Player Matchup

Nemesis
Nemesis
Silver I
FuzyyDice
Nemesis
Silver I
Level 88
God Stats
19W - 11L
1,581 SR
Queue Stats
60W - 62L
1,150 MMR
Solo
Aphrodite
Aphrodite
Silver III
Gerlmjunior
Aphrodite
Silver III
Level 149
God Stats
7W - 3L
1,616 SR
Queue Stats
81W - 92L
897 MMR
Party 1
Sylvanus
Sylvanus
Silver V
J3f3rson61
Sylvanus
Silver V
Level 112
God Stats
6W - 5L
1,583 SR
Queue Stats
8W - 10L
1,327 MMR
Party 1
Anhur
Anhur
Silver I
MmrSystemSucks
Anhur
Silver I
Level 89
God Stats
3W - 1L
1,520 SR
Queue Stats
363W - 362L
1,121 MMR
Solo
Merlin
Merlin
Silver I
vBasso__
Merlin
Silver I
Level 89
God Stats
23W - 17L
1,533 SR
Queue Stats
230W - 224L
1,168 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,567 SR
1,132 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,585 SR
1,132 MMR
Bakasura
Bakasura
Silver II
DementedHilbily
Bakasura
Silver II
Level 48
God Stats
15W - 8L
1,341 SR
Queue Stats
319W - 321L
1,101 MMR
Solo
Tyr
Tyr
Silver II
GloRawd
Tyr
Silver II
Level 105
God Stats
12W - 15L
1,651 SR
Queue Stats
144W - 137L
1,240 MMR
Solo
Cabrakan
Cabrakan
Bronze I
MrCleansLover
Cabrakan
Bronze I
Level 111
God Stats
0W - 1L
1,751 SR
Queue Stats
5W - 18L
1,085 MMR
Party 2
Skadi
Skadi
Bronze I
Theboxgamer2
Skadi
Bronze I
Level 107
God Stats
0W - 1L
1,893 SR
Queue Stats
4W - 17L
1,132 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
batmanrulz2001
Baron Samedi
Silver II
Level 99
God Stats
2W - 6L
1,291 SR
Queue Stats
49W - 57L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FuzyyDice
Nemesis
20
8 / 3 / 4
12,762
555
13,484
20,918
11,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Gerlmjunior
Aphrodite
19
5 / 1 / 8
12,106
526
13,298
15,926
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
J3f3rson61
Sylvanus
18
1 / 0 / 12
10,705
465
9,993
16,707
15,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 4 / 5
12,389
539
11,370
14,783
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
vBasso__
Merlin
20
3 / 0 / 6
13,423
584
12,826
5,259
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAthenaTsukuyomiScyllaDanzaburou

VS

Bans
SetApolloTiamatFenrirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 4 / 1
10,613
461
6,472
18,028
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
17
3 / 5 / 1
10,954
476
21,968
26,256
25,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
MrCleansLover
Cabrakan
15
1 / 1 / 2
9,524
414
3,682
13,599
15,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 0
9,899
430
7,796
14,442
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
batmanrulz2001
Baron Samedi
17
0 / 6 / 2
9,979
434
6,132
14,538
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
8
8
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
4
1
0.63
W
Nemesis
FuzyyDice
Nemesis
8
3
4
3.33
W
Aphrodite
Gerlmjunior
Aphrodite
5
1
8
9
L
Tyr
3
5
1
0.7
W
Sylvanus
J3f3rson61
Sylvanus
1
0
12
7
W
3
4
5
1.38
L
Cabrakan
MrCleansLover
Cabrakan
1
1
2
2
L
2
4
0
0.5
L
Baron Samedi
batmanrulz2001
Baron Samedi
0
6
2
0.17
W
Merlin
vBasso__
Merlin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
46,050
73,593
Taken
86,863
41,535
Mitigated
58,595
38,840
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,472
4,883
0
3,180
18,028
6,889
0
6,957
11,071
0
67,295
W
Nemesis
FuzyyDice
Nemesis
13,484
5,719
0
3,553
20,918
11,016
2,430
2,917
17,872
0
98,169
W
Aphrodite
Gerlmjunior
Aphrodite
13,298
854
6,470
9,865
15,926
7,072
1,477
1,787
14,099
76,922
0
L
Tyr
21,968
1,459
0
11,933
26,256
25,429
0
12,709
13,547
0
78,559
W
Sylvanus
J3f3rson61
Sylvanus
9,993
2,046
4,449
6,803
16,707
15,106
843
1,993
14,634
44,529
9,808
W
11,370
5,333
0
5,775
14,783
5,579
1,745
2,202
12,457
0
90,511
L
Cabrakan
MrCleansLover
Cabrakan
3,682
618
0
1,816
13,599
15,676
482
5,607
7,992
31,447
0
L
7,796
3,353
0
3,903
14,442
4,169
520
4,861
9,581
0
76,437
L
Baron Samedi
batmanrulz2001
Baron Samedi
6,132
856
688
3,475
14,538
6,432
0
5,584
8,954
78,384
0
W
Merlin
vBasso__
Merlin
12,826
888
0
1,925
5,259
2,762
750
1,076
4,113
112,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,385
Gold Earned
50,969
705
Minions Killed
626
0
Camps Cleared
0
2,101,065
Distance Traveled
2,098,381
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,613
461
135
6
0
471,881
13
W
Nemesis
12,762
555
131
6
0
510,938
9
W
Aphrodite
12,106
526
127
6
0
406,450
0
L
Tyr
10,954
476
136
6
0
455,017
2
W
Sylvanus
10,705
465
76
3
0
385,221
5
W
Anhur
12,389
539
174
8
0
369,373
7
L
Cabrakan
9,524
414
68
3
0
429,509
1
L
Skadi
9,899
430
145
6
0
368,533
7
L
Baron Samedi
9,979
434
142
6
0
373,441
4
W
Merlin
13,423
584
197
9
0
429,083
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role