Player Matchup

Chaac
Chaac
Firepat544
Chaac
Level 29
God Stats
4W - 7L
1,474 SR
Queue Stats
17W - 28L
1,452 Elo+
Party 3
Kukulkan
Kukulkan
Reshram
Kukulkan
Level 51
God Stats
22W - 19L
1,623 SR
Queue Stats
146W - 139L
1,493 Elo+
Party 3
Freya
Freya
SoY-FAKER-ReY
Freya
Level 25
God Stats
2W - 2L
1,759 SR
Queue Stats
6W - 7L
1,540 Elo+
Party 4
Ymir
Ymir
maxititis
Ymir
Level 43
God Stats
45W - 29L
1,645 SR
Queue Stats
49W - 35L
1,593 Elo+
Party 4
Thor
Thor
mksfam88
Thor
Level 68
God Stats
1W - 4L
1,666 SR
Queue Stats
70W - 72L
1,516 Elo+
Party 4
Team Averages
Level 43
1,633 SR
1,519 Elo+

VS

Team Averages
Level 93
1,618 SR
1,476 Elo+
Pele
Pele
DarkMistress32
Pele
Level 29
God Stats
21W - 7L
1,793 SR
Queue Stats
51W - 40L
1,476 Elo+
Party 1
Cerberus
Cerberus
G1ozin
Cerberus
Level 29
God Stats
9W - 9L
1,482 SR
Queue Stats
98W - 117L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
Itachi4566
Sun Wukong
Level 123
God Stats
12W - 10L
1,527 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
KobeDreak
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 67L
1,434 Elo+
Party 2
Chang'e
Chang'e
SadisticLamb
Chang'e
Level 158
God Stats
16W - 5L
1,787 SR
Queue Stats
105W - 105L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 6 / 0
4,813
481
2,131
7,323
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Reshram
Kukulkan
9
0 / 5 / 0
4,791
479
2,195
4,751
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,409
441
2,853
5,175
934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
7
1 / 2 / 0
5,011
501
1,812
5,853
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Thor
9
0 / 2 / 1
5,226
523
2,336
7,647
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,909
591
3,561
5,485
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cerberus
G1ozin
Cerberus
10
4 / 0 / 3
5,531
553
5,067
5,768
2,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Itachi4566
Sun Wukong
11
6 / 0 / 2
6,395
640
5,578
5,295
2,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
KobeDreak
Cernunnos
9
2 / 1 / 4
5,610
561
4,360
4,557
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SadisticLamb
Chang'e
11
3 / 0 / 4
6,443
644
3,893
5,890
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
18
19
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Chaac
0
6
0
0
W
Cerberus
G1ozin
Cerberus
4
0
3
5.5
W
Sun Wukong
Itachi4566
Sun Wukong
6
0
2
7
W
Cernunnos
KobeDreak
Cernunnos
2
1
4
4
L
Kukulkan
Reshram
Kukulkan
0
5
0
0
W
Chang'e
SadisticLamb
Chang'e
3
0
4
5
L
0
4
1
0.13
L
Ymir
1
2
0
0.5
L
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,327
Damage
22,459
30,749
Taken
26,995
10,963
Mitigated
9,657
5,222
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,561
912
0
2,920
5,485
1,452
0
254
5,201
0
29,383
L
Chaac
2,131
458
0
1,144
7,323
4,436
34
459
6,864
0
16,994
W
Cerberus
G1ozin
Cerberus
5,067
160
552
2,307
5,768
2,585
88
2,496
3,272
18,455
0
W
Sun Wukong
Itachi4566
Sun Wukong
5,578
1,862
0
1,447
5,295
2,433
37
1,033
4,024
0
29,471
W
Cernunnos
KobeDreak
Cernunnos
4,360
2,025
298
1,295
4,557
1,479
168
1,915
2,642
0
33,462
L
Kukulkan
Reshram
Kukulkan
2,195
258
135
476
4,751
1,511
0
2,658
2,093
20,845
0
W
Chang'e
SadisticLamb
Chang'e
3,893
540
902
3,296
5,890
1,708
0
1,078
4,786
35,146
0
L
2,853
991
0
811
5,175
934
0
2,266
2,909
15,922
0
L
Ymir
1,812
309
0
577
5,853
2,154
0
1,948
3,905
12,970
0
L
Thor
2,336
419
0
2,079
7,647
1,928
0
1,629
6,018
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
29,888
196
Minions Killed
284
0
Camps Cleared
0
897,135
Distance Traveled
983,740
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,909
591
66
7
0
210,842
1
L
Chaac
4,813
481
42
4
0
177,077
1
W
Cerberus
5,531
553
45
5
0
185,839
1
W
Sun Wukong
6,395
640
57
6
0
213,003
1
W
Cernunnos
5,610
561
60
6
0
168,724
4
L
Kukulkan
4,791
479
48
5
0
181,970
3
W
Chang'e
6,443
644
56
6
0
205,332
3
L
Freya
4,409
441
27
3
0
171,834
4
L
Ymir
5,011
501
16
2
0
179,688
0
L
Thor
5,226
523
63
6
0
186,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role