Player Matchup

King Arthur
King Arthur
Ad0t
King Arthur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Bryanok5
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dylanok7
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Lkun
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
aldacho
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,500 Elo+

VS

Team Averages
Level 66
1,705 SR
1,728 Elo+
Artemis
Artemis
Baozhani
Artemis
Level 129
God Stats
48W - 33L
1,655 SR
Queue Stats
302W - 189L
1,712 Elo+
Party 1
Mulan
Mulan
BasedCarly
Mulan
Level 15
God Stats
57W - 11L
1,829 SR
Queue Stats
70W - 16L
1,857 Elo+
Party 1
Sylvanus
Sylvanus
DiegoCarrillo18
Sylvanus
Level 42
God Stats
22W - 10L
1,578 SR
Queue Stats
146W - 130L
1,539 Elo+
Solo
Hades
Hades
Paladerpp
Hades
Level 63
God Stats
18W - 6L
1,667 SR
Queue Stats
215W - 97L
1,761 Elo+
Party 1
Ravana
Ravana
SunsetScarlett
Ravana
Level 82
God Stats
7W - 2L
1,797 SR
Queue Stats
431W - 230L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ad0t
King Arthur
12
2 / 0 / 0
7,023
585
5,980
7,275
3,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Bryanok5
Medusa
10
1 / 3 / 0
6,052
504
1,830
4,971
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Dylanok7
Mercury
9
0 / 4 / 1
5,358
447
2,063
8,071
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lkun
Cerberus
8
0 / 3 / 1
4,810
401
2,483
8,258
4,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
aldacho
Merlin
10
1 / 5 / 0
6,365
530
5,066
5,306
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baozhani
Artemis
12
4 / 0 / 1
6,965
580
4,442
5,026
1,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
12
1 / 2 / 2
6,486
541
3,145
8,038
4,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
10
2 / 1 / 8
6,162
514
4,973
6,290
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Paladerpp
Hades
12
2 / 0 / 4
7,128
594
5,192
7,212
3,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 1 / 3
7,421
618
4,377
4,685
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ad0t
King Arthur
2
0
0
2
W
Artemis
Baozhani
Artemis
4
0
1
4.5
W
Mulan
1
2
2
1
L
Medusa
Bryanok5
Medusa
1
3
0
0.33
W
Sylvanus
2
1
8
6
L
Mercury
Dylanok7
Mercury
0
4
1
0.13
L
Cerberus
Lkun
Cerberus
0
3
1
0.17
W
Hades
Paladerpp
Hades
2
0
4
4
W
6
1
3
7.5
L
Merlin
aldacho
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
22,129
33,881
Taken
31,251
12,440
Mitigated
15,100
8,004
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ad0t
King Arthur
5,980
635
0
2,617
7,275
3,235
0
1,445
5,830
0
43,883
W
Artemis
Baozhani
Artemis
4,442
2,205
0
2,363
5,026
1,508
804
466
4,560
0
35,038
W
Mulan
3,145
297
0
2,360
8,038
4,057
903
763
7,275
0
34,348
L
Medusa
Bryanok5
Medusa
1,830
647
0
1,262
4,971
988
0
994
3,977
0
29,752
W
Sylvanus
4,973
1,758
939
1,908
6,290
4,070
120
1,864
4,426
22,424
7,665
L
Mercury
Dylanok7
Mercury
2,063
557
0
2,195
8,071
2,191
0
2,243
5,828
0
25,263
L
Cerberus
Lkun
Cerberus
2,483
205
0
1,681
8,258
4,408
0
3,436
4,822
17,789
0
W
Hades
Paladerpp
Hades
5,192
931
382
4,236
7,212
3,209
0
2,535
4,677
43,911
0
W
4,377
913
0
1,296
4,685
2,256
0
1,921
2,764
0
41,508
L
Merlin
aldacho
Merlin
5,066
260
0
249
5,306
1,618
0
1,669
3,637
34,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
34,162
342
Minions Killed
400
0
Camps Cleared
0
1,133,992
Distance Traveled
1,110,781
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,023
585
99
8
0
259,972
5
W
Artemis
6,965
580
88
7
0
215,961
3
W
Mulan
6,486
541
78
7
0
217,702
0
L
Medusa
6,052
504
65
5
0
203,717
4
W
Sylvanus
6,162
514
48
4
0
217,047
3
L
Mercury
5,358
447
54
5
0
246,624
3
L
Cerberus
4,810
401
50
4
0
229,136
1
W
Hades
7,128
594
105
9
0
229,498
0
W
Ravana
7,421
618
81
7
0
230,573
3
L
Merlin
6,365
530
74
6
0
194,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role