Player Matchup

Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DemonKing69287
Gilgamesh
Level 83
God Stats
61W - 58L
1,514 SR
Queue Stats
329W - 416L
1,410 Elo+
Party 2
Chang'e
Chang'e
Kerli_Lesher-XI
Chang'e
Level 49
God Stats
22W - 19L
1,595 SR
Queue Stats
117W - 110L
1,467 Elo+
Solo
Ymir
Ymir
Kiwi54life
Ymir
Level 26
God Stats
14W - 13L
1,594 SR
Queue Stats
382W - 380L
1,450 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,466 Elo+

VS

Team Averages
Level 62
1,616 SR
1,470 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DivineToad
Cthulhu
Level 41
God Stats
8W - 9L
1,609 SR
Queue Stats
76W - 89L
1,341 Elo+
Solo
Ra
Ra
Merlinfrost
Ra
Level 46
God Stats
2W - 1L
1,704 SR
Queue Stats
8W - 8L
1,414 Elo+
Party 3
Skadi
Skadi
NIGHTINSIDE101
Skadi
Level 44
God Stats
25W - 13L
1,676 SR
Queue Stats
161W - 93L
1,651 Elo+
Party 1
Nike
Nike
Sirandolph
Nike
Level 62
God Stats
26W - 13L
1,590 SR
Queue Stats
89W - 103L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 4 / 2
8,569
536
8,128
14,335
8,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
 
Heimdallr
13
1 / 2 / 0
7,680
480
7,553
8,796
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
DemonKing69287
Gilgamesh
14
2 / 6 / 3
8,740
546
6,204
14,431
7,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 4 / 1
7,589
474
3,674
10,364
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 1
5,887
368
4,828
11,086
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 2 / 1
10,842
678
12,606
10,175
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
DivineToad
Cthulhu
13
2 / 0 / 5
7,516
470
6,799
8,445
4,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 3
8,779
549
7,654
9,398
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 2
8,371
523
7,105
7,955
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 5
9,145
572
7,875
11,967
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
21
21
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
4
2
1.5
L
Heimdallr
 
Heimdallr
1
2
0
0.5
W
Mercury
 
Mercury
7
2
1
3.75
L
Gilgamesh
DemonKing69287
Gilgamesh
2
6
3
0.58
W
Cthulhu
DivineToad
Cthulhu
2
0
5
4.5
L
1
4
1
0.38
L
0
5
1
0.1
W
4
4
3
1.38
W
4
1
2
5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
42,039
59,012
Taken
47,940
26,624
Mitigated
19,766
9,412
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,128
3,150
0
849
14,335
8,615
0
3,200
10,959
0
48,290
L
Heimdallr
 
Heimdallr
7,553
3,474
0
886
8,796
3,298
1,094
4,003
4,785
0
56,116
W
Mercury
 
Mercury
12,606
6,414
0
2,851
10,175
4,125
1,927
638
9,523
0
77,756
L
Gilgamesh
DemonKing69287
Gilgamesh
6,204
1,329
0
2,355
14,431
7,230
0
586
13,833
0
48,032
W
Cthulhu
DivineToad
Cthulhu
6,799
123
389
414
8,445
4,487
219
1,948
6,497
36,614
0
L
3,674
470
426
3,123
10,364
3,471
56
2,900
7,268
38,487
0
L
4,828
722
552
1,221
11,086
4,010
0
4,209
6,867
20,055
0
W
7,654
434
297
1,628
9,398
3,492
558
2,280
6,982
46,014
0
W
7,105
3,869
0
1,500
7,955
2,951
679
1,812
6,142
0
47,923
W
7,875
1,325
0
1,443
11,967
4,711
22
2,120
9,769
0
61,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
44,653
401
Minions Killed
503
0
Camps Cleared
0
1,387,154
Distance Traveled
1,677,561
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,569
536
97
6
0
311,503
3
L
Heimdallr
7,680
480
95
6
0
249,991
5
W
Mercury
10,842
678
159
10
0
360,205
2
L
Gilgamesh
8,740
546
111
7
0
287,319
1
W
Cthulhu
7,516
470
70
4
0
338,278
1
L
Chang'e
7,589
474
78
5
0
253,463
2
L
Ymir
5,887
368
20
1
0
284,878
3
W
Ra
8,779
549
87
5
0
273,373
1
W
Skadi
8,371
523
81
5
0
372,812
4
W
Nike
9,145
572
106
7
0
332,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role