Player Matchup

Gilgamesh
Gilgamesh
DeadlyUnna
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Solo
Chiron
Chiron
Kash2024
Chiron
Level 4
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Persephone
Persephone
MindellicA
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
N1CE2WIN
Ares
Level 46
God Stats
11W - 10L
1,675 SR
Queue Stats
678W - 697L
1,433 Elo+
Party 2
Skadi
Skadi
Xxchampion
Skadi
Level 22
God Stats
5W - 6L
1,504 SR
Queue Stats
328W - 334L
1,413 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,396 Elo+

VS

Team Averages
Level 12
1,410 SR
1,323 Elo+
Zeus
Zeus
HashDabber710
Zeus
Level 15
God Stats
2W - 3L
1,190 SR
Queue Stats
8W - 9L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Kausain
Sun Wukong
Level 16
God Stats
3W - 4L
1,441 SR
Queue Stats
28W - 30L
1,297 Elo+
Party 1
Fenrir
Fenrir
MomYuNoSwallow
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TVSilverWolf
Ratatoskr
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
13W - 21L
1,140 Elo+
Party 1
Tiamat
Tiamat
UlamogRulz
Tiamat
Level 21
God Stats
44W - 48L
1,419 SR
Queue Stats
76W - 81L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadlyUnna
Gilgamesh
20
5 / 10 / 6
14,367
463
9,631
24,227
16,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Kash2024
Chiron
20
3 / 9 / 3
13,735
443
3,773
16,875
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
MindellicA
Persephone
10
0 / 9 / 3
9,872
318
858
7,258
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
6 / 7 / 3
16,247
524
13,787
32,972
24,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
6 / 8 / 4
17,620
568
12,660
24,681
12,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 11
15,863
512
18,571
23,156
12,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kausain
Sun Wukong
12
13 / 1 / 0
12,768
412
9,267
8,186
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 5 / 8
18,462
596
27,745
26,880
25,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
TVSilverWolf
Ratatoskr
6
2 / 1 / 0
10,067
325
474
1,501
319
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tiamat
UlamogRulz
Tiamat
20
6 / 4 / 1
16,658
537
9,086
10,908
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
20
Kills
40
43
Deaths
20
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeadlyUnna
Gilgamesh
5
10
6
0.8
W
4
9
11
1.06
L
Chiron
Kash2024
Chiron
3
9
3
0.5
W
Sun Wukong
Kausain
Sun Wukong
13
1
0
13
L
Persephone
MindellicA
Persephone
0
9
3
0.17
W
15
5
8
3.8
L
Ares
6
7
3
1.07
W
Ratatoskr
TVSilverWolf
Ratatoskr
2
1
0
2
W
Tiamat
UlamogRulz
Tiamat
6
4
1
1.63
L
Skadi
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,709
Damage
65,143
106,013
Taken
70,631
61,259
Mitigated
49,013
15,463
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeadlyUnna
Gilgamesh
9,631
2,979
0
2,045
24,227
16,361
58
5,701
18,526
0
95,044
W
18,571
3,291
0
3,874
23,156
12,295
2,125
6,354
16,802
92,061
0
L
Chiron
Kash2024
Chiron
3,773
2,344
932
1,716
16,875
6,198
1,613
5,273
11,588
0
67,297
W
Sun Wukong
Kausain
Sun Wukong
9,267
2,785
0
2,946
8,186
4,333
301
3,595
4,506
0
29,225
L
Persephone
MindellicA
Persephone
858
301
0
284
7,258
1,791
34
1,905
5,345
9,904
0
W
27,745
5,486
0
4,148
26,880
25,856
9,441
1,146
25,694
0
159,331
L
Ares
13,787
1,213
0
3,228
32,972
24,502
753
11,897
21,075
81,687
0
W
Ratatoskr
TVSilverWolf
Ratatoskr
474
240
0
625
1,501
319
172
31
1,470
0
5,264
W
Tiamat
UlamogRulz
Tiamat
9,086
2,725
0
2,526
10,908
6,210
7,909
3,413
7,469
110,712
0
L
Skadi
12,660
7,857
586
6,672
24,681
12,407
806
3,954
20,727
0
153,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,841
Gold Earned
73,818
611
Minions Killed
603
0
Camps Cleared
0
2,234,618
Distance Traveled
1,951,765
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,367
463
128
4
0
516,446
0
W
Zeus
15,863
512
126
4
0
490,589
2
L
Chiron
13,735
443
137
4
0
434,904
1
W
Sun Wukong
12,768
412
37
1
0
232,714
2
L
Persephone
9,872
318
12
0
0
238,786
1
W
Fenrir
18,462
596
219
7
0
620,819
1
L
Ares
16,247
524
89
3
0
567,425
6
W
Ratatoskr
10,067
325
12
0
0
56,903
1
W
Tiamat
16,658
537
209
7
0
550,740
1
L
Skadi
17,620
568
245
8
0
477,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role