600
4,899
52,392
0
W
7,139
2,899
0
4,440
5,959
1,923
1,931
809
5,148
68,788
0
W
5,471
295
527
2,695
11,047
10,739
43
1,134
9,799
15,686
0
L
Nemesis
O_R_B_Z_S
Nemesis
7,530
3,300
0
975
11,276
4,123
0
5,500
5,684
0
61,361
W
Fenrir
Ri53_Amir
Fenrir
6,612
718
0
2,986
8,194
3,171
604
0
8,194
0
43,440
L
Merlin
4,314
148
0
512
5,838
1,906
0
3,825
1,801
40,209
0
L
Kumbhakarna
Zephir-Project
Kumbhakarna
798
0
0
2,269
7,654
3,451
0
5,620
2,000
9,139
0
L
Neith
2,386
1,136
135
1,749
7,026
2,196
0
5,599
1,397
0
17,939
W
Ao Kuang
leawilly94
Ao Kuang
2,798
764
0
4,784
8,465
2,965
74
1,139
7,236
38,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
33,256
449
Minions Killed
315
0
Camps Cleared
0
1,337,936
Distance Traveled
1,169,449
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,674
477
64
5
0
252,664
0
W
Poseidon
8,212
587
115
8
0
281,817
2
W
Sol
9,148
653
128
9
0
239,847
0
W
Bacchus
8,392
599
26
2
0
269,820
5
L
Nemesis
7,733
552
110
8
0
307,228
2
W
Fenrir
8,623
616
102
7
0
275,354
6
L
Merlin
7,555
540
90
6
0
236,349
3
L
Kumbhakarna
5,655
404
14
1
0
138,152
1
L
Neith
5,639
403
37
3
0
235,056
0
W
Ao Kuang
8,065
576
78
6
0
271,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role