Player Matchup

Freya
Freya
CthuluWorldEatr
Freya
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,618 Elo+
Party 2
Ah Puch
Ah Puch
GumiBunnie
Ah Puch
Level 149
God Stats
3W - 1L
1,739 SR
Queue Stats
98W - 88L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Moist Yuri
Cthulhu
Level 138
God Stats
3W - 1L
1,458 SR
Queue Stats
137W - 153L
1,577 Elo+
Solo
Ganesha
Ganesha
Raziels Agony
Ganesha
Level 160
God Stats
3W - 1L
1,593 SR
Queue Stats
446W - 450L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
keiderrojas
Ah Muzen Cab
Level 157
God Stats
2W - 1L
1,628 SR
Queue Stats
151W - 136L
1,520 Elo+
Solo
Team Averages
Level 149
1,584 SR
1,555 Elo+

VS

Team Averages
Level 105
1,388 SR
1,560 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MMistheFREAKYBOI
Thoth
Level 127
God Stats
3W - 5L
1,351 SR
Queue Stats
232W - 228L
1,590 Elo+
Party 1
Horus
Horus
USMC019
Horus
Level 156
God Stats
0W - 1L
1,333 SR
Queue Stats
120W - 97L
1,557 Elo+
Party 1
Fenrir
Fenrir
cannotbeusered
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,637 Elo+
Solo
Tiamat
Tiamat
solarace21
Tiamat
Level 84
God Stats
0W - 2L
1,254 SR
Queue Stats
245W - 201L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 16
11,317
754
15,554
13,884
5,163
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
GumiBunnie
Ah Puch
20
8 / 5 / 15
12,284
819
14,625
13,876
5,045
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Moist Yuri
Cthulhu
20
7 / 6 / 18
12,601
840
13,592
17,344
17,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
18
0 / 6 / 26
10,515
701
9,789
19,339
17,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
keiderrojas
Ah Muzen Cab
20
12 / 4 / 17
13,529
902
27,374
13,895
5,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
4 / 6 / 16
10,974
732
17,355
17,951
6,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 8
12,498
833
19,958
14,850
5,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
USMC019
Horus
20
5 / 7 / 9
11,914
794
5,176
26,005
30,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 9 / 13
11,488
766
11,466
16,878
12,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
solarace21
Tiamat
18
1 / 6 / 14
10,772
718
9,829
16,910
8,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
86
33
Kills
26
26
Deaths
33
92
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
6
16
2
W
6
5
16
2.8
W
Ah Puch
GumiBunnie
Ah Puch
8
5
15
3.1
L
11
5
8
3
W
Cthulhu
Moist Yuri
Cthulhu
7
6
18
2.67
W
Ganesha
0
6
26
2.17
L
Horus
USMC019
Horus
5
7
9
1.36
L
5
9
13
1.28
W
Ah Muzen Cab
keiderrojas
Ah Muzen Cab
12
4
17
5.13
L
Tiamat
solarace21
Tiamat
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,934
Damage
63,784
78,338
Taken
92,594
50,826
Mitigated
63,902
26,872
Healing
32,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
17,355
6,231
3,281
2,643
17,951
6,306
1,771
10,518
7,433
0
34,384
W
15,554
5,166
1,995
4,504
13,884
5,163
1,284
4,549
9,335
25,697
0
W
Ah Puch
GumiBunnie
Ah Puch
14,625
887
47
1,120
13,876
5,045
1,025
5,295
8,581
31,797
0
L
19,958
178
2,626
1,919
14,850
5,241
1,430
6,778
8,072
43,879
0
W
Cthulhu
Moist Yuri
Cthulhu
13,592
420
5,036
2,438
17,344
17,789
616
7,588
9,756
27,527
0
W
Ganesha
9,789
881
3,213
2,525
19,339
17,262
551
6,749
12,590
21,709
0
L
Horus
USMC019
Horus
5,176
1,914
7,473
7,689
26,005
30,692
0
13,705
12,300
0
10,502
L
11,466
2,212
437
1,316
16,878
12,964
0
11,416
5,462
0
15,864
W
Ah Muzen Cab
keiderrojas
Ah Muzen Cab
27,374
6,538
629
5,365
13,895
5,567
1,844
5,606
8,289
0
55,128
L
Tiamat
solarace21
Tiamat
9,829
564
2,122
3,314
16,910
8,699
257
11,143
5,767
27,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,246
Gold Earned
57,646
163
Minions Killed
175
0
Camps Cleared
0
1,368,312
Distance Traveled
1,189,410
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,974
732
42
3
0
230,792
0
W
Freya
11,317
754
26
2
0
292,895
1
W
Ah Puch
12,284
819
34
2
0
257,106
0
L
Thoth
12,498
833
50
3
0
233,596
0
W
Cthulhu
12,601
840
52
3
0
280,790
0
W
Ganesha
10,515
701
0
0
0
242,947
0
L
Horus
11,914
794
27
2
0
250,301
1
L
Fenrir
11,488
766
7
0
0
229,407
0
W
Ah Muzen Cab
13,529
902
51
3
0
294,574
2
L
Tiamat
10,772
718
49
3
0
245,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role