Player Matchup

Ra
Ra
Jaah4k
Ra
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 117L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
NarcissisticaI
Hou Yi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 95L
1,723 Elo+
Party 1
Sobek
Sobek
OfficialTebow
Sobek
Level 154
God Stats
2W - 0L
1,298 SR
Queue Stats
118W - 72L
1,770 Elo+
Party 1
Team Averages
Level 107
1,433 SR
1,702 Elo+

VS

Team Averages
Level 84
1,397 SR
1,488 Elo+
Bacchus
Bacchus
Fly1ngPengu1n
Bacchus
Level 88
God Stats
0W - 1L
1,133 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 2
Hercules
Hercules
KrypticOne1
Hercules
Level 157
God Stats
2W - 2L
1,559 SR
Queue Stats
107W - 104L
1,605 Elo+
Party 2
Izanami
Izanami
Th3G1ng3rW0nd3r
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
5 / 1 / 16
11,048
737
9,608
9,267
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 1 / 12
12,131
809
23,432
13,947
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
7 / 2 / 15
11,336
756
12,131
16,946
14,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 7 / 0
8,522
568
6,408
14,601
7,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
KrypticOne1
Hercules
12
3 / 7 / 1
9,276
618
11,017
25,507
14,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 9 / 3
8,621
575
6,787
14,371
3,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
23
Kills
4
4
Deaths
23
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
7
0
0.14
W
Ra
5
1
16
13
L
Hercules
KrypticOne1
Hercules
3
7
1
0.5
W
11
1
12
17
W
7
2
15
7.25
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
24,212
40,160
Taken
54,479
24,468
Mitigated
25,790
18,627
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,408
279
171
570
14,601
7,648
0
6,552
8,049
21,884
0
W
Ra
9,608
2,069
2,230
5,656
9,267
3,258
271
1,398
7,869
36,109
0
L
Hercules
KrypticOne1
Hercules
11,017
3,340
0
7,069
25,507
14,609
0
8,999
16,508
0
39,185
W
23,432
14,826
0
3,600
13,947
6,299
2,065
1,394
12,553
0
55,639
W
12,131
1,504
0
7,141
16,946
14,911
0
3,723
13,223
38,760
0
L
6,787
5,191
0
338
14,371
3,533
0
6,038
8,150
0
24,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
26,419
163
Minions Killed
116
0
Camps Cleared
0
857,233
Distance Traveled
759,077
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,522
568
32
2
0
264,953
0
W
Ra
11,048
737
51
3
0
291,310
1
L
Hercules
9,276
618
42
3
0
255,100
2
W
Hou Yi
12,131
809
68
5
0
264,559
0
W
Sobek
11,336
756
44
3
0
301,364
2
L
Izanami
8,621
575
42
3
0
239,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role