Player Matchup

Chaac
Chaac
LBizcuit
Chaac
Level 127
God Stats
9W - 4L
1,482 SR
Queue Stats
243W - 180L
1,437 Elo+
Party 1
Chiron
Chiron
captainbezoar
Chiron
Level 109
God Stats
9W - 10L
1,480 SR
Queue Stats
48W - 44L
1,488 Elo+
Party 1
Anubis
Anubis
dicburg
Anubis
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 91
1,487 SR
1,475 Elo+

VS

Team Averages
Level 72
1,525 SR
1,350 Elo+
Cthulhu
Cthulhu
Aro2100
Cthulhu
Level 33
God Stats
39W - 15L
1,729 SR
Queue Stats
95W - 86L
1,456 Elo+
Solo
Hera
Hera
Candy7758
Hera
Level 103
God Stats
15W - 7L
1,461 SR
Queue Stats
247W - 342L
1,341 Elo+
Solo
Heimdallr
Heimdallr
monstracty
Heimdallr
Level 81
God Stats
26W - 31L
1,386 SR
Queue Stats
99W - 112L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LBizcuit
Chaac
15
13 / 3 / 12
11,863
913
13,768
16,345
14,309
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
11 / 5 / 9
11,268
867
18,291
11,344
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
dicburg
Anubis
14
5 / 3 / 18
10,544
811
10,880
12,166
5,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aro2100
Cthulhu
13
3 / 9 / 6
10,644
819
8,975
21,195
20,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
13
4 / 10 / 2
10,148
781
11,086
14,600
4,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
monstracty
Heimdallr
13
4 / 10 / 5
10,464
805
8,084
14,075
4,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
29
Kills
11
11
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aro2100
Cthulhu
3
9
6
0.67
L
Hera
4
10
2
0.5
W
Chaac
LBizcuit
Chaac
13
3
12
6.33
W
11
5
9
3.1
W
Anubis
dicburg
Anubis
5
3
18
4.67
L
Heimdallr
monstracty
Heimdallr
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,939
Damage
28,145
39,855
Taken
49,870
24,298
Mitigated
29,485
14,245
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aro2100
Cthulhu
8,975
805
245
2,856
21,195
20,279
183
5,730
15,465
23,017
0
L
Hera
11,086
2,169
44
3,459
14,600
4,584
406
1,926
12,674
35,505
0
W
Chaac
LBizcuit
Chaac
13,768
3,051
0
6,259
16,345
14,309
108
8,234
8,111
0
52,008
W
18,291
7,502
804
1,889
11,344
4,396
2,133
5,358
5,986
0
45,775
W
Anubis
dicburg
Anubis
10,880
640
0
5,293
12,166
5,593
534
6,598
5,568
37,270
0
L
Heimdallr
monstracty
Heimdallr
8,084
4,577
0
0
14,075
4,622
586
3,244
10,831
0
25,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
31,256
173
Minions Killed
99
0
Camps Cleared
0
714,393
Distance Traveled
602,475
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,644
819
15
1
0
214,443
1
L
Hera
10,148
781
52
4
0
200,059
1
W
Chaac
11,863
913
78
6
0
264,387
1
W
Chiron
11,268
867
54
4
0
237,559
2
W
Anubis
10,544
811
41
3
0
212,447
2
L
Heimdallr
10,464
805
32
2
0
187,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role