Player Matchup

Ao Kuang
Ao Kuang
Gold II
ARMINEGAMES
Ao Kuang
Gold II
Level 146
God Stats
4W - 2L
1,826 SR
Queue Stats
28W - 21L
1,808 MMR
Solo
Anhur
Anhur
Platinum IV
Aratheaz
Anhur
Platinum IV
Level 145
God Stats
1W - 2L
1,527 SR
Queue Stats
32W - 21L
1,868 MMR
Solo
Ymir
Ymir
Platinum IV
FoxyFireX6
Ymir
Platinum IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
TheArabianHulk
Janus
Platinum V
Level 142
God Stats
25W - 32L
1,616 SR
Queue Stats
234W - 233L
1,873 MMR
Solo
King Arthur
King Arthur
Platinum II
Åccelerator
King Arthur
Platinum II
Level 156
God Stats
12W - 13L
1,453 SR
Queue Stats
98W - 90L
1,944 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,584 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,535 SR
1,802 MMR
Chiron
Chiron
Platinum V
Cafera
Chiron
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
CaferasCat
Ne Zha
Platinum IV
Level 101
God Stats
1W - 1L
1,330 SR
Queue Stats
30W - 18L
2,067 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
NoAgonYPL
Cabrakan
Platinum IV
Level 97
God Stats
21W - 17L
1,736 SR
Queue Stats
50W - 47L
1,831 MMR
Solo
Agni
Agni
Platinum IV
Rheezan
Agni
Platinum IV
Level 124
God Stats
9W - 11L
1,445 SR
Queue Stats
346W - 361L
1,749 MMR
Solo
Fenrir
Fenrir
Platinum II
VorovskyMiha
Fenrir
Platinum II
Level 159
God Stats
24W - 22L
1,663 SR
Queue Stats
433W - 421L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARMINEGAMES
Ao Kuang
12
3 / 0 / 0
6,124
612
2,387
5,901
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Aratheaz
Anhur
9
0 / 5 / 0
5,219
522
2,760
6,655
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 1
4,344
434
1,699
4,518
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 0
5,269
527
931
2,748
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Åccelerator
King Arthur
11
0 / 1 / 1
6,092
609
6,208
6,801
2,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
GilgameshSetAthenaLokiTiamat

VS

Bans
TsukuyomiGaneshaAmaterasuAresRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cafera
Chiron
12
5 / 0 / 1
6,585
659
4,286
5,394
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
CaferasCat
Ne Zha
10
1 / 0 / 4
5,872
587
2,880
4,056
1,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
NoAgonYPL
Cabrakan
10
0 / 1 / 1
5,754
575
4,837
8,435
7,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Agni
Rheezan
Agni
11
1 / 2 / 1
6,227
623
1,786
3,735
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
3 / 0 / 1
6,354
635
2,108
4,469
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ARMINEGAMES
Ao Kuang
3
0
0
3
L
Anhur
Aratheaz
Anhur
0
5
0
0
W
Chiron
Cafera
Chiron
5
0
1
5.5
W
Ne Zha
CaferasCat
Ne Zha
1
0
4
3
L
0
3
1
0.17
W
Cabrakan
NoAgonYPL
Cabrakan
0
1
1
0.5
W
Agni
Rheezan
Agni
1
2
1
0.75
L
0
1
0
0
W
Fenrir
3
0
1
3.5
L
King Arthur
Åccelerator
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
15,897
26,623
Taken
26,089
7,608
Mitigated
12,756
7,473
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ARMINEGAMES
Ao Kuang
2,387
368
0
1,743
5,901
1,614
0
1,245
4,339
36,131
0
L
Anhur
Aratheaz
Anhur
2,760
1,404
0
1,116
6,655
1,245
0
0
6,533
0
23,140
W
Chiron
Cafera
Chiron
4,286
1,989
137
2,370
5,394
1,302
67
159
5,235
0
36,935
W
Ne Zha
CaferasCat
Ne Zha
2,880
837
0
844
4,056
1,129
0
1,190
2,842
0
19,434
L
1,699
445
0
788
4,518
1,525
0
187
4,235
6,861
0
W
Cabrakan
NoAgonYPL
Cabrakan
4,837
810
0
3,883
8,435
7,569
0
431
8,004
32,803
0
W
Agni
Rheezan
Agni
1,786
106
0
969
3,735
1,059
0
2,081
1,626
39,060
0
L
931
53
0
1,049
2,748
598
0
316
2,390
35,201
0
W
Fenrir
2,108
462
0
946
4,469
1,697
0
1,104
3,365
0
34,477
L
King Arthur
Åccelerator
King Arthur
6,208
724
0
2,777
6,801
2,626
0
4,655
2,146
0
38,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
30,792
307
Minions Killed
356
0
Camps Cleared
0
925,927
Distance Traveled
1,088,704
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,124
612
87
9
0
244,247
3
L
Anhur
5,219
522
57
6
0
155,099
1
W
Chiron
6,585
659
67
7
0
208,643
1
W
Ne Zha
5,872
587
26
3
0
231,535
3
L
Ymir
4,344
434
14
1
0
121,868
1
W
Cabrakan
5,754
575
83
8
0
199,393
3
W
Agni
6,227
623
112
11
0
215,540
5
L
Janus
5,269
527
60
6
0
205,849
0
W
Fenrir
6,354
635
68
7
0
233,593
3
L
King Arthur
6,092
609
89
9
0
198,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role