Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Desayun0
Ah Muzen Cab
Level 26
God Stats
30W - 30L
1,519 SR
Queue Stats
844W - 719L
1,525 Elo+
Party 2
Scylla
Scylla
Matex135
Scylla
Level 27
God Stats
4W - 10L
1,344 SR
Queue Stats
497W - 432L
1,529 Elo+
Party 2
Ares
Ares
Span12
Ares
Level 6
God Stats
3W - 2L
1,860 SR
Queue Stats
20W - 10L
1,621 Elo+
Party 2
Ravana
Ravana
Trickap
Ravana
Level 26
God Stats
10W - 13L
1,500 SR
Queue Stats
490W - 419L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
ferk666
Sun Wukong
Level 24
God Stats
22W - 19L
1,630 SR
Queue Stats
214W - 189L
1,485 Elo+
Party 2
Team Averages
Level 22
1,571 SR
1,541 Elo+

VS

Team Averages
Level 40
1,807 SR
1,634 Elo+
Nu Wa
Nu Wa
Corongazuma
Nu Wa
Level 15
God Stats
15W - 6L
1,987 SR
Queue Stats
36W - 18L
1,678 Elo+
Party 1
Horus
Horus
Klimber
Horus
Level 25
God Stats
3W - 1L
1,843 SR
Queue Stats
22W - 4L
1,828 Elo+
Party 1
Cabrakan
Cabrakan
MestreGatuno
Cabrakan
Level 102
God Stats
8W - 2L
1,843 SR
Queue Stats
59W - 31L
1,652 Elo+
Party 1
Xbalanque
Xbalanque
aZMaysoN
Xbalanque
Level 29
God Stats
3W - 1L
1,843 SR
Queue Stats
56W - 28L
1,664 Elo+
Party 1
King Arthur
King Arthur
twich_julk
King Arthur
Level 29
God Stats
3W - 5L
1,516 SR
Queue Stats
103W - 137L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Desayun0
Ah Muzen Cab
14
1 / 9 / 4
9,348
406
14,103
16,537
5,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Matex135
Scylla
16
0 / 7 / 6
10,317
449
8,667
15,555
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Span12
Ares
16
3 / 8 / 6
11,535
502
8,226
20,849
17,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Trickap
Ravana
19
11 / 9 / 4
13,078
569
15,694
20,751
10,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ferk666
Sun Wukong
19
7 / 5 / 3
12,523
544
9,226
20,024
22,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
13,230
575
22,938
15,888
6,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Klimber
Horus
18
4 / 2 / 16
12,648
550
6,133
16,012
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
MestreGatuno
Cabrakan
20
18 / 5 / 5
14,761
642
20,813
21,907
13,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Xbalanque
aZMaysoN
Xbalanque
20
9 / 3 / 9
13,486
586
17,766
18,010
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
twich_julk
King Arthur
17
0 / 7 / 1
11,007
479
4,664
16,585
12,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
22
Kills
38
38
Deaths
22
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
L
Ah Muzen Cab
Desayun0
Ah Muzen Cab
1
9
4
0.33
W
Horus
Klimber
Horus
4
2
16
6
L
Scylla
Matex135
Scylla
0
7
6
0.43
W
Cabrakan
MestreGatuno
Cabrakan
18
5
5
4.1
L
Ares
Span12
Ares
3
8
6
0.75
L
Ravana
Trickap
Ravana
11
9
4
1.44
W
Xbalanque
aZMaysoN
Xbalanque
9
3
9
4.5
L
Sun Wukong
ferk666
Sun Wukong
7
5
3
1.7
W
King Arthur
twich_julk
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,916
Damage
72,314
93,716
Taken
88,402
62,311
Mitigated
56,466
12,584
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,938
5,033
158
1,664
15,888
6,153
1,305
2,822
12,960
85,592
0
L
Ah Muzen Cab
Desayun0
Ah Muzen Cab
14,103
6,562
0
4,039
16,537
5,823
528
5,988
10,387
0
69,538
W
Horus
Klimber
Horus
6,133
2,739
3,624
5,388
16,012
16,652
1,827
3,745
12,219
0
14,001
L
Scylla
Matex135
Scylla
8,667
1,327
0
1,041
15,555
5,399
90
9,144
6,207
58,952
0
W
Cabrakan
MestreGatuno
Cabrakan
20,813
2,321
0
7,724
21,907
13,685
471
4,743
16,918
96,898
0
L
Ares
Span12
Ares
8,226
257
0
2,285
20,849
17,869
124
8,875
11,666
18,893
0
L
Ravana
Trickap
Ravana
15,694
5,093
0
3,579
20,751
10,636
0
12,786
7,464
0
78,011
W
Xbalanque
aZMaysoN
Xbalanque
17,766
10,553
0
5,561
18,010
7,728
9,412
4,194
13,739
0
109,273
L
Sun Wukong
ferk666
Sun Wukong
9,226
1,440
0
1,640
20,024
22,584
2,286
5,777
14,069
0
65,029
W
King Arthur
twich_julk
King Arthur
4,664
569
0
0
16,585
12,248
2,103
873
15,673
172
59,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
65,132
455
Minions Killed
602
0
Camps Cleared
0
1,953,917
Distance Traveled
2,005,588
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,230
575
113
5
0
387,515
3
L
Ah Muzen Cab
9,348
406
91
4
0
382,925
1
W
Horus
12,648
550
36
2
0
459,502
2
L
Scylla
10,317
449
89
4
0
388,670
0
W
Cabrakan
14,761
642
132
6
0
369,068
3
L
Ares
11,535
502
21
1
0
443,313
3
L
Ravana
13,078
569
130
6
0
352,494
1
W
Xbalanque
13,486
586
211
9
0
393,125
1
L
Sun Wukong
12,523
544
124
5
0
386,515
3
W
King Arthur
11,007
479
110
5
0
396,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role