Player Matchup

Chaac
Chaac
Extra Hazy
Chaac
Level 86
God Stats
2W - 1L
1,781 SR
Queue Stats
221W - 209L
1,599 Elo+
Party 1
Ra
Ra
cuz Roach
Ra
Level 78
God Stats
13W - 7L
1,742 SR
Queue Stats
164W - 158L
1,585 Elo+
Party 1
Anhur
Anhur
Εvil
Anhur
Level 160
God Stats
1W - 3L
1,774 SR
Queue Stats
13W - 9L
1,623 Elo+
Solo
Team Averages
Level 108
1,766 SR
1,602 Elo+

VS

Team Averages
Level 114
1,566 SR
1,586 Elo+
Pele
Pele
HumanTyphoon187
Pele
Level 88
God Stats
4W - 7L
1,225 SR
Queue Stats
63W - 65L
1,552 Elo+
Party 2
Zeus
Zeus
SnnokedSush1
Zeus
Level 145
God Stats
17W - 9L
1,821 SR
Queue Stats
238W - 184L
1,599 Elo+
Party 2
Chaac
Chaac
bunnykicker1234
Chaac
Level 108
God Stats
25W - 17L
1,652 SR
Queue Stats
297W - 305L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 8 / 4
10,749
632
8,258
24,280
19,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 9 / 3
10,847
638
5,165
15,967
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Εvil
Anhur
14
5 / 12 / 5
12,076
710
15,473
21,779
5,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 15
12,515
736
12,304
14,846
4,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
14 / 1 / 12
13,794
811
26,152
6,864
2,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 4 / 8
12,884
758
17,403
18,585
16,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
10
Kills
29
29
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
8
4
0.5
W
6
6
15
2.25
W
14
1
12
20
W
9
4
8
3.25
L
3
9
3
0.5
L
Anhur
Εvil
Anhur
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
55,859
62,026
Taken
40,295
30,037
Mitigated
22,760
10,573
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,258
1,273
0
4,010
24,280
19,217
0
11,446
12,834
250
30,776
W
12,304
2,305
0
1,646
14,846
4,173
837
2,880
11,966
0
45,633
W
26,152
630
0
1,327
6,864
2,380
647
303
6,561
80,668
0
W
17,403
4,145
0
4,665
18,585
16,207
1,189
2,276
16,309
0
76,091
L
5,165
129
1,104
3,021
15,967
4,864
220
8,670
7,297
51,931
0
L
Anhur
Εvil
Anhur
15,473
11,085
0
2,438
21,779
5,956
0
6,125
15,654
0
48,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
39,193
181
Minions Killed
240
0
Camps Cleared
0
825,928
Distance Traveled
929,683
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,749
632
30
2
0
297,991
0
W
Pele
12,515
736
43
3
0
322,772
1
W
Zeus
13,794
811
97
6
0
290,272
4
W
Chaac
12,884
758
100
6
0
316,639
0
L
Ra
10,847
638
90
5
0
284,419
1
L
Anhur
12,076
710
61
4
0
243,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role