Player Matchup

Kukulkan
Kukulkan
BloodOfToxin
Kukulkan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,754 Elo+
Party 2
Da Ji
Da Ji
BriefDespair
Da Ji
Level 154
God Stats
1W - 1L
1,602 SR
Queue Stats
76W - 36L
1,716 Elo+
Party 2
Thoth
Thoth
Dylanisms
Thoth
Level 157
God Stats
1W - 1L
1,592 SR
Queue Stats
111W - 85L
1,639 Elo+
Party 2
Ullr
Ullr
TheCommmunist
Ullr
Level 96
God Stats
0W - 1L
1,189 SR
Queue Stats
50W - 42L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
Yexzd
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,720 Elo+
Party 2
Team Averages
Level 130
1,476 SR
1,678 Elo+

VS

Team Averages
Level 91
1,488 SR
1,531 Elo+
Odin
Odin
Andrast
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Solo
Xbalanque
Xbalanque
Aplabos
Xbalanque
Level 143
God Stats
11W - 8L
1,550 SR
Queue Stats
758W - 688L
1,563 Elo+
Party 1
Osiris
Osiris
C0Okiez
Osiris
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
433W - 353L
1,595 Elo+
Party 1
Chronos
Chronos
Inducedgamer16
Chronos
Level 118
God Stats
2W - 1L
1,389 SR
Queue Stats
105W - 82L
1,574 Elo+
Solo
Ymir
Ymir
SaltStorm13
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodOfToxin
Kukulkan
20
7 / 9 / 12
15,359
698
21,737
24,055
12,409
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 9 / 11
16,421
746
23,408
25,785
25,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Dylanisms
Thoth
20
8 / 4 / 17
15,578
708
40,128
12,185
5,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 11
14,153
643
16,959
24,093
12,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Yexzd
Cernunnos
20
2 / 6 / 19
14,223
647
16,157
19,368
9,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Andrast
Odin
20
4 / 6 / 23
14,603
664
18,449
28,206
35,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Aplabos
Xbalanque
20
6 / 7 / 22
15,030
683
23,511
19,324
9,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
C0Okiez
Osiris
20
8 / 8 / 17
14,478
658
20,472
29,127
26,074
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 6 / 22
15,204
691
24,772
29,472
14,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 6 / 18
15,424
701
10,592
31,577
33,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
136
33
Kills
34
34
Deaths
33
70
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Odin
Andrast
Odin
4
6
23
2.58
W
Xbalanque
Aplabos
Xbalanque
6
7
22
2.43
L
Kukulkan
BloodOfToxin
Kukulkan
7
9
12
1.44
L
9
9
11
1.61
W
Osiris
C0Okiez
Osiris
8
8
17
2.06
L
Thoth
Dylanisms
Thoth
8
4
17
4.13
W
8
6
22
3.17
W
8
6
18
2.83
L
7
6
11
2.08
L
Cernunnos
Yexzd
Cernunnos
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,389
Damage
97,796
105,486
Taken
137,706
65,457
Mitigated
118,904
36,083
Healing
46,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Andrast
Odin
18,449
3,765
6,682
6,781
28,206
35,720
274
15,414
12,792
0
36,817
W
Xbalanque
Aplabos
Xbalanque
23,511
9,285
1,958
614
19,324
9,196
3,534
6,450
12,874
409
51,647
L
Kukulkan
BloodOfToxin
Kukulkan
21,737
951
2,421
4,934
24,055
12,409
37
7,399
16,167
43,955
0
L
23,408
5,704
4,427
3,671
25,785
25,667
381
10,320
15,057
0
41,544
W
Osiris
C0Okiez
Osiris
20,472
5,495
5,672
3,585
29,127
26,074
491
11,672
17,455
2,224
38,329
L
Thoth
Dylanisms
Thoth
40,128
815
3,676
2,117
12,185
5,552
1,311
3,549
8,383
68,025
0
W
24,772
5,296
5,180
8,531
29,472
14,089
796
10,778
18,694
53,086
0
W
10,592
1,551
2,551
5,299
31,577
33,825
480
17,551
14,026
33,945
0
L
16,959
6,802
1,285
6,237
24,093
12,141
1,233
8,005
15,433
0
34,463
L
Cernunnos
Yexzd
Cernunnos
16,157
6,147
2,517
4,798
19,368
9,688
1,789
6,468
12,638
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,734
Gold Earned
74,739
231
Minions Killed
222
0
Camps Cleared
0
1,835,433
Distance Traveled
1,928,155
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,603
664
33
2
0
397,201
6
W
Xbalanque
15,030
683
59
3
0
352,023
3
L
Kukulkan
15,359
698
54
2
0
375,689
0
L
Da Ji
16,421
746
31
1
0
301,525
4
W
Osiris
14,478
658
26
1
0
389,409
1
L
Thoth
15,578
708
44
2
0
382,079
1
W
Chronos
15,204
691
42
2
0
413,367
0
W
Ymir
15,424
701
62
3
0
376,155
1
L
Ullr
14,153
643
50
2
0
390,504
0
L
Cernunnos
14,223
647
52
2
0
385,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role