Player Matchup

Xing Tian
Xing Tian
AKILL_BR
Xing Tian
Level 28
God Stats
18W - 30L
1,360 SR
Queue Stats
462W - 619L
1,419 Elo+
Party 2
Ra
Ra
Adrianotavares1
Ra
Level 8
God Stats
2W - 13L
1,221 SR
Queue Stats
146W - 195L
1,239 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Brunnopimentel1
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,544 Elo+
Party 2
Yemoja
Yemoja
PandaPandora
Yemoja
Level 26
God Stats
11W - 24L
1,346 SR
Queue Stats
133W - 187L
1,406 Elo+
Party 2
Neith
Neith
TheTavitin
Neith
Level 18
God Stats
4W - 5L
1,389 SR
Queue Stats
113W - 181L
1,394 Elo+
Party 2
Team Averages
Level 20
1,363 SR
1,400 Elo+

VS

Team Averages
Level 20
1,626 SR
1,421 Elo+
Skadi
Skadi
AbutreDaRinha
Skadi
Level 20
God Stats
16W - 10L
1,607 SR
Queue Stats
69W - 56L
1,490 Elo+
Solo
Olorun
Olorun
Deméter08
Olorun
Level 8
God Stats
11W - 11L
1,448 SR
Queue Stats
18W - 27L
1,365 Elo+
Solo
Thanatos
Thanatos
KmOkrAw
Thanatos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,404 Elo+
Party 1
Ares
Ares
SkylineSlap2
Ares
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 1
Artio
Artio
virdarti
Artio
Level 28
God Stats
2W - 1L
1,858 SR
Queue Stats
133W - 148L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AKILL_BR
Xing Tian
15
3 / 6 / 2
10,144
922
10,340
19,857
13,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
0 / 5 / 2
9,193
836
8,650
10,802
3,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Brunnopimentel1
Cu Chulainn
15
0 / 5 / 5
9,305
846
10,332
23,629
16,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
16
0 / 5 / 5
9,732
885
8,753
14,373
9,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
15
3 / 3 / 3
9,973
907
11,908
14,696
8,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

143

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 8
13,094
1,190
17,494
5,597
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Deméter08
Olorun
16
2 / 3 / 14
10,315
938
15,184
11,289
5,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
KmOkrAw
Thanatos
16
7 / 2 / 9
11,043
1,004
12,240
8,257
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 0 / 14
11,507
1,046
22,343
15,249
20,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
virdarti
Artio
16
1 / 1 / 16
10,260
933
10,012
16,457
19,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
6
Kills
24
24
Deaths
6
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AKILL_BR
Xing Tian
3
6
2
0.67
W
7
0
8
11
L
0
5
2
0.2
L
Cu Chulainn
Brunnopimentel1
Cu Chulainn
0
5
5
0.5
W
Olorun
Deméter08
Olorun
2
3
14
3
W
Thanatos
KmOkrAw
Thanatos
7
2
9
5.75
L
Yemoja
0
5
5
0.5
W
7
0
14
14
L
Neith
3
3
3
1.5
W
Artio
virdarti
Artio
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,983
Damage
77,273
83,357
Taken
56,849
52,141
Mitigated
54,356
12,924
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AKILL_BR
Xing Tian
10,340
1,225
0
0
19,857
13,928
0
11,676
8,181
16,862
0
W
17,494
8,812
0
834
5,597
4,702
0
2,044
3,553
0
57,121
L
8,650
1,055
119
15
10,802
3,988
0
7,317
3,485
29,880
0
L
Cu Chulainn
Brunnopimentel1
Cu Chulainn
10,332
2,669
0
3,389
23,629
16,005
0
9,725
13,904
0
24,954
W
Olorun
Deméter08
Olorun
15,184
10,512
1,049
3,231
11,289
5,509
0
5,513
5,776
26,294
0
W
Thanatos
KmOkrAw
Thanatos
12,240
2,247
0
5,480
8,257
3,766
0
4,264
3,993
0
17,851
L
Yemoja
8,753
912
7,075
1,662
14,373
9,766
0
8,989
5,384
29,140
0
W
22,343
1,769
660
498
15,249
20,948
0
7,527
7,722
34,395
0
L
Neith
11,908
6,044
0
664
14,696
8,454
0
9,832
4,864
40
18,377
W
Artio
virdarti
Artio
10,012
981
4,892
4,310
16,457
19,431
0
8,435
8,022
18,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
56,219
144
Minions Killed
160
3
Camps Cleared
15
933,062
Distance Traveled
999,360
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,144
922
8
1
0
204,977
0
W
Skadi
13,094
1,190
81
7
11
190,162
0
L
Ra
9,193
836
68
6
2
166,386
0
L
Cu Chulainn
9,305
846
17
2
0
211,056
0
W
Olorun
10,315
938
34
3
1
159,908
2
W
Thanatos
11,043
1,004
9
1
2
204,918
0
L
Yemoja
9,732
885
37
3
1
168,464
1
W
Ares
11,507
1,046
19
2
0
220,000
0
L
Neith
9,973
907
14
1
0
182,179
0
W
Artio
10,260
933
17
2
1
224,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role