Player Matchup

Skadi
Skadi
BabyInATuxedo
Skadi
Level 29
God Stats
3W - 7L
1,394 SR
Queue Stats
109W - 121L
1,452 Elo+
Solo
Fenrir
Fenrir
NoVa V0idxX
Fenrir
Level 11
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Horus
Horus
PurpleDerple05
Horus
Level 57
God Stats
1W - 5L
1,690 SR
Queue Stats
214W - 251L
1,333 Elo+
Party 1
Chang'e
Chang'e
cjcool007
Chang'e
Level 7
God Stats
1W - 1L
1,690 SR
Queue Stats
14W - 16L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
fenriryes
Gilgamesh
Level 35
God Stats
8W - 8L
1,435 SR
Queue Stats
174W - 209L
1,392 Elo+
Party 1
Team Averages
Level 28
1,579 SR
1,416 Elo+

VS

Team Averages
Level 22
1,564 SR
1,476 Elo+
Terra
Terra
AlanMikikan
Terra
Level 21
God Stats
3W - 0L
1,724 SR
Queue Stats
140W - 119L
1,519 Elo+
Solo
Hou Yi
Hou Yi
Simplu1234
Hou Yi
Level 23
God Stats
31W - 19L
1,671 SR
Queue Stats
84W - 62L
1,479 Elo+
Solo
Mercury
Mercury
WhyYouInMyRanked
Mercury
Level 29
God Stats
1W - 2L
1,191 SR
Queue Stats
31W - 35L
1,484 Elo+
Solo
Sylvanus
Sylvanus
credit123aze
Sylvanus
Level 9
God Stats
8W - 3L
1,515 SR
Queue Stats
20W - 28L
1,577 Elo+
Solo
Arachne
Arachne
elaiman05
Arachne
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
35W - 43L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,775
642
4,554
6,654
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
1
0 / 0 / 0
3,273
364
0
0
0
6
1 / 3 / 1
4,367
485
2,691
7,367
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
cjcool007
Chang'e
7
2 / 5 / 0
4,843
538
3,057
4,953
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
fenriryes
Gilgamesh
8
2 / 3 / 2
4,916
546
4,745
5,656
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,248
583
3,330
6,329
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Simplu1234
Hou Yi
10
5 / 1 / 0
5,991
666
3,779
6,927
1,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 0
6,588
732
3,232
5,441
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
credit123aze
Sylvanus
9
1 / 1 / 2
5,382
598
2,085
5,413
2,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
elaiman05
Arachne
8
5 / 2 / 0
5,615
624
4,763
5,795
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
14
14
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
2
3
0
0.67
L
Fenrir
0
0
0
0
L
1
3
1
0.5
W
Hou Yi
Simplu1234
Hou Yi
5
1
0
5
W
3
1
0
3
L
Chang'e
cjcool007
Chang'e
2
5
0
0.4
W
Sylvanus
credit123aze
Sylvanus
1
1
2
2
W
Arachne
elaiman05
Arachne
5
2
0
2.5
L
Gilgamesh
fenriryes
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
17,189
24,630
Taken
29,905
9,735
Mitigated
11,283
5,085
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,330
761
855
1,519
6,329
3,517
32
0
6,329
14,012
0
L
4,554
2,193
0
1,731
6,654
3,005
0
815
5,839
0
29,056
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,691
1,368
189
1,422
7,367
3,846
0
2,959
4,408
0
6,567
W
Hou Yi
Simplu1234
Hou Yi
3,779
1,946
0
2,392
6,927
1,873
173
0
6,927
0
26,210
W
3,232
2,185
0
125
5,441
1,721
477
0
5,441
0
37,091
L
Chang'e
cjcool007
Chang'e
3,057
784
0
891
4,953
1,170
207
593
4,360
13,608
0
W
Sylvanus
credit123aze
Sylvanus
2,085
1,165
465
1,642
5,413
2,135
846
323
5,072
25,939
0
W
Arachne
elaiman05
Arachne
4,763
3,548
0
399
5,795
2,037
1,147
2,384
3,079
0
17,895
L
Gilgamesh
fenriryes
Gilgamesh
4,745
1,626
0
852
5,656
1,714
0
1,048
4,608
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
28,824
131
Minions Killed
257
0
Camps Cleared
0
663,660
Distance Traveled
857,761
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,248
583
30
3
0
197,026
2
L
Skadi
5,775
642
57
6
0
141,621
0
L
Fenrir
3,273
364
0
0
0
0
0
L
Horus
4,367
485
5
1
0
157,911
0
W
Hou Yi
5,991
666
47
5
0
151,520
1
W
Mercury
6,588
732
87
10
0
211,944
0
L
Chang'e
4,843
538
31
3
0
179,336
1
W
Sylvanus
5,382
598
59
7
0
123,045
0
W
Arachne
5,615
624
34
4
0
174,226
0
L
Gilgamesh
4,916
546
38
4
0
184,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role