Player Matchup

Gilgamesh
Gilgamesh
CODESOUL90
Gilgamesh
Level 159
God Stats
1W - 2L
1,412 SR
Queue Stats
15W - 30L
1,373 Elo+
Solo
Bakasura
Bakasura
Fear_joao77
Bakasura
Level 109
God Stats
7W - 4L
1,577 SR
Queue Stats
129W - 147L
1,417 Elo+
Solo
Izanami
Izanami
Onesilver52
Izanami
Level 122
God Stats
31W - 16L
1,604 SR
Queue Stats
158W - 153L
1,512 Elo+
Solo
Ares
Ares
Polski Wolf
Ares
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 81L
1,460 Elo+
Solo
Scylla
Scylla
Trolling Hitman
Scylla
Level 74
God Stats
14W - 12L
1,551 SR
Queue Stats
453W - 407L
1,443 Elo+
Solo
Team Averages
Level 115
1,529 SR
1,441 Elo+

VS

Team Averages
Level 67
1,552 SR
1,438 Elo+
Hades
Hades
BigCat HILL14
Hades
Level 41
God Stats
0W - 4L
1,539 SR
Queue Stats
87W - 119L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Bigpapadirks
Danzaburou
Level 69
God Stats
4W - 5L
1,345 SR
Queue Stats
213W - 242L
1,419 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CoastalTexas679
Kumbhakarna
Level 87
God Stats
2W - 6L
1,645 SR
Queue Stats
207W - 218L
1,430 Elo+
Party 1
Loki
Loki
QuickFawn232033
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,424 Elo+
Party 1
Achilles
Achilles
Zorak7288
Achilles
Level 68
God Stats
2W - 2L
1,730 SR
Queue Stats
137W - 111L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CODESOUL90
Gilgamesh
20
4 / 2 / 14
14,887
532
16,967
23,068
22,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Fear_joao77
Bakasura
20
9 / 2 / 4
16,591
593
15,963
24,349
12,555
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Onesilver52
Izanami
20
7 / 0 / 8
17,303
618
23,332
18,061
8,778
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 4 / 9
12,584
449
4,932
19,001
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 7
17,012
608
28,106
16,358
7,607
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
10,118
361
6,126
17,718
13,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Bigpapadirks
Danzaburou
16
2 / 7 / 1
10,072
360
9,617
20,465
7,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
CoastalTexas679
Kumbhakarna
16
0 / 3 / 6
10,897
389
9,466
32,322
31,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 5 / 3
13,303
475
7,213
16,743
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Zorak7288
Achilles
18
4 / 9 / 1
12,061
431
16,884
29,007
43,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
33
Kills
9
9
Deaths
33
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Danzaburou
Bigpapadirks
Danzaburou
2
7
1
0.36
W
Gilgamesh
CODESOUL90
Gilgamesh
4
2
14
5.5
L
Kumbhakarna
CoastalTexas679
Kumbhakarna
0
3
6
1
W
Bakasura
Fear_joao77
Bakasura
9
2
4
5.5
W
Izanami
Onesilver52
Izanami
7
0
8
11
W
0
4
9
1.13
L
3
5
3
0.9
W
13
1
7
16.5
L
Achilles
Zorak7288
Achilles
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,300
Damage
49,306
100,837
Taken
116,255
70,287
Mitigated
102,102
43,704
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,126
200
0
2,708
17,718
13,233
995
9,287
8,357
48,724
0
L
Danzaburou
Bigpapadirks
Danzaburou
9,617
3,367
267
4,847
20,465
7,337
854
8,936
11,029
0
74,895
W
Gilgamesh
CODESOUL90
Gilgamesh
16,967
5,061
0
7,826
23,068
22,473
510
4,008
19,060
0
67,899
L
Kumbhakarna
CoastalTexas679
Kumbhakarna
9,466
1,286
0
1,572
32,322
31,198
0
10,020
21,364
53,577
0
W
Bakasura
Fear_joao77
Bakasura
15,963
10,614
0
11,048
24,349
12,555
1,702
4,006
20,343
0
141,028
W
Izanami
Onesilver52
Izanami
23,332
16,549
0
11,551
18,061
8,778
8,779
4,538
13,523
0
166,612
W
4,932
95
824
3,527
19,001
18,874
132
4,899
14,102
39,813
0
L
7,213
1,968
0
4,529
16,743
6,560
577
4,043
12,409
0
92,097
W
28,106
2,771
0
8,928
16,358
7,607
1,499
5,614
10,744
128,277
0
L
Achilles
Zorak7288
Achilles
16,884
5,773
0
3,182
29,007
43,774
780
1,176
25,518
0
70,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,377
Gold Earned
56,451
820
Minions Killed
545
0
Camps Cleared
0
2,404,404
Distance Traveled
2,480,487
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,118
361
74
3
0
400,549
6
L
Danzaburou
10,072
360
126
5
0
471,629
2
W
Gilgamesh
14,887
532
105
4
0
502,147
0
L
Kumbhakarna
10,897
389
68
2
0
568,866
0
W
Bakasura
16,591
593
214
8
0
541,105
5
W
Izanami
17,303
618
278
10
0
509,067
4
W
Ares
12,584
449
44
2
0
389,704
2
L
Loki
13,303
475
154
6
0
563,926
3
W
Scylla
17,012
608
179
6
0
462,381
4
L
Achilles
12,061
431
123
4
0
475,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role