Player Matchup

Chaac
Chaac
FootedKevin
Chaac
Level 3
God Stats
1W - 2L
1,770 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
PettyWitch2386
Nu Wa
Level 67
God Stats
128W - 72L
1,655 SR
Queue Stats
312W - 260L
1,514 Elo+
Party 2
Susano
Susano
SIRbluntSmoke420
Susano
Level 109
God Stats
12W - 11L
1,599 SR
Queue Stats
787W - 809L
1,443 Elo+
Solo
Cerberus
Cerberus
TIPPO LXIX
Cerberus
Level 148
God Stats
8W - 15L
1,442 SR
Queue Stats
471W - 475L
1,501 Elo+
Party 2
Artemis
Artemis
drezdor
Artemis
Level 147
God Stats
9W - 7L
1,636 SR
Queue Stats
301W - 305L
1,513 Elo+
Party 2
Team Averages
Level 95
1,620 SR
1,492 Elo+

VS

Team Averages
Level 116
1,645 SR
1,672 Elo+
Hun Batz
Hun Batz
BlazingBlackGuy
Hun Batz
Level 147
God Stats
1W - 0L
1,267 SR
Queue Stats
151W - 117L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
KonD3MN3D
Kukulkan
Level 29
God Stats
12W - 4L
1,734 SR
Queue Stats
14W - 4L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NxtRenegade
Ah Muzen Cab
Level 126
God Stats
4W - 0L
1,754 SR
Queue Stats
130W - 85L
1,712 Elo+
Party 1
Jormungandr
Jormungandr
Slow2Roast
Jormungandr
Level 122
God Stats
6W - 0L
1,973 SR
Queue Stats
292W - 275L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
UsedXD
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 121L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 0
6,905
384
1,695
11,803
5,827
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 9 / 4
10,202
567
9,034
12,863
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 4
9,533
530
8,990
12,252
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
TIPPO LXIX
Cerberus
13
4 / 8 / 6
9,504
528
12,834
22,797
16,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
drezdor
Artemis
13
1 / 8 / 4
8,499
472
9,454
15,193
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 2 / 13
11,257
625
8,227
19,171
12,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
KonD3MN3D
Kukulkan
18
3 / 2 / 8
11,345
630
4,547
7,546
3,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
NxtRenegade
Ah Muzen Cab
17
11 / 4 / 3
11,415
634
13,770
11,926
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Slow2Roast
Jormungandr
17
10 / 3 / 7
11,135
619
9,584
12,624
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
UsedXD
Zhong Kui
19
13 / 2 / 5
12,104
672
20,315
15,023
9,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
13
Kills
41
41
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
2
13
5.25
L
1
12
0
0.08
W
Kukulkan
KonD3MN3D
Kukulkan
3
2
8
3.5
W
Ah Muzen Cab
NxtRenegade
Ah Muzen Cab
11
4
3
3.13
L
5
9
4
0.78
L
2
4
4
1
W
Jormungandr
Slow2Roast
Jormungandr
10
3
7
4.5
L
Cerberus
TIPPO LXIX
Cerberus
4
8
6
0.88
W
Zhong Kui
UsedXD
Zhong Kui
13
2
5
7.75
L
Artemis
drezdor
Artemis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,007
Damage
56,443
74,908
Taken
66,290
36,120
Mitigated
37,350
12,548
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,227
3,438
0
3,286
19,171
12,119
958
4,849
14,322
0
47,526
L
1,695
401
0
678
11,803
5,827
0
1,874
9,569
4,970
16,149
W
Kukulkan
KonD3MN3D
Kukulkan
4,547
199
0
1,217
7,546
3,237
1,504
2,956
4,590
79,849
0
W
Ah Muzen Cab
NxtRenegade
Ah Muzen Cab
13,770
4,453
0
3,075
11,926
6,861
4,696
4,452
7,474
0
72,100
L
9,034
2,635
0
994
12,863
4,377
0
6,522
6,341
45,935
0
L
8,990
1,908
0
2,971
12,252
4,318
0
4,170
7,930
0
64,876
W
Jormungandr
Slow2Roast
Jormungandr
9,584
2,154
212
3,692
12,624
5,895
690
4,008
8,585
61,653
0
L
Cerberus
TIPPO LXIX
Cerberus
12,834
570
0
5,219
22,797
16,734
0
13,334
9,221
32,650
0
W
Zhong Kui
UsedXD
Zhong Kui
20,315
6,256
0
7,475
15,023
9,238
2,404
6,021
9,002
84,244
7,979
L
Artemis
drezdor
Artemis
9,454
4,717
0
2,686
15,193
4,864
0
7,440
7,631
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
57,256
425
Minions Killed
596
0
Camps Cleared
0
1,564,474
Distance Traveled
1,649,478
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,257
625
42
2
0
368,676
0
L
Chaac
6,905
384
41
2
0
296,760
0
W
Kukulkan
11,345
630
165
9
0
341,485
2
W
Ah Muzen Cab
11,415
634
123
7
0
261,826
1
L
Nu Wa
10,202
567
101
6
0
287,009
2
L
Susano
9,533
530
135
8
0
380,056
3
W
Jormungandr
11,135
619
123
7
0
329,504
1
L
Cerberus
9,504
528
67
4
0
311,292
0
W
Zhong Kui
12,104
672
143
8
0
347,987
2
L
Artemis
8,499
472
81
5
0
289,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role