Player Matchup

Anhur
Anhur
CubanYork
Anhur
Level 160
God Stats
2W - 0L
1,467 SR
Queue Stats
30W - 34L
1,477 Elo+
Party 2
Arachne
Arachne
HunBurry
Arachne
Level 78
God Stats
12W - 16L
1,724 SR
Queue Stats
95W - 99L
1,611 Elo+
Solo
Sol
Sol
N0ScopeThePope
Sol
Level 55
God Stats
8W - 4L
1,560 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Chang'e
Chang'e
PU2SHAINHISFRIND
Chang'e
Level 158
God Stats
2W - 1L
1,650 SR
Queue Stats
195W - 210L
1,484 Elo+
Party 2
Cernunnos
Cernunnos
Red9Delta
Cernunnos
Level 128
God Stats
1W - 0L
1,617 SR
Queue Stats
26W - 25L
1,472 Elo+
Solo
Team Averages
Level 116
1,604 SR
1,509 Elo+

VS

Team Averages
Level 83
1,583 SR
1,353 Elo+
Neith
Neith
Kadri710
Neith
Level 116
God Stats
12W - 10L
1,650 SR
Queue Stats
104W - 109L
1,382 Elo+
Solo
Cerberus
Cerberus
Othrone
Cerberus
Level 89
God Stats
0W - 1L
1,774 SR
Queue Stats
90W - 127L
1,400 Elo+
Party 1
Hades
Hades
Showraki
Hades
Level 24
God Stats
0W - 3L
1,174 SR
Queue Stats
7W - 17L
1,146 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperBrew734
Sun Wukong
Level 106
God Stats
0W - 1L
1,816 SR
Queue Stats
55W - 74L
1,337 Elo+
Solo
He Bo
He Bo
Themilkman1826
He Bo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CubanYork
Anhur
14
3 / 4 / 15
8,747
875
5,295
7,021
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
HunBurry
Arachne
14
5 / 2 / 9
8,698
870
5,194
9,368
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
10 / 4 / 10
10,813
1,081
13,450
10,759
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 13
9,034
903
10,419
10,381
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Red9Delta
Cernunnos
15
3 / 1 / 10
8,555
856
7,158
8,204
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kadri710
Neith
16
4 / 3 / 6
9,308
931
12,356
6,695
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Othrone
Cerberus
14
2 / 7 / 9
8,842
884
5,739
17,403
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Showraki
Hades
13
2 / 5 / 7
7,357
736
3,375
9,139
4,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SuperBrew734
Sun Wukong
12
2 / 4 / 7
8,354
835
6,775
10,301
6,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 6 / 5
9,242
924
9,448
8,136
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
25
Kills
14
14
Deaths
25
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
CubanYork
Anhur
3
4
15
2.63
W
Arachne
HunBurry
Arachne
5
2
9
4.75
L
Neith
Kadri710
Neith
4
3
6
2.33
W
10
4
10
3.75
L
Cerberus
Othrone
Cerberus
2
7
9
0.93
W
4
3
13
3.5
W
Cernunnos
Red9Delta
Cernunnos
3
1
10
8
L
Hades
Showraki
Hades
2
5
7
1.1
L
Sun Wukong
SuperBrew734
Sun Wukong
2
4
7
1.38
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,516
Damage
37,693
45,733
Taken
51,674
16,106
Mitigated
31,707
14,100
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CubanYork
Anhur
5,295
2,063
0
775
7,021
2,433
275
3,235
3,722
0
12,296
W
Arachne
HunBurry
Arachne
5,194
4,366
0
1,424
9,368
3,545
675
3,573
5,695
0
17,375
L
Neith
Kadri710
Neith
12,356
4,699
0
1,553
6,695
2,753
120
3,063
3,568
0
35,918
W
13,450
5,487
0
3,997
10,759
3,616
753
3,267
7,382
25,914
0
L
Cerberus
Othrone
Cerberus
5,739
343
0
2,537
17,403
15,393
29
7,299
9,823
17,011
0
W
10,419
855
1,753
4,208
10,381
3,721
366
4,273
5,992
35,813
0
W
Cernunnos
Red9Delta
Cernunnos
7,158
2,870
0
1,943
8,204
2,791
380
4,088
4,096
0
24,472
L
Hades
Showraki
Hades
3,375
404
90
688
9,139
4,851
174
4,264
4,835
9,872
0
L
Sun Wukong
SuperBrew734
Sun Wukong
6,775
850
0
451
10,301
6,223
0
5,535
4,498
0
14,446
L
9,448
345
0
0
8,136
2,487
0
3,033
5,081
30,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
43,103
194
Minions Killed
205
10
Camps Cleared
3
870,183
Distance Traveled
881,225
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,747
875
18
2
1
143,220
1
W
Arachne
8,698
870
32
3
3
211,109
1
L
Neith
9,308
931
73
7
1
175,962
2
W
Sol
10,813
1,081
38
4
2
160,695
3
L
Cerberus
8,842
884
30
3
0
192,426
0
W
Chang'e
9,034
903
53
5
4
175,609
1
W
Cernunnos
8,555
856
53
5
0
179,550
7
L
Hades
7,357
736
13
1
0
180,544
0
L
Sun Wukong
8,354
835
16
2
0
161,355
1
L
He Bo
9,242
924
73
7
2
170,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role