Player Matchup

Anhur
Anhur
Silver V
AliGotRange
Anhur
Silver V
Level 64
God Stats
1W - 0L
1,536 SR
Queue Stats
206W - 214L
1,335 MMR
Solo
Ymir
Ymir
Gold IV
Beastie123456
Ymir
Gold IV
Level 109
God Stats
9W - 3L
1,754 SR
Queue Stats
74W - 79L
1,425 MMR
Party 1
Sol
Sol
Gold IV
Kenekai444
Sol
Gold IV
Level 126
God Stats
1W - 0L
1,713 SR
Queue Stats
74W - 79L
1,425 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Nach4GibstBier
Sun Wukong
Gold IV
Level 117
God Stats
22W - 20L
1,584 SR
Queue Stats
189W - 197L
1,479 MMR
Solo
Bastet
Bastet
Gold II
ruliodelatess
Bastet
Gold II
Level 156
God Stats
44W - 27L
1,630 SR
Queue Stats
279W - 264L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,643 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,584 SR
1,417 MMR
Chronos
Chronos
Silver I
IWishIRocked
Chronos
Silver I
Level 41
God Stats
23W - 30L
1,518 SR
Queue Stats
135W - 130L
1,304 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Vortekkz x
Erlang Shen
Gold IV
Level 106
God Stats
2W - 3L
1,462 SR
Queue Stats
73W - 63L
1,390 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Zoro XF
Cu Chulainn
Gold V
Level 109
God Stats
8W - 6L
1,667 SR
Queue Stats
30W - 31L
1,571 MMR
Party 2
Janus
Janus
Silver I
ii_FSH5
Janus
Silver I
Level 127
God Stats
26W - 30L
1,585 SR
Queue Stats
300W - 294L
1,451 MMR
Solo
Izanami
Izanami
Bronze III
vWlcKeD
Izanami
Bronze III
Level 49
God Stats
0W - 4L
1,690 SR
Queue Stats
3W - 9L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 18
16,527
486
22,691
25,885
10,484
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 6 / 27
16,326
480
13,010
29,242
34,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 17
17,269
508
31,625
28,586
12,037
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Nach4GibstBier
Sun Wukong
20
14 / 2 / 9
18,541
545
25,127
35,586
36,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
20 / 3 / 7
19,677
579
41,928
28,517
15,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshDanzaburouAthenaSetAwilix

VS

Bans
TiamatApolloTerraScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IWishIRocked
Chronos
20
6 / 12 / 5
16,931
498
16,759
34,948
13,824
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Vortekkz x
Erlang Shen
20
3 / 4 / 10
17,432
513
18,316
34,103
28,752
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Zoro XF
Cu Chulainn
20
4 / 11 / 7
16,103
474
22,809
44,056
38,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ii_FSH5
Janus
20
6 / 7 / 6
16,704
491
22,790
22,105
7,819
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
vWlcKeD
Izanami
20
6 / 11 / 6
17,166
505
17,835
31,612
10,816
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
59
44
Kills
25
25
Deaths
45
78
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
10
18
1.2
W
2
6
27
2.58
L
Chronos
IWishIRocked
Chronos
6
12
5
0.71
W
5
4
17
3.38
W
Sun Wukong
Nach4GibstBier
Sun Wukong
14
2
9
9.25
L
Erlang Shen
Vortekkz x
Erlang Shen
3
4
10
2
L
Cu Chulainn
Zoro XF
Cu Chulainn
4
11
7
0.68
L
Janus
ii_FSH5
Janus
6
7
6
1.29
W
20
3
7
7.83
L
Izanami
vWlcKeD
Izanami
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,381
Damage
98,509
147,816
Taken
166,824
108,868
Mitigated
99,772
40,545
Healing
35,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,691
14,601
0
6,145
25,885
10,484
1,040
8,217
17,536
0
111,431
W
13,010
2,222
0
2,640
29,242
34,279
480
7,852
21,190
42,255
0
L
Chronos
IWishIRocked
Chronos
16,759
2,261
0
3,766
34,948
13,824
4,308
5,827
29,121
96,453
0
W
31,625
11,101
0
18,110
28,586
12,037
5,010
9,971
18,320
173,234
0
W
Sun Wukong
Nach4GibstBier
Sun Wukong
25,127
4,862
0
12,745
35,586
36,467
1,954
11,752
23,474
7,135
112,838
L
Erlang Shen
Vortekkz x
Erlang Shen
18,316
10,129
0
10,146
34,103
28,752
2,138
11,336
22,767
0
177,185
L
Cu Chulainn
Zoro XF
Cu Chulainn
22,809
3,555
0
10,844
44,056
38,561
784
11,005
33,051
15,232
83,183
L
Janus
ii_FSH5
Janus
22,790
575
181
4,110
22,105
7,819
521
10,513
11,592
98,551
0
W
41,928
10,474
0
905
28,517
15,601
2,981
8,899
19,462
0
200,149
L
Izanami
vWlcKeD
Izanami
17,835
12,520
0
6,276
31,612
10,816
1,759
8,439
23,173
0
108,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,340
Gold Earned
84,336
789
Minions Killed
870
0
Camps Cleared
0
3,234,041
Distance Traveled
2,932,718
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,527
486
131
4
0
579,391
1
W
Ymir
16,326
480
46
1
0
609,153
5
L
Chronos
16,931
498
169
5
0
546,124
2
W
Sol
17,269
508
235
7
0
606,222
3
W
Sun Wukong
18,541
545
186
5
0
717,748
20
L
Erlang Shen
17,432
513
227
7
0
680,963
19
L
Cu Chulainn
16,103
474
153
5
0
552,090
5
L
Janus
16,704
491
164
5
0
625,463
3
W
Bastet
19,677
579
191
6
0
721,527
3
L
Izanami
17,166
505
157
5
0
528,078
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role