Player Matchup

Kuzenbo
Kuzenbo
DM quasar23
Kuzenbo
Level 128
God Stats
41W - 30L
1,535 SR
Queue Stats
125W - 107L
1,430 Elo+
Solo
Ullr
Ullr
GoS iAthemx
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,448 Elo+
Solo
Loki
Loki
davifpqueiroz30
Loki
Level 67
God Stats
11W - 14L
1,634 SR
Queue Stats
88W - 111L
1,349 Elo+
Solo
Medusa
Medusa
pabloiva
Medusa
Level 98
God Stats
16W - 10L
1,470 SR
Queue Stats
113W - 99L
1,431 Elo+
Solo
Kukulkan
Kukulkan
snakeraam
Kukulkan
Level 80
God Stats
8W - 9L
1,538 SR
Queue Stats
139W - 158L
1,398 Elo+
Solo
Team Averages
Level 88
1,535 SR
1,411 Elo+

VS

Team Averages
Level 88
1,460 SR
1,421 Elo+
Anubis
Anubis
AcezWild206
Anubis
Level 105
God Stats
62W - 67L
1,467 SR
Queue Stats
584W - 688L
1,357 Elo+
Solo
Yemoja
Yemoja
Kennymendash
Yemoja
Level 64
God Stats
18W - 16L
1,639 SR
Queue Stats
275W - 260L
1,361 Elo+
Solo
Neith
Neith
TerrorFish16
Neith
Level 97
God Stats
16W - 18L
1,492 SR
Queue Stats
52W - 47L
1,485 Elo+
Solo
Nike
Nike
WolfRei
Nike
Level 66
God Stats
5W - 2L
1,285 SR
Queue Stats
6W - 3L
1,501 Elo+
Solo
Awilix
Awilix
smurf_imanoob
Awilix
Level 109
God Stats
3W - 2L
1,418 SR
Queue Stats
121W - 113L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DM quasar23
Kuzenbo
15
1 / 3 / 2
8,766
398
7,887
14,372
12,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 7 / 3
9,361
426
3,938
14,658
5,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 4
10,720
487
7,719
14,309
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
pabloiva
Medusa
17
3 / 3 / 1
10,122
460
4,987
14,603
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
snakeraam
Kukulkan
17
2 / 3 / 4
10,871
494
9,726
11,275
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 5 / 3
10,672
485
6,252
11,448
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
17
1 / 3 / 9
10,953
498
11,470
12,933
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 0 / 3
10,131
461
9,427
11,514
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
WolfRei
Nike
19
4 / 1 / 6
11,819
537
11,639
15,641
17,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 2
12,643
575
8,723
11,210
5,014
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
20
20
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
5
3
0.9
L
Kuzenbo
DM quasar23
Kuzenbo
1
3
2
0.67
L
0
7
3
0.21
W
Yemoja
1
3
9
1.83
W
1
0
3
2.5
W
Nike
WolfRei
Nike
4
1
6
7
L
4
4
4
1.5
L
Medusa
pabloiva
Medusa
3
3
1
1.17
W
11
1
2
12
L
Kukulkan
snakeraam
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,257
Damage
47,511
69,217
Taken
62,746
32,675
Mitigated
42,862
14,581
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,252
141
0
3,480
11,448
5,475
47
4,342
7,106
58,490
0
L
Kuzenbo
DM quasar23
Kuzenbo
7,887
2,562
0
814
14,372
12,467
0
3,444
10,892
50,317
0
L
3,938
1,849
0
977
14,658
5,366
0
1,034
13,054
0
51,890
W
Yemoja
11,470
1,428
841
4,314
12,933
10,204
972
5,131
7,802
60,763
0
W
9,427
3,994
513
6,647
11,514
4,424
624
4,483
7,031
0
84,630
W
Nike
WolfRei
Nike
11,639
1,652
0
3,827
15,641
17,745
2,012
2,017
13,624
0
74,709
L
7,719
1,536
0
3,977
14,309
4,934
0
1,857
12,202
0
67,263
L
Medusa
pabloiva
Medusa
4,987
1,177
0
5,831
14,603
5,685
266
5,647
8,893
0
73,113
W
8,723
2,097
0
1,142
11,210
5,014
407
1,640
9,570
0
105,990
L
Kukulkan
snakeraam
Kukulkan
9,726
857
0
2,982
11,275
4,223
0
5,262
5,623
81,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
56,218
573
Minions Killed
682
0
Camps Cleared
0
1,918,372
Distance Traveled
1,993,972
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,672
485
122
6
0
323,833
5
L
Kuzenbo
8,766
398
72
3
0
407,099
1
L
Ullr
9,361
426
103
5
0
333,055
5
W
Yemoja
10,953
498
125
6
0
405,346
2
W
Neith
10,131
461
146
7
0
326,488
13
W
Nike
11,819
537
141
6
0
445,587
0
L
Loki
10,720
487
118
5
0
430,547
4
L
Medusa
10,122
460
128
6
0
394,003
2
W
Awilix
12,643
575
148
7
0
492,718
12
L
Kukulkan
10,871
494
152
7
0
353,668
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role