Player Matchup

Anubis
Anubis
DsMi0
Anubis
Level 24
God Stats
19W - 18L
1,362 SR
Queue Stats
43W - 68L
1,162 Elo+
Party 1
He Bo
He Bo
Xzus-12
He Bo
Level 45
God Stats
4W - 2L
1,614 SR
Queue Stats
55W - 91L
1,280 Elo+
Party 1
Hera
Hera
z_3mriky
Hera
Level 42
God Stats
7W - 5L
1,694 SR
Queue Stats
47W - 75L
1,202 Elo+
Party 1
Team Averages
Level 37
1,557 SR
1,215 Elo+

VS

Team Averages
Level 68
1,360 SR
1,269 Elo+
Arachne
Arachne
Blaixi96
Arachne
Level 67
God Stats
9W - 20L
1,328 SR
Queue Stats
29W - 93L
1,194 Elo+
Party 2
Sol
Sol
FosterPig078457
Sol
Level 128
God Stats
32W - 50L
1,502 SR
Queue Stats
221W - 340L
1,438 Elo+
Solo
Ares
Ares
WILD_WOLF_49
Ares
Level 8
God Stats
4W - 22L
1,250 SR
Queue Stats
4W - 28L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DsMi0
Anubis
15
4 / 5 / 20
11,912
701
7,576
13,530
7,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Xzus-12
He Bo
16
12 / 5 / 15
13,044
767
22,569
15,457
6,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
17 / 3 / 11
14,282
840
17,242
10,487
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blaixi96
Arachne
16
10 / 8 / 2
13,698
806
16,741
17,887
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 12 / 8
10,992
647
10,156
15,268
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 13 / 8
10,717
630
5,476
23,741
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
33
Kills
13
13
Deaths
33
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blaixi96
Arachne
10
8
2
1.38
W
Anubis
DsMi0
Anubis
4
5
20
2.8
L
2
12
8
0.5
L
1
13
8
0.38
W
He Bo
Xzus-12
He Bo
12
5
15
3.9
W
Hera
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,387
Damage
32,373
39,474
Taken
56,896
18,250
Mitigated
25,251
12,100
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blaixi96
Arachne
16,741
11,349
0
3,457
17,887
5,238
775
14,981
2,906
0
41,182
W
Anubis
DsMi0
Anubis
7,576
986
736
2,557
13,530
7,517
492
4,374
8,956
28,593
0
L
10,156
1,216
546
1,430
15,268
5,149
876
11,791
3,477
42,725
0
L
5,476
302
94
1,184
23,741
14,864
0
20,683
3,058
14,877
0
W
He Bo
Xzus-12
He Bo
22,569
2,932
625
5,500
15,457
6,420
823
6,407
8,770
56,839
0
W
Hera
17,242
2,582
1,081
1,601
10,487
4,313
2,059
4,504
5,785
65,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
35,407
199
Minions Killed
109
0
Camps Cleared
0
787,775
Distance Traveled
670,603
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,698
806
47
3
0
246,596
0
W
Anubis
11,912
701
51
3
0
259,442
2
L
Sol
10,992
647
48
3
0
199,367
1
L
Ares
10,717
630
14
1
0
224,640
0
W
He Bo
13,044
767
63
4
0
264,864
1
W
Hera
14,282
840
85
5
0
263,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role