Player Matchup

Ra
Ra
Iunaazz
Ra
Level 45
God Stats
1W - 0L
1,758 SR
Queue Stats
6W - 6L
1,755 Elo+
Party 1
Medusa
Medusa
MorganLeFày
Medusa
Level 104
God Stats
2W - 0L
1,686 SR
Queue Stats
78W - 60L
1,705 Elo+
Party 1
Bellona
Bellona
TKDjakey
Bellona
Level 29
God Stats
2W - 0L
1,647 SR
Queue Stats
8W - 8L
1,755 Elo+
Party 1
Team Averages
Level 59
1,697 SR
1,738 Elo+

VS

Team Averages
Level 42
1,438 SR
1,371 Elo+
Cthulhu
Cthulhu
EnforcerKiller2
Cthulhu
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,392 Elo+
Party 2
Da Ji
Da Ji
TheBossss1234
Da Ji
Level 58
God Stats
15W - 35L
1,315 SR
Queue Stats
223W - 312L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
onealjetstar
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
9,103
650
3,995
5,474
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
15
12 / 6 / 3
12,244
875
22,834
10,902
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TKDjakey
Bellona
13
4 / 3 / 7
10,413
744
6,426
13,119
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
9,655
690
4,396
12,943
16,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 7 / 1
10,229
731
7,839
12,930
8,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
onealjetstar
Jing Wei
12
1 / 8 / 7
9,420
673
5,408
15,146
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
11
12
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
6
6
W
0
3
6
1
W
Medusa
12
6
3
2.25
W
Bellona
TKDjakey
Bellona
4
3
7
2.5
L
7
7
1
1.07
L
Jing Wei
onealjetstar
Jing Wei
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
17,643
29,495
Taken
41,019
19,473
Mitigated
31,416
3,146
Healing
1,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,396
252
0
290
12,943
16,603
0
1,859
10,916
17,623
0
W
3,995
574
779
1,419
5,474
3,291
357
1,229
4,245
30,528
0
W
Medusa
22,834
12,843
0
457
10,902
4,923
2,373
1,282
9,620
0
59,628
W
Bellona
TKDjakey
Bellona
6,426
2,619
0
491
13,119
11,259
633
1,966
11,153
0
35,207
L
7,839
1,521
0
309
12,930
8,727
0
1,108
11,623
0
30,148
L
Jing Wei
onealjetstar
Jing Wei
5,408
4,238
0
860
15,146
6,086
0
1,144
13,882
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
29,304
164
Minions Killed
98
0
Camps Cleared
0
753,955
Distance Traveled
687,230
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,655
690
26
2
0
226,127
2
W
Ra
9,103
650
58
4
0
237,460
1
W
Medusa
12,244
875
63
5
0
220,221
1
W
Bellona
10,413
744
43
3
0
296,274
3
L
Da Ji
10,229
731
30
2
0
230,348
2
L
Jing Wei
9,420
673
42
3
0
230,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role