Player Matchup

Camazotz
Camazotz
BenitezLXix
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Medusa
Medusa
M4coronna
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Valhin
Mulan
Level 18
God Stats
2W - 5L
1,287 SR
Queue Stats
36W - 39L
1,366 Elo+
Solo
Cerberus
Cerberus
WickedFroggy
Cerberus
Level 11
God Stats
3W - 2L
1,292 SR
Queue Stats
214W - 228L
1,314 Elo+
Solo
Janus
Janus
blazeblast24
Janus
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 68L
1,312 Elo+
Solo
Team Averages
Level 11
1,416 SR
1,352 Elo+

VS

Team Averages
Level 16
1,466 SR
1,271 Elo+
Eset
Eset
ComeHonorGhoul
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,358 Elo+
Solo
Serqet
Serqet
EmeraldRaes
Serqet
Level 29
God Stats
1W - 0L
1,624 SR
Queue Stats
35W - 45L
1,361 Elo+
Solo
Skadi
Skadi
KurosBeast
Skadi
Level 6
God Stats
3W - 1L
1,431 SR
Queue Stats
7W - 8L
1,243 Elo+
Solo
Jormungandr
Jormungandr
Toastoven43
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,072 Elo+
Solo
Khepri
Khepri
olla011roxy
Khepri
Level 16
God Stats
2W - 1L
1,277 SR
Queue Stats
16W - 21L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BenitezLXix
Camazotz
20
2 / 19 / 13
14,171
886
11,185
30,767
11,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
M4coronna
Medusa
16
1 / 2 / 3
11,751
734
1,048
1,696
442
Mulan
Valhin
Mulan
20
4 / 14 / 9
15,440
965
19,755
33,531
19,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
WickedFroggy
Cerberus
20
3 / 6 / 8
14,761
923
18,168
36,154
37,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 10
17,864
1,117
28,203
15,404
8,193
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 21
16,892
1,056
34,924
18,988
9,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
20
13 / 4 / 15
16,721
1,045
27,311
23,016
10,509
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
20
10 / 3 / 25
16,799
1,050
31,987
17,562
12,163
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Toastoven43
Jormungandr
16
0 / 3 / 2
11,389
712
1,286
3,734
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
20
7 / 4 / 21
15,724
983
11,494
22,663
34,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
129
20
Kills
45
45
Deaths
21
43
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BenitezLXix
Camazotz
2
19
13
0.45
W
15
7
21
3.64
W
Serqet
13
4
15
5.13
W
Skadi
10
3
25
7.5
L
Medusa
M4coronna
Medusa
1
2
3
1.25
W
Jormungandr
Toastoven43
Jormungandr
0
3
2
0.33
L
Mulan
Valhin
Mulan
4
14
9
0.61
L
Cerberus
WickedFroggy
Cerberus
3
6
8
1.17
L
10
4
10
3.75
W
Khepri
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,359
Damage
107,002
117,552
Taken
85,963
76,209
Mitigated
67,936
8,407
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BenitezLXix
Camazotz
11,185
3,413
0
1,314
30,767
11,207
0
14,004
15,858
0
14,770
W
34,924
3,280
3,045
3,401
18,988
9,392
0
9,022
9,877
53,914
0
W
Serqet
27,311
6,919
558
1,580
23,016
10,509
0
13,371
9,245
0
47,833
W
Skadi
31,987
16,104
0
1,240
17,562
12,163
0
7,977
9,585
0
66,655
L
Medusa
M4coronna
Medusa
1,048
687
0
0
1,696
442
0
513
1,183
0
1,048
W
Jormungandr
Toastoven43
Jormungandr
1,286
504
0
0
3,734
1,407
0
1,630
1,704
3,324
0
L
Mulan
Valhin
Mulan
19,755
9,737
0
385
33,531
19,151
0
16,596
16,935
0
56,667
L
Cerberus
WickedFroggy
Cerberus
18,168
1,058
0
2,553
36,154
37,216
0
9,826
24,554
37,731
0
L
28,203
3,167
973
3,182
15,404
8,193
0
6,765
8,519
72,020
0
W
Khepri
11,494
539
0
0
22,663
34,465
0
14,371
8,292
25,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,987
Gold Earned
77,525
271
Minions Killed
220
3
Camps Cleared
3
1,158,672
Distance Traveled
1,247,693
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
14,171
886
2
0
0
264,764
2
W
Eset
16,892
1,056
61
4
3
280,944
0
W
Serqet
16,721
1,045
64
4
0
336,308
0
W
Skadi
16,799
1,050
69
4
0
256,271
0
L
Medusa
11,751
734
0
0
0
36,814
1
W
Jormungandr
11,389
712
8
1
0
41,014
0
L
Mulan
15,440
965
86
5
1
263,544
0
L
Cerberus
14,761
923
64
4
2
310,058
0
L
Janus
17,864
1,117
119
7
0
283,492
0
W
Khepri
15,724
983
18
1
0
333,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role