Player Matchup

Ne Zha
Ne Zha
Ayuascah
Ne Zha
Level 89
God Stats
8W - 3L
1,529 SR
Queue Stats
292W - 218L
1,501 Elo+
Party 2
Olorun
Olorun
HighLord13
Olorun
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 146L
1,486 Elo+
Party 2
Cerberus
Cerberus
KamikaseYu
Cerberus
Level 44
God Stats
10W - 4L
1,654 SR
Queue Stats
116W - 68L
1,595 Elo+
Party 2
Neith
Neith
McNate
Neith
Level 13
God Stats
8W - 10L
1,762 SR
Queue Stats
14W - 14L
1,637 Elo+
Party 3
Scylla
Scylla
TheJohnnyGargano
Scylla
Level 84
God Stats
115W - 73L
1,659 SR
Queue Stats
468W - 423L
1,603 Elo+
Party 3
Team Averages
Level 72
1,621 SR
1,565 Elo+

VS

Team Averages
Level 56
1,566 SR
1,505 Elo+
Cernunnos
Cernunnos
AlanFTP
Cernunnos
Level 87
God Stats
2W - 3L
1,595 SR
Queue Stats
50W - 45L
1,496 Elo+
Solo
Chang'e
Chang'e
Giuliatsuk
Chang'e
Level 117
God Stats
0W - 1L
1,221 SR
Queue Stats
79W - 95L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JEDxPitiza
Cu Chulainn
Level 22
God Stats
8W - 4L
1,676 SR
Queue Stats
35W - 32L
1,525 Elo+
Party 1
Ymir
Ymir
Scofeira
Ymir
Level 13
God Stats
3W - 1L
1,847 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 1
Nemesis
Nemesis
Tymburi
Nemesis
Level 43
God Stats
21W - 18L
1,491 SR
Queue Stats
94W - 120L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayuascah
Ne Zha
20
18 / 2 / 9
15,350
640
19,214
23,057
11,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
HighLord13
Olorun
20
4 / 0 / 5
14,508
605
8,552
15,066
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
KamikaseYu
Cerberus
19
4 / 1 / 17
13,175
549
9,518
18,092
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
McNate
Neith
19
5 / 1 / 10
13,836
577
11,617
9,631
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 4 / 11
14,338
597
29,734
13,975
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlanFTP
Cernunnos
20
0 / 4 / 0
12,460
519
8,523
12,463
4,656
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Giuliatsuk
Chang'e
16
4 / 10 / 1
10,260
428
11,943
22,382
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
JEDxPitiza
Cu Chulainn
15
2 / 9 / 4
10,402
433
10,363
25,432
14,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
13
0 / 8 / 2
8,979
374
2,727
21,822
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Tymburi
Nemesis
17
2 / 8 / 2
10,592
441
7,529
20,829
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
39
Kills
8
8
Deaths
39
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlanFTP
Cernunnos
0
4
0
0
W
Ne Zha
Ayuascah
Ne Zha
18
2
9
11.25
L
Chang'e
Giuliatsuk
Chang'e
4
10
1
0.45
W
Olorun
HighLord13
Olorun
4
0
5
6.5
L
Cu Chulainn
JEDxPitiza
Cu Chulainn
2
9
4
0.44
W
Cerberus
KamikaseYu
Cerberus
4
1
17
12.5
W
Neith
McNate
Neith
5
1
10
10
L
Ymir
0
8
2
0.13
W
8
4
11
3.38
L
Nemesis
Tymburi
Nemesis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,635
Damage
41,085
79,821
Taken
102,928
47,078
Mitigated
48,261
33,905
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlanFTP
Cernunnos
8,523
4,198
0
1,595
12,463
4,656
810
4,868
7,595
0
111,780
W
Ne Zha
Ayuascah
Ne Zha
19,214
8,456
0
8,911
23,057
11,158
669
4,222
18,835
0
122,118
L
Chang'e
Giuliatsuk
Chang'e
11,943
733
1,857
6,118
22,382
6,971
644
11,185
11,197
65,767
0
W
Olorun
HighLord13
Olorun
8,552
4,378
2,157
12,797
15,066
8,288
4,925
1,031
14,035
143,069
12,321
L
Cu Chulainn
JEDxPitiza
Cu Chulainn
10,363
3,210
0
6,956
25,432
14,543
246
11,104
14,328
0
48,938
W
Cerberus
KamikaseYu
Cerberus
9,518
1,055
0
5,114
18,092
17,984
253
4,717
13,375
55,834
0
W
Neith
McNate
Neith
11,617
5,781
0
4,926
9,631
3,994
1,395
1,268
8,363
0
68,727
L
Ymir
2,727
1,275
0
2,166
21,822
14,151
0
11,856
9,966
26,107
0
W
29,734
2,707
0
0
13,975
5,654
3,220
3,432
10,543
90,793
0
L
Nemesis
Tymburi
Nemesis
7,529
2,909
0
1,559
20,829
7,940
0
8,443
12,386
0
74,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,207
Gold Earned
52,693
720
Minions Killed
558
0
Camps Cleared
0
2,295,560
Distance Traveled
2,018,955
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,460
519
213
9
0
432,022
2
W
Ne Zha
15,350
640
128
5
0
518,417
5
L
Chang'e
10,260
428
115
5
0
363,448
0
W
Olorun
14,508
605
218
9
0
417,996
6
L
Cu Chulainn
10,402
433
96
4
0
418,873
1
W
Cerberus
13,175
549
85
4
0
459,967
10
W
Neith
13,836
577
122
5
0
410,808
0
L
Ymir
8,979
374
35
1
0
355,175
0
W
Scylla
14,338
597
167
7
0
488,372
5
L
Nemesis
10,592
441
99
4
0
449,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role