Player Matchup

Artemis
Artemis
DUBTEPCARP1134
Artemis
Level 148
God Stats
12W - 11L
1,770 SR
Queue Stats
533W - 524L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
Da BeaRz x X
Sun Wukong
Level 128
God Stats
9W - 12L
1,784 SR
Queue Stats
186W - 175L
1,528 Elo+
Solo
Chronos
Chronos
Nameisnotused
Chronos
Level 159
God Stats
3W - 2L
1,310 SR
Queue Stats
731W - 520L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
OG Big Sloth
Cthulhu
Level 148
God Stats
3W - 1L
1,506 SR
Queue Stats
195W - 109L
1,736 Elo+
Party 1
Mercury
Mercury
ZomBillyMays
Mercury
Level 128
God Stats
47W - 22L
1,500 SR
Queue Stats
50W - 27L
1,738 Elo+
Solo
Team Averages
Level 142
1,574 SR
1,667 Elo+

VS

Team Averages
Level 114
1,710 SR
1,615 Elo+
Terra
Terra
Pandalicious123
Terra
Level 108
God Stats
1W - 1L
1,936 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Jing Wei
Jing Wei
TheLastImmune
Jing Wei
Level 56
God Stats
1W - 1L
1,543 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 2
Chang'e
Chang'e
TheLastShiv
Chang'e
Level 106
God Stats
0W - 1L
1,899 SR
Queue Stats
9W - 12L
1,563 Elo+
Party 2
Vulcan
Vulcan
TheSenpaiCode
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bknowlesey82
Gilgamesh
Level 158
God Stats
15W - 11L
1,672 SR
Queue Stats
104W - 100L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 10
11,775
693
12,697
12,933
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Da BeaRz x X
Sun Wukong
20
5 / 1 / 11
12,803
753
12,972
19,664
17,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
20
4 / 2 / 12
12,942
761
18,663
12,950
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OG Big Sloth
Cthulhu
20
4 / 2 / 12
12,647
744
13,736
18,077
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ZomBillyMays
Mercury
20
5 / 3 / 5
12,893
758
12,862
14,763
6,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
10,200
600
7,583
17,555
13,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
TheLastImmune
Jing Wei
19
3 / 4 / 3
11,653
685
7,556
14,165
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
TheLastShiv
Chang'e
18
3 / 4 / 3
11,299
665
10,639
15,987
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 5 / 7
11,616
683
13,197
11,028
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
bknowlesey82
Gilgamesh
19
4 / 3 / 5
11,669
686
13,291
24,231
21,374
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
20
Kills
13
13
Deaths
20
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
Sun Wukong
Da BeaRz x X
Sun Wukong
5
1
11
10.5
W
Chronos
4
2
12
5
W
Cthulhu
OG Big Sloth
Cthulhu
4
2
12
5
L
0
4
5
0.63
L
Jing Wei
TheLastImmune
Jing Wei
3
4
3
1.13
L
Chang'e
TheLastShiv
Chang'e
3
4
3
1.13
L
3
5
7
1.3
W
Mercury
ZomBillyMays
Mercury
5
3
5
2.5
L
Gilgamesh
bknowlesey82
Gilgamesh
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,930
Damage
52,266
78,387
Taken
82,966
52,606
Mitigated
52,115
20,836
Healing
19,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,697
6,003
0
1,504
12,933
5,844
306
6,297
6,546
0
42,130
W
Sun Wukong
Da BeaRz x X
Sun Wukong
12,972
1,783
0
5,853
19,664
17,411
562
9,729
9,609
0
36,986
W
Chronos
18,663
8,881
0
6,501
12,950
6,588
3,872
3,831
9,019
81,292
0
W
Cthulhu
OG Big Sloth
Cthulhu
13,736
248
1,307
5,017
18,077
16,337
34
4,682
13,320
53,437
0
L
7,583
638
1,014
5,239
17,555
13,055
0
6,824
10,336
47,115
0
L
Jing Wei
TheLastImmune
Jing Wei
7,556
6,785
0
769
14,165
6,102
551
5,421
8,244
0
50,222
L
Chang'e
TheLastShiv
Chang'e
10,639
289
1,962
6,088
15,987
6,616
221
5,455
10,062
35,928
0
L
13,197
2,870
0
360
11,028
4,968
0
3,827
6,892
36,281
0
W
Mercury
ZomBillyMays
Mercury
12,862
6,636
0
654
14,763
6,426
1,330
7,126
7,563
0
46,812
L
Gilgamesh
bknowlesey82
Gilgamesh
13,291
2,801
0
4,257
24,231
21,374
396
9,970
13,423
0
52,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,060
Gold Earned
56,437
442
Minions Killed
417
10
Camps Cleared
7
1,681,491
Distance Traveled
1,587,907
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,775
693
77
5
3
272,836
0
W
Sun Wukong
12,803
753
63
4
1
368,696
3
W
Chronos
12,942
761
147
9
6
336,835
2
W
Cthulhu
12,647
744
68
4
0
317,131
1
L
Terra
10,200
600
85
5
1
312,715
3
L
Jing Wei
11,653
685
109
6
2
305,630
0
L
Chang'e
11,299
665
78
5
2
323,283
2
L
Vulcan
11,616
683
59
3
0
325,204
4
W
Mercury
12,893
758
87
5
0
385,993
2
L
Gilgamesh
11,669
686
86
5
2
321,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role