Player Matchup

Horus
Horus
Aang125
Horus
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 9L
1,351 Elo+
Party 2
Merlin
Merlin
Solstice rN
Merlin
Level 65
God Stats
8W - 10L
1,539 SR
Queue Stats
28W - 43L
1,388 Elo+
Solo
Ares
Ares
TheDurtyLion
Ares
Level 64
God Stats
6W - 8L
1,396 SR
Queue Stats
39W - 66L
1,195 Elo+
Party 2
Team Averages
Level 48
1,404 SR
1,311 Elo+

VS

Team Averages
Level 64
1,470 SR
1,399 Elo+
Anubis
Anubis
Jgdryjrggd
Anubis
Level 58
God Stats
15W - 10L
1,551 SR
Queue Stats
186W - 282L
1,415 Elo+
Party 1
Hades
Hades
dinotron2000778
Hades
Level 66
God Stats
7W - 8L
1,548 SR
Queue Stats
148W - 250L
1,412 Elo+
Party 1
Bellona
Bellona
suave641
Bellona
Level 68
God Stats
15W - 16L
1,311 SR
Queue Stats
71W - 83L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aang125
Horus
10
2 / 8 / 5
9,280
663
2,991
16,415
12,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
4 / 9 / 1
10,004
715
12,470
11,579
3,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 8 / 5
9,380
670
5,077
17,481
10,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jgdryjrggd
Anubis
14
8 / 5 / 9
10,758
768
13,237
10,767
5,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
12 / 2 / 12
11,574
827
21,418
14,714
6,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
suave641
Bellona
13
5 / 2 / 14
10,459
747
6,700
11,769
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
25
25
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
Aang125
Horus
2
8
5
0.56
W
Anubis
Jgdryjrggd
Anubis
8
5
9
2.5
L
Merlin
4
9
1
0.5
L
1
8
5
0.44
W
12
2
12
9
W
Bellona
suave641
Bellona
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
41,355
45,475
Taken
37,250
27,799
Mitigated
20,824
4,751
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aang125
Horus
2,991
1,705
673
1,077
16,415
12,958
0
12,279
4,136
0
7,787
W
Anubis
Jgdryjrggd
Anubis
13,237
646
0
3,132
10,767
5,161
150
6,026
4,741
39,449
0
L
Merlin
12,470
217
318
1,590
11,579
3,920
0
8,958
2,621
43,740
0
L
5,077
107
171
922
17,481
10,921
0
13,482
3,999
12,108
0
W
21,418
1,325
1,008
9,313
14,714
6,942
530
7,194
7,520
53,691
0
W
Bellona
suave641
Bellona
6,700
1,987
0
1,726
11,769
8,721
774
4,359
7,410
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
32,791
80
Minions Killed
148
0
Camps Cleared
0
602,757
Distance Traveled
714,052
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,280
663
5
0
0
198,380
1
W
Anubis
10,758
768
50
4
0
220,269
0
L
Merlin
10,004
715
64
5
0
199,755
4
L
Ares
9,380
670
11
1
0
204,622
1
W
Hades
11,574
827
68
5
0
237,770
0
W
Bellona
10,459
747
30
2
0
256,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role