Player Matchup

Medusa
Medusa
Bowwowser
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Heimdallr
Heimdallr
CanadianHunter
Heimdallr
Level 24
God Stats
29W - 44L
1,362 SR
Queue Stats
56W - 84L
1,335 Elo+
Solo
Yemoja
Yemoja
GoddessOfDeathxo
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,388 Elo+
Solo
Ra
Ra
PupVenn
Ra
Level 17
God Stats
29W - 37L
1,431 SR
Queue Stats
44W - 62L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
Unahi
Aphrodite
Level 8
God Stats
16W - 19L
1,503 SR
Queue Stats
28W - 31L
1,447 Elo+
Solo
Team Averages
Level 11
1,459 SR
1,339 Elo+

VS

Team Averages
Level 27
1,469 SR
1,307 Elo+
Scylla
Scylla
Fiske1221
Scylla
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
228W - 270L
1,223 Elo+
Party 1
Anhur
Anhur
GiggityGratch
Anhur
Level 80
God Stats
3W - 6L
1,369 SR
Queue Stats
77W - 116L
1,230 Elo+
Party 1
Sobek
Sobek
Koumyko
Sobek
Level 30
God Stats
4W - 6L
1,691 SR
Queue Stats
152W - 183L
1,470 Elo+
Solo
Poseidon
Poseidon
Trillajay
Poseidon
Level 6
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo
Sun Wukong
Sun Wukong
alam12354
Sun Wukong
Level 16
God Stats
7W - 1L
1,571 SR
Queue Stats
15W - 11L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bowwowser
Medusa
16
3 / 10 / 5
10,120
920
12,569
16,486
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
CanadianHunter
Heimdallr
16
1 / 9 / 6
9,682
880
8,818
18,995
7,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 7 / 6
10,196
927
6,447
18,970
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 11 / 5
9,927
902
10,572
14,037
4,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Unahi
Aphrodite
15
1 / 2 / 6
9,475
861
8,736
11,395
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

62

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fiske1221
Scylla
17
2 / 5 / 22
10,477
952
12,096
8,432
3,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 19
10,844
986
10,249
12,444
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Koumyko
Sobek
18
3 / 0 / 32
11,283
1,026
15,108
14,627
19,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Trillajay
Poseidon
20
14 / 0 / 23
13,791
1,254
25,103
7,492
2,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
alam12354
Sun Wukong
19
14 / 0 / 15
13,297
1,209
11,155
9,834
6,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
150
8
Kills
39
39
Deaths
8
28
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bowwowser
Medusa
3
10
5
0.55
L
Heimdallr
CanadianHunter
Heimdallr
1
9
6
0.44
W
Scylla
Fiske1221
Scylla
2
5
22
2.6
W
6
3
19
5.17
L
1
7
6
0.57
W
Sobek
Koumyko
Sobek
3
0
32
19
L
2
11
5
0.41
W
Poseidon
Trillajay
Poseidon
14
0
23
25.5
L
Aphrodite
Unahi
Aphrodite
1
2
6
2
W
Sun Wukong
alam12354
Sun Wukong
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,142
Damage
73,711
79,883
Taken
52,829
39,616
Mitigated
37,824
17,400
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bowwowser
Medusa
12,569
6,353
0
832
16,486
5,927
0
10,042
6,234
0
25,687
L
Heimdallr
CanadianHunter
Heimdallr
8,818
4,369
0
467
18,995
7,094
0
11,765
6,870
0
21,182
W
Scylla
Fiske1221
Scylla
12,096
1,968
0
0
8,432
3,654
0
4,098
4,334
17,950
0
W
10,249
4,735
0
489
12,444
5,183
0
7,245
5,199
0
17,964
L
6,447
1,589
1,962
3,459
18,970
15,450
0
13,292
5,468
20,398
0
W
Sobek
Koumyko
Sobek
15,108
1,927
0
4,615
14,627
19,097
0
6,070
8,557
23,716
0
L
10,572
1,158
376
262
14,037
4,928
0
9,117
4,740
39,227
0
W
Poseidon
Trillajay
Poseidon
25,103
5,012
0
2,218
7,492
2,994
0
3,886
3,606
54,826
0
L
Aphrodite
Unahi
Aphrodite
8,736
2,547
5,766
4,276
11,395
6,217
0
7,011
4,264
24,701
0
W
Sun Wukong
alam12354
Sun Wukong
11,155
4,018
627
1,084
9,834
6,896
0
4,456
5,378
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,400
Gold Earned
59,692
177
Minions Killed
192
4
Camps Cleared
5
893,547
Distance Traveled
965,935
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,120
920
30
3
1
178,064
0
L
Heimdallr
9,682
880
21
2
0
183,875
1
W
Scylla
10,477
952
21
2
0
135,656
0
W
Anhur
10,844
986
20
2
2
169,688
0
L
Yemoja
10,196
927
17
2
0
157,987
0
W
Sobek
11,283
1,026
21
2
0
229,595
0
L
Ra
9,927
902
75
7
3
170,750
0
W
Poseidon
13,791
1,254
80
7
0
192,170
0
L
Aphrodite
9,475
861
34
3
0
202,871
0
W
Sun Wukong
13,297
1,209
50
5
3
238,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role