Player Matchup

Tiamat
Tiamat
Baetherling69
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
CmPunck
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Coprone
Geb
Level 115
God Stats
2W - 0L
1,697 SR
Queue Stats
4W - 0L
1,772 Elo+
Solo
Pele
Pele
EL SsKUISHI
Pele
Level 88
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 7L
1,107 Elo+
Solo
Achilles
Achilles
JustSome1Awkward
Achilles
Level 49
God Stats
6W - 3L
1,367 SR
Queue Stats
432W - 422L
1,386 Elo+
Solo
Team Averages
Level 74
1,561 SR
1,453 Elo+

VS

Team Averages
Level 107
1,434 SR
1,458 Elo+
Bastet
Bastet
BldknightTyr4nT
Bastet
Level 104
God Stats
4W - 5L
1,300 SR
Queue Stats
96W - 107L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
CallMeNumbers1
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 324L
1,436 Elo+
Solo
Xbalanque
Xbalanque
LouisAnimalMgD
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
W3dnaitnuom
Bakasura
Level 124
God Stats
4W - 3L
1,370 SR
Queue Stats
385W - 367L
1,457 Elo+
Party 1
Thoth
Thoth
bldnitecreepr
Thoth
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 103L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 18
9,677
744
7,949
7,067
2,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
CmPunck
Scylla
19
10 / 1 / 13
11,492
884
11,809
9,416
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
18
9 / 3 / 14
11,017
847
19,102
12,771
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 15
10,093
776
8,626
15,405
6,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 15
10,465
805
10,981
18,973
22,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
8,753
673
8,775
8,993
3,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
CallMeNumbers1
Jormungandr
16
6 / 7 / 4
9,810
755
14,244
15,788
9,433
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
LouisAnimalMgD
Xbalanque
15
3 / 7 / 9
9,688
745
10,463
14,195
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
W3dnaitnuom
Bakasura
15
1 / 8 / 6
8,458
651
7,184
14,202
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 6 / 5
9,048
696
7,661
9,926
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
32
Kills
14
15
Deaths
32
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
2
4
4
1
L
Jormungandr
CallMeNumbers1
Jormungandr
6
7
4
1.14
W
Scylla
CmPunck
Scylla
10
1
13
16.5
W
Geb
9
3
14
5.33
W
4
5
15
2.3
W
7
4
15
3.63
L
Xbalanque
LouisAnimalMgD
Xbalanque
3
7
9
1.07
L
Bakasura
W3dnaitnuom
Bakasura
1
8
6
0.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,467
Damage
48,327
63,632
Taken
63,104
41,765
Mitigated
27,522
26,037
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,949
1,031
176
1,751
7,067
2,827
457
2,123
4,657
13,158
0
L
8,775
2,039
536
1,120
8,993
3,317
0
5,598
3,069
0
17,627
L
Jormungandr
CallMeNumbers1
Jormungandr
14,244
2,286
1,039
1,330
15,788
9,433
0
7,838
7,315
26,024
0
W
Scylla
CmPunck
Scylla
11,809
1,904
1,807
3,401
9,416
3,657
1,828
2,457
6,879
29,092
0
W
Geb
19,102
2,277
624
2,011
12,771
6,408
418
5,020
7,266
31,491
0
W
8,626
2,745
1,550
5,645
15,405
6,536
1,452
5,164
9,941
0
29,934
W
10,981
2,377
2,590
6,482
18,973
22,337
1,112
7,141
10,926
0
18,735
L
Xbalanque
LouisAnimalMgD
Xbalanque
10,463
3,983
525
2,718
14,195
5,008
50
8,249
5,574
0
19,406
L
Bakasura
W3dnaitnuom
Bakasura
7,184
4,023
1,549
2,321
14,202
6,295
0
9,267
4,631
0
7,331
L
7,661
705
183
953
9,926
3,469
204
6,774
2,716
20,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
45,757
145
Minions Killed
101
0
Camps Cleared
0
1,188,308
Distance Traveled
900,627
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,677
744
8
1
0
200,624
0
L
Bastet
8,753
673
15
1
0
204,920
2
L
Jormungandr
9,810
755
18
1
0
174,500
0
W
Scylla
11,492
884
41
3
0
244,954
1
W
Geb
11,017
847
43
3
0
267,681
0
W
Pele
10,093
776
42
3
0
241,749
1
W
Achilles
10,465
805
11
1
0
233,300
2
L
Xbalanque
9,688
745
23
2
0
151,768
2
L
Bakasura
8,458
651
17
1
0
212,220
4
L
Thoth
9,048
696
28
2
0
157,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role