Player Matchup

Horus
Horus
Gold V
CARNAGE BEAST 6
Horus
Gold V
Level 123
God Stats
1W - 4L
1,592 SR
Queue Stats
28W - 24L
1,449 MMR
Solo
Yemoja
Yemoja
Gold IV
Ceramic-Lifeboat
Yemoja
Gold IV
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 71L
1,508 MMR
Party 2
Neith
Neith
Gold IV
DYINGWISH93
Neith
Gold IV
Level 46
God Stats
3W - 2L
1,318 SR
Queue Stats
129W - 125L
1,447 MMR
Solo
Chaac
Chaac
Gold III
GUPP_MOONMAN
Chaac
Gold III
Level 147
God Stats
8W - 7L
1,645 SR
Queue Stats
71W - 71L
1,419 MMR
Party 2
Kukulkan
Kukulkan
Gold III
STRIK3R l
Kukulkan
Gold III
Level 63
God Stats
16W - 23L
1,611 SR
Queue Stats
261W - 274L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,533 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,655 SR
1,456 MMR
Guan Yu
Guan Yu
Gold III
Alejandro001_
Guan Yu
Gold III
Level 96
God Stats
2W - 2L
1,639 SR
Queue Stats
113W - 108L
1,446 MMR
Solo
Scylla
Scylla
Gold V
StylesAE
Scylla
Gold V
Level 115
God Stats
48W - 46L
1,754 SR
Queue Stats
110W - 100L
1,450 MMR
Solo
Chiron
Chiron
Gold V
Zwansky
Chiron
Gold V
Level 88
God Stats
6W - 0L
1,678 SR
Queue Stats
58W - 53L
1,376 MMR
Party 1
Nemesis
Nemesis
Gold V
uhHighroller
Nemesis
Gold V
Level 101
God Stats
2W - 0L
1,608 SR
Queue Stats
15W - 12L
1,539 MMR
Party 1
Sobek
Sobek
Silver II
xXxApplecowxXx
Sobek
Silver II
Level 69
God Stats
7W - 2L
1,599 SR
Queue Stats
43W - 40L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,158
398
7,579
13,591
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
8,293
461
4,452
13,740
5,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 4 / 0
9,073
504
5,449
10,125
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 2 / 0
9,480
527
10,931
17,629
10,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
STRIK3R l
Kukulkan
16
2 / 4 / 1
9,764
542
11,189
11,178
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TiamatAthenaGilgameshSetTsukuyomi

VS

Bans
LokiCu ChulainnKing ArthurSerqetSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
0 / 0 / 4
10,136
563
10,526
15,205
17,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
StylesAE
Scylla
16
3 / 1 / 5
9,379
521
8,071
9,237
3,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Zwansky
Chiron
17
7 / 3 / 4
10,091
561
12,767
12,746
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
uhHighroller
Nemesis
18
10 / 0 / 4
10,613
590
11,179
11,463
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 12
8,368
465
5,163
15,005
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
20
20
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
0
4
2
L
0
6
0
0
L
0
4
1
0.13
L
2
4
0
0.5
L
0
2
0
0
L
Kukulkan
STRIK3R l
Kukulkan
2
4
1
0.63
W
Scylla
StylesAE
Scylla
3
1
5
5.5
W
Chiron
Zwansky
Chiron
7
3
4
3
W
Nemesis
uhHighroller
Nemesis
10
0
4
12
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,600
Damage
47,706
66,263
Taken
63,656
28,284
Mitigated
41,017
19,718
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,526
1,995
338
7,046
15,205
17,533
226
685
14,520
0
76,714
L
7,579
3,207
340
3,229
13,591
4,435
0
3,823
9,768
0
37,061
L
4,452
1,227
686
2,542
13,740
5,399
0
3,596
10,144
31,649
0
L
5,449
3,028
0
2,795
10,125
3,271
0
1,592
8,533
0
52,139
L
10,931
2,210
0
8,131
17,629
10,970
0
0
17,629
0
73,439
L
Kukulkan
STRIK3R l
Kukulkan
11,189
669
0
1,995
11,178
4,209
0
4,223
6,955
79,046
0
W
Scylla
StylesAE
Scylla
8,071
661
0
3,280
9,237
3,433
734
4,967
4,270
67,870
0
W
Chiron
Zwansky
Chiron
12,767
5,154
1,137
4,813
12,746
4,282
71
3,651
9,095
0
80,835
W
Nemesis
uhHighroller
Nemesis
11,179
6,272
0
722
11,463
4,667
546
2,525
8,938
0
80,493
W
5,163
362
0
6,906
15,005
11,102
0
3,813
11,192
22,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
48,587
531
Minions Killed
588
0
Camps Cleared
0
1,656,033
Distance Traveled
1,835,760
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,136
563
166
9
0
400,714
3
L
Horus
7,158
398
72
4
0
346,764
1
L
Yemoja
8,293
461
60
3
0
325,071
8
L
Neith
9,073
504
101
6
0
310,329
2
L
Chaac
9,480
527
154
9
0
351,473
2
L
Kukulkan
9,764
542
144
8
0
322,396
9
W
Scylla
9,379
521
129
7
0
338,108
8
W
Chiron
10,091
561
134
7
0
302,210
7
W
Nemesis
10,613
590
134
7
0
417,572
1
W
Sobek
8,368
465
25
1
0
377,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role