Player Matchup

Baron Samedi
Baron Samedi
Flobou72
Baron Samedi
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Lauraab96
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kali
Kali
SvenMINIT
Kali
Level 11
God Stats
47W - 49L
1,394 SR
Queue Stats
137W - 146L
1,258 Elo+
Party 1
Yemoja
Yemoja
TheOnlyKeubre
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Chaac
Chaac
W0lfmare
Chaac
Level 10
God Stats
60W - 51L
1,596 SR
Queue Stats
427W - 449L
1,241 Elo+
Party 1
Team Averages
Level 6
1,498 SR
1,400 Elo+

VS

Team Averages
Level 18
1,321 SR
1,367 Elo+
Danzaburou
Danzaburou
BB_Woofl3r
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,348 Elo+
Solo
Ares
Ares
Godzillabel
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Solo
Ne Zha
Ne Zha
LuxTucrue
Ne Zha
Level 23
God Stats
0W - 1L
1,356 SR
Queue Stats
13W - 13L
1,428 Elo+
Solo
Agni
Agni
Realhasta123456
Agni
Level 29
God Stats
0W - 3L
1,025 SR
Queue Stats
10W - 18L
1,236 Elo+
Solo
Kukulkan
Kukulkan
notfail13
Kukulkan
Level 7
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flobou72
Baron Samedi
20
12 / 8 / 8
13,736
549
17,512
17,662
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Lauraab96
Heimdallr
14
2 / 11 / 3
9,715
389
5,187
16,977
9,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
20
15 / 3 / 0
14,292
572
16,780
16,405
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 6 / 3
10,573
423
9,261
15,098
12,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
W0lfmare
Chaac
20
6 / 2 / 4
12,606
504
15,777
17,554
20,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BB_Woofl3r
Danzaburou
16
4 / 9 / 5
11,049
442
11,191
23,372
9,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 8
11,089
444
11,945
25,639
28,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
LuxTucrue
Ne Zha
20
22 / 5 / 2
15,555
622
28,095
24,489
11,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

5
0 / 6 / 0
6,700
268
1,037
4,295
1,040
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
notfail13
Kukulkan
15
0 / 12 / 0
9,648
386
2,261
13,395
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
36
Kills
30
30
Deaths
37
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BB_Woofl3r
Danzaburou
4
9
5
0.72
W
Baron Samedi
Flobou72
Baron Samedi
12
8
8
2
L
4
5
8
1.6
W
Heimdallr
Lauraab96
Heimdallr
2
11
3
0.32
L
Ne Zha
LuxTucrue
Ne Zha
22
5
2
4.6
L
0
6
0
0
W
Kali
15
3
0
5
W
1
6
3
0.42
W
Chaac
W0lfmare
Chaac
6
2
4
4
L
Kukulkan
notfail13
Kukulkan
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,517
Damage
54,529
83,696
Taken
91,190
59,227
Mitigated
56,161
21,871
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BB_Woofl3r
Danzaburou
11,191
5,905
0
6,404
23,372
9,784
184
5,734
17,176
0
56,788
W
Baron Samedi
Flobou72
Baron Samedi
17,512
3,226
834
3,062
17,662
8,006
916
3,214
14,368
72,884
0
L
11,945
1,451
0
1,204
25,639
28,383
460
7,025
17,823
43,533
0
W
Heimdallr
Lauraab96
Heimdallr
5,187
2,846
0
471
16,977
9,625
717
1,468
15,509
0
26,412
L
Ne Zha
LuxTucrue
Ne Zha
28,095
13,541
0
5,279
24,489
11,819
0
8,668
15,478
0
129,511
L
1,037
324
0
432
4,295
1,040
0
1,803
2,346
6,838
0
W
Kali
16,780
10,361
0
5,600
16,405
8,952
0
2,517
13,828
0
103,710
W
9,261
2,658
2,457
1,032
15,098
12,195
1,717
3,528
11,570
50,375
0
W
Chaac
W0lfmare
Chaac
15,777
3,757
0
8,415
17,554
20,449
910
4,336
13,178
0
77,639
L
Kukulkan
notfail13
Kukulkan
2,261
680
0
0
13,395
5,135
862
2,577
10,514
50,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,922
Gold Earned
54,041
540
Minions Killed
452
0
Camps Cleared
0
2,195,269
Distance Traveled
1,823,487
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,049
442
89
4
0
401,884
2
W
Baron Samedi
13,736
549
128
5
0
388,849
1
L
Ares
11,089
444
47
2
0
459,888
5
W
Heimdallr
9,715
389
37
1
0
380,576
1
L
Ne Zha
15,555
622
199
8
0
509,342
1
L
Agni
6,700
268
15
1
0
123,735
1
W
Kali
14,292
572
166
7
0
532,494
0
W
Yemoja
10,573
423
78
3
0
374,427
0
W
Chaac
12,606
504
131
5
0
518,923
0
L
Kukulkan
9,648
386
102
4
0
328,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role