Player Matchup

Merlin
Merlin
AgentMoose
Merlin
Level 47
God Stats
8W - 1L
1,823 SR
Queue Stats
36W - 13L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
Endelacus
Nu Wa
Level 41
God Stats
1W - 1L
1,327 SR
Queue Stats
18W - 12L
1,640 Elo+
Party 1
Hun Batz
Hun Batz
JDCuda
Hun Batz
Level 120
God Stats
2W - 0L
1,730 SR
Queue Stats
85W - 45L
1,672 Elo+
Party 1
Athena
Athena
Malidude
Athena
Level 22
God Stats
6W - 3L
1,684 SR
Queue Stats
41W - 13L
1,709 Elo+
Party 1
Neith
Neith
RobiDaShady
Neith
Level 13
God Stats
2W - 3L
1,384 SR
Queue Stats
44W - 23L
1,619 Elo+
Party 1
Team Averages
Level 49
1,590 SR
1,670 Elo+

VS

Team Averages
Level 113
1,547 SR
1,472 Elo+
Zeus
Zeus
ELwasonBB-ernest
Zeus
Level 112
God Stats
10W - 8L
1,577 SR
Queue Stats
93W - 113L
1,447 Elo+
Party 2
Khepri
Khepri
Raigeiki
Khepri
Level 128
God Stats
21W - 8L
1,668 SR
Queue Stats
250W - 236L
1,469 Elo+
Solo
Izanami
Izanami
XenomorphFaeces
Izanami
Level 92
God Stats
72W - 67L
1,489 SR
Queue Stats
136W - 146L
1,443 Elo+
Solo
Neith
Neith
eevangelinee
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
jokker99
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentMoose
Merlin
18
10 / 3 / 15
12,529
1,253
26,184
10,945
3,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Endelacus
Nu Wa
17
4 / 0 / 16
11,070
1,107
12,038
3,370
1,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
JDCuda
Hun Batz
17
4 / 0 / 10
10,639
1,064
16,187
9,981
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Malidude
Athena
18
4 / 3 / 18
11,023
1,102
9,975
12,052
10,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 2 / 13
10,319
1,032
15,806
12,734
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

240

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,144
1,014
15,220
13,675
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Raigeiki
Khepri
15
0 / 4 / 5
9,070
907
5,162
20,591
20,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 4
9,571
957
7,062
14,650
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 5
9,462
946
9,008
15,554
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
jokker99
Chang'e
16
4 / 7 / 3
10,209
1,021
9,357
18,354
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
26
Kills
8
8
Deaths
26
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
AgentMoose
Merlin
10
3
15
5.83
L
2
8
5
0.56
W
Nu Wa
Endelacus
Nu Wa
4
0
16
12
W
Hun Batz
JDCuda
Hun Batz
4
0
10
9
W
Athena
Malidude
Athena
4
3
18
4.33
L
Khepri
Raigeiki
Khepri
0
4
5
0.63
W
4
2
13
5.25
L
1
3
4
1
L
1
4
5
0.88
L
Chang'e
jokker99
Chang'e
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,190
Damage
45,809
49,082
Taken
82,824
24,354
Mitigated
42,857
5,600
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AgentMoose
Merlin
26,184
2,011
0
2,150
10,945
3,975
0
6,984
3,659
55,609
0
L
15,220
571
0
0
13,675
5,058
0
7,760
5,915
46,663
0
W
Nu Wa
Endelacus
Nu Wa
12,038
2,002
254
1,361
3,370
1,260
0
2,210
1,086
31,290
0
W
Hun Batz
JDCuda
Hun Batz
16,187
1,018
0
0
9,981
3,975
0
5,519
4,111
0
37,679
W
Athena
Malidude
Athena
9,975
2,488
0
0
12,052
10,228
0
6,609
5,029
17,785
0
L
Khepri
Raigeiki
Khepri
5,162
195
0
280
20,591
20,398
0
10,127
10,464
12,117
0
W
15,806
8,963
0
1,835
12,734
4,916
0
6,922
5,458
0
26,282
L
7,062
5,696
0
1,193
14,650
5,370
0
10,486
4,164
0
39,815
L
9,008
3,128
448
2,217
15,554
6,085
0
9,217
6,337
0
36,060
L
Chang'e
jokker99
Chang'e
9,357
1,169
3,170
2,307
18,354
5,946
0
10,607
7,747
24,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,580
Gold Earned
48,456
229
Minions Killed
234
5
Camps Cleared
6
1,041,001
Distance Traveled
932,366
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,529
1,253
84
8
2
198,956
2
L
Zeus
10,144
1,014
82
8
0
174,241
0
W
Nu Wa
11,070
1,107
53
5
0
193,893
0
W
Hun Batz
10,639
1,064
51
5
2
257,827
2
W
Athena
11,023
1,102
15
2
0
201,817
0
L
Khepri
9,070
907
11
1
2
194,249
0
W
Neith
10,319
1,032
26
3
1
188,508
0
L
Izanami
9,571
957
55
6
2
175,168
0
L
Neith
9,462
946
42
4
0
182,120
0
L
Chang'e
10,209
1,021
44
4
2
206,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role