Player Matchup

Ah Puch
Ah Puch
GreatWhite69z
Ah Puch
Level 62
God Stats
8W - 12L
1,374 SR
Queue Stats
346W - 362L
1,471 Elo+
Solo
Nu Wa
Nu Wa
LeRosenoir37
Nu Wa
Level 61
God Stats
85W - 73L
1,475 SR
Queue Stats
563W - 611L
1,435 Elo+
Solo
Neith
Neith
daygo303
Neith
Level 66
God Stats
197W - 227L
1,503 SR
Queue Stats
263W - 323L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
mrhennessy
Gilgamesh
Level 160
God Stats
70W - 83L
1,536 SR
Queue Stats
1,107W - 1,146L
1,432 Elo+
Party 1
Izanami
Izanami
skoob30
Izanami
Level 113
God Stats
84W - 63L
1,570 SR
Queue Stats
416W - 462L
1,489 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,457 Elo+

VS

Team Averages
Level 41
1,394 SR
1,318 Elo+
Chaac
Chaac
AlexEnglish9416
Chaac
Level 45
God Stats
3W - 2L
1,438 SR
Queue Stats
69W - 79L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
Bear Friskies
Kukulkan
Level 85
God Stats
1W - 4L
1,357 SR
Queue Stats
40W - 64L
1,385 Elo+
Party 2
Ra
Ra
KingEdomä
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 3
Ymir
Ymir
RaptorWizrads
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 2
Izanami
Izanami
Zerkarna
Izanami
Level 27
God Stats
0W - 1L
1,175 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 0 / 16
12,716
1,060
22,920
7,173
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 0 / 20
13,013
1,084
29,514
7,239
2,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
daygo303
Neith
18
3 / 2 / 16
11,450
954
9,155
11,335
6,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
mrhennessy
Gilgamesh
20
10 / 2 / 22
13,014
1,085
22,475
17,361
13,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
skoob30
Izanami
19
10 / 2 / 18
12,590
1,049
18,621
13,683
5,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
11,020
918
14,239
26,304
24,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Bear Friskies
Kukulkan
16
2 / 10 / 2
10,888
907
21,610
19,404
7,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 7 / 2
10,172
848
6,437
19,646
11,928
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 12 / 4
10,259
855
3,801
26,703
29,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Zerkarna
Izanami
16
1 / 4 / 2
10,487
874
4,591
17,255
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
17
37
Kills
6
6
Deaths
38
92
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Kukulkan
Bear Friskies
Kukulkan
2
10
2
0.3
W
Ah Puch
7
0
16
15
L
0
7
2
0.14
W
7
0
20
17
L
0
12
4
0.17
L
Izanami
Zerkarna
Izanami
1
4
2
0.5
W
Neith
daygo303
Neith
3
2
16
5.5
W
Gilgamesh
mrhennessy
Gilgamesh
10
2
22
10.5
W
Izanami
skoob30
Izanami
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,685
Damage
50,678
56,791
Taken
109,312
30,866
Mitigated
79,140
12,091
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,239
1,712
905
4,447
26,304
24,481
0
15,025
11,279
89
38,200
L
Kukulkan
Bear Friskies
Kukulkan
21,610
1,149
0
107
19,404
7,771
0
7,472
11,932
44,257
0
W
Ah Puch
22,920
217
0
2,834
7,173
2,680
0
4,095
3,018
51,685
0
L
6,437
674
2,134
2,177
19,646
11,928
0
11,726
7,920
34,748
0
W
29,514
7,099
114
2,978
7,239
2,643
0
4,252
2,837
64,683
0
L
3,801
1,150
0
0
26,703
29,102
0
12,209
14,494
14,350
0
L
Izanami
Zerkarna
Izanami
4,591
3,852
0
1,802
17,255
5,858
0
7,615
9,640
0
31,608
W
Neith
daygo303
Neith
9,155
6,932
438
1,900
11,335
6,194
0
7,444
3,739
0
17,158
W
Gilgamesh
mrhennessy
Gilgamesh
22,475
7,313
644
1,790
17,361
13,395
0
8,301
8,790
2,935
31,226
W
Izanami
skoob30
Izanami
18,621
15,108
0
1,393
13,683
5,954
0
7,845
5,629
0
34,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
52,826
216
Minions Killed
258
8
Camps Cleared
5
1,039,607
Distance Traveled
990,789
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,020
918
48
4
0
232,452
0
L
Kukulkan
10,888
907
45
4
0
226,245
0
W
Ah Puch
12,716
1,060
70
6
3
241,141
0
L
Ra
10,172
848
74
6
0
187,020
0
W
Nu Wa
13,013
1,084
59
5
0
197,792
0
L
Ymir
10,259
855
26
2
3
180,823
0
L
Izanami
10,487
874
65
5
2
164,249
1
W
Neith
11,450
954
23
2
3
182,537
0
W
Gilgamesh
13,014
1,085
19
2
1
227,215
0
W
Izanami
12,590
1,049
45
4
1
190,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role