Player Matchup

Thanatos
Thanatos
Bojuka
Thanatos
Level 18
God Stats
2W - 2L
1,711 SR
Queue Stats
51W - 53L
1,523 Elo+
Party 2
Zeus
Zeus
StayPewPewNu
Zeus
Level 60
God Stats
6W - 3L
1,763 SR
Queue Stats
286W - 255L
1,521 Elo+
Party 2
Anubis
Anubis
legendaryskeet
Anubis
Level 55
God Stats
10W - 7L
1,662 SR
Queue Stats
18W - 22L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
samorom
Cthulhu
Level 6
God Stats
2W - 2L
1,454 SR
Queue Stats
6W - 6L
1,281 Elo+
Party 2
Neith
Neith
viciou5v
Neith
Level 15
God Stats
14W - 10L
1,656 SR
Queue Stats
31W - 24L
1,538 Elo+
Party 2
Team Averages
Level 31
1,649 SR
1,481 Elo+

VS

Team Averages
Level 27
1,563 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Atroniac
Gilgamesh
Level 27
God Stats
8W - 6L
1,548 SR
Queue Stats
78W - 72L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrimsonHare22
Tsukuyomi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 62L
1,482 Elo+
Party 1
Scylla
Scylla
GonzaaaMoon535
Scylla
Level 26
God Stats
0W - 1L
1,728 SR
Queue Stats
34W - 31L
1,445 Elo+
Party 1
Anubis
Anubis
Jefrex12
Anubis
Level 29
God Stats
13W - 11L
1,542 SR
Queue Stats
77W - 108L
1,423 Elo+
Solo
Heimdallr
Heimdallr
SoggySlopper
Heimdallr
Level 28
God Stats
10W - 16L
1,500 SR
Queue Stats
359W - 384L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bojuka
Thanatos
11
5 / 1 / 1
6,709
559
3,714
6,979
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 5
7,734
645
6,515
4,507
1,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 3
6,782
565
5,850
6,475
3,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
samorom
Cthulhu
10
1 / 1 / 4
5,784
482
2,266
4,973
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
viciou5v
Neith
10
2 / 2 / 4
6,088
507
3,124
5,405
1,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atroniac
Gilgamesh
9
0 / 4 / 1
5,624
469
1,282
5,907
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
CrimsonHare22
Tsukuyomi
10
3 / 5 / 0
6,037
503
2,782
10,315
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
4,121
343
172
360
62
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Jefrex12
Anubis
11
5 / 4 / 1
7,143
595
9,095
8,907
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
SoggySlopper
Heimdallr
11
1 / 4 / 2
6,530
544
3,701
7,865
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
9
9
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Atroniac
Gilgamesh
0
4
1
0.13
W
Thanatos
Bojuka
Thanatos
5
1
1
5.5
L
Tsukuyomi
CrimsonHare22
Tsukuyomi
3
5
0
0.6
L
0
0
0
0
L
Anubis
Jefrex12
Anubis
5
4
1
1.38
L
Heimdallr
SoggySlopper
Heimdallr
1
4
2
0.5
W
6
0
5
8.5
W
3
5
3
0.9
W
Cthulhu
samorom
Cthulhu
1
1
4
3
W
Neith
viciou5v
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
17,032
28,339
Taken
33,354
11,829
Mitigated
11,111
11,180
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Atroniac
Gilgamesh
1,282
265
0
844
5,907
2,582
194
4,220
1,687
0
18,882
W
Thanatos
Bojuka
Thanatos
3,714
848
0
6,071
6,979
1,801
591
2,024
4,955
0
21,951
L
Tsukuyomi
CrimsonHare22
Tsukuyomi
2,782
1,156
0
3,312
10,315
2,459
0
3,445
6,870
0
22,264
L
172
0
0
108
360
62
0
0
360
1,031
0
L
Anubis
Jefrex12
Anubis
9,095
293
0
1,775
8,907
3,450
0
4,862
3,985
42,242
0
L
Heimdallr
SoggySlopper
Heimdallr
3,701
1,153
0
1,911
7,865
2,558
0
1,864
5,821
0
34,107
W
6,515
1,311
0
2,620
4,507
1,639
0
641
3,866
44,629
0
W
5,850
328
0
610
6,475
3,694
484
3,879
2,596
23,960
0
W
Cthulhu
samorom
Cthulhu
2,266
229
137
492
4,973
3,198
156
1,632
3,341
15,556
0
W
Neith
viciou5v
Neith
3,124
1,705
0
1,250
5,405
1,497
456
1,091
4,314
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
29,455
251
Minions Killed
239
0
Camps Cleared
0
1,192,407
Distance Traveled
816,712
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,624
469
44
4
0
224,867
6
W
Thanatos
6,709
559
50
4
0
268,412
1
L
Tsukuyomi
6,037
503
48
4
0
196,537
1
L
Scylla
4,121
343
3
0
0
36,734
0
L
Anubis
7,143
595
78
7
0
172,545
1
L
Heimdallr
6,530
544
66
6
0
186,029
1
W
Zeus
7,734
645
79
7
0
222,930
3
W
Anubis
6,782
565
45
4
0
201,159
3
W
Cthulhu
5,784
482
21
2
0
222,105
4
W
Neith
6,088
507
56
5
0
277,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role