Player Matchup

Cerberus
Cerberus
AJHouck
Cerberus
Level 23
God Stats
1W - 6L
1,245 SR
Queue Stats
101W - 95L
1,596 Elo+
Solo
Merlin
Merlin
FrostboundDiff
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 18
God Stats
60W - 30L
1,763 SR
Queue Stats
176W - 122L
1,715 Elo+
Solo
Ymir
Ymir
bradythesteppa
Ymir
Level 28
God Stats
60W - 50L
1,602 SR
Queue Stats
153W - 170L
1,527 Elo+
Solo
Loki
Loki
deserteraccount2
Loki
Level 18
God Stats
11W - 9L
1,673 SR
Queue Stats
33W - 28L
1,635 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,595 Elo+

VS

Team Averages
Level 16
1,603 SR
1,676 Elo+
Thanatos
Thanatos
EffyPoo
Thanatos
Level 16
God Stats
20W - 6L
1,717 SR
Queue Stats
33W - 20L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
Im2CooI4MyJeanss
Cthulhu
Level 14
God Stats
2W - 2L
1,561 SR
Queue Stats
33W - 21L
1,635 Elo+
Party 1
Nox
Nox
Paølø
Nox
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 125L
1,646 Elo+
Solo
Set
Set
TowerBoy2
Set
Level 7
God Stats
5W - 7L
1,467 SR
Queue Stats
29W - 33L
1,790 Elo+
Solo
Heimdallr
Heimdallr
officerat
Heimdallr
Level 23
God Stats
2W - 0L
1,771 SR
Queue Stats
50W - 41L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJHouck
Cerberus
7
0 / 1 / 0
3,912
559
1,351
2,863
1,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 1 / 0
3,034
433
188
688
130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
4,325
618
1,978
3,903
869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 2 / 1
4,131
590
1,176
5,300
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,988
570
1,743
4,566
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EffyPoo
Thanatos
8
5 / 0 / 1
4,980
711
3,391
5,012
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,804
543
2,455
2,089
608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
7
1 / 0 / 2
4,353
622
1,717
1,990
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 0
4,644
663
1,739
3,148
892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
officerat
Heimdallr
6
0 / 1 / 0
3,961
566
2,270
2,512
636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AJHouck
Cerberus
0
1
0
0
W
Thanatos
EffyPoo
Thanatos
5
0
1
5.5
L
0
1
0
0
W
0
1
1
0.5
W
Nox
1
0
2
2
L
1
1
1
1.5
W
0
0
0
0
L
1
2
1
0.75
L
0
1
0
0
W
Heimdallr
officerat
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,436
Damage
11,572
17,320
Taken
14,751
5,559
Mitigated
4,124
6,098
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AJHouck
Cerberus
1,351
196
0
724
2,863
1,318
0
0
2,863
13,870
0
W
Thanatos
EffyPoo
Thanatos
3,391
1,304
0
5,172
5,012
1,327
290
308
4,704
0
20,853
L
188
0
0
110
688
130
0
118
570
3,306
0
W
2,455
268
71
675
2,089
608
0
764
1,325
7,288
0
W
Nox
1,717
424
0
558
1,990
661
385
115
1,875
20,197
0
L
1,978
830
0
1,000
3,903
869
0
730
3,173
0
21,493
W
1,739
753
0
1,731
3,148
892
0
1,232
1,916
0
21,033
L
1,176
672
87
2,593
5,300
2,013
66
1,838
3,462
10,715
0
L
1,743
663
0
1,584
4,566
1,229
0
1,486
3,080
0
16,520
W
Heimdallr
officerat
Heimdallr
2,270
824
0
655
2,512
636
0
296
2,216
0
16,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
21,742
156
Minions Killed
175
0
Camps Cleared
0
524,449
Distance Traveled
703,402
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,912
559
47
7
0
122,100
1
W
Thanatos
4,980
711
38
5
0
146,921
2
L
Merlin
3,034
433
8
1
0
22,509
0
W
Cthulhu
3,804
543
10
1
0
131,317
1
W
Nox
4,353
622
43
6
0
140,582
1
L
Ullr
4,325
618
44
6
0
115,673
1
W
Set
4,644
663
50
7
0
158,657
2
L
Ymir
4,131
590
20
3
0
131,404
1
L
Loki
3,988
570
37
5
0
132,763
0
W
Heimdallr
3,961
566
34
5
0
125,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role